Tanim
HumanoidGebiet: Vastiri Randgebiete, Klamm der Verräterin, Die Halani-Tore, Keth, Mastodon-Ödlande, Deshar, Mawdun-Steinbruch, Der Nachzug der Festungskarawane, Prüfung der Sekhemas
Euren Treffern kann nicht ausgewichen werden
Regeneriert 2% des Lebens pro Sekunde
| Spectre | |
|---|---|
| Area | Vastiri Randgebiete, Klamm der Verräterin, Die Halani-Tore, Keth, Mastodon-Ödlande, Deshar, Mawdun-Steinbruch, Der Nachzug der Festungskarawane, Prüfung der Sekhemas |
| Tags | human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
Leben
1200%
+30%
Ausweichen
+30%
Widerstand
Damage
120%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 14
Angriffszeit
1.17 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
100%
Type
MarakethHeroGuard
Metadata
MarakethHeroGuard02
57
32.7%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
30
Leben
7,116
265
321
Damage
72
Zauberschaden
72
Genauigkeit
484
Angriffszeit
1.17
Erfahrung
2,100
Minion Life
18,852
Minion Damage
128
Minion Armour
388
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 58—86
Angriffszeit: 1.17 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
force_placement = true
team = 1
}
Stats
{
cannot_die = 1
}
Actor
{
basic_action = "MoveForced"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethGuards/MarakethHeroGuard02"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tanim",
life = 12,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Euren Treffern kann nicht ausgewichen werden
| Family | AlwaysHits |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Angriff |
Regeneriert 2% des Lebens pro Sekunde
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Leben |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












