Hask, le Fils déchu



Zone : Promontoire, Chenal
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Hask, the Fallen Son
Spectre | N |
---|---|
Area | Promontoire, Chenal |
Tags | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Vie
250%
+25%
Résistance




Damage
300%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 20
Temps d'attaque
2.175 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
ForsakenSonMap
Metadata
ForsakenSonMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,283
2,529
Damage
637
Dégâts des sorts
637
Précision
2,214
Temps d'attaque
2.175
Expérience
53,768
Minion Life
15,705
Minion Damage
2,487
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ForsakenCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
melee defer damage prediction [1]
monster penalty against minions damage +% final vs player minions [200]
use melee pattern range [1]

EASForsakenSonDoubleSlam
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
EASForsakenSonDoubleLacerate
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
MPWForsakenSonRubbleToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 510–764
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 6 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
fixed projectile spread [15]
monster projectile variation [1083]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
MPWForsakenSonRubbleTossBreakThings
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 510–764
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 20 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
fixed projectile spread [15]
monster projectile variation [1083]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
GAForsakenSonDoubleSlam
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 225%
Temps d'attaque: 2.175 sec.
125% Davantage de Dégâts d'Attaque
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GAForsakenSonDoubleSlamFireInfused
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 225%
Temps d'attaque: 2.175 sec.
125% Davantage de Dégâts d'Attaque
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [35]
GAForsakenSonLacerate
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 150%
Temps d'attaque: 2.175 sec.
50% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [35]
GAForsakenSonLacerateFire
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 150%
Temps d'attaque: 2.175 sec.
50% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [35]
GAForsakenSonFireNova
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
is area damage [1]
CGEForsakenSonBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 242.4 Dégâts de Feu de base par seconde
active skill area of effect radius +% final [150]
ground fire art variation [1002]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [150]
GAForsakenSonRubbleImpactWall
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 70%
Temps d'attaque: 2.175 sec.
30% de Perte de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GAForsakenSonRubbleImpactFloor
Triggerable, Attack
Base Damage: 510–764
Chances de Touche critique: 5%
Dégâts d'Attaque: 70%
Temps d'attaque: 2.175 sec.
30% de Perte de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GSForsakenSonFlamewallBurninate
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = " flaming_censer_l; flaming_censer_r; FightStartShout; " } Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Life { on_death = "KillGroundEffectsOfType( IgnitedGround, 1002, 1, 180 );" } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Animated { on_throw_quad_01 = " Roll( 1, 4, { PlayTextAudio( ForsakenSonEmbraceCorruption, 'Metadata/Monsters/Act2/ForsakenSonMap' ); } ); " on_groundslam_01 = " Roll( 1, 4, { PlayTextAudio( ForsakenSonSinsOfTheMother, 'Metadata/Monsters/Act2/ForsakenSonMap' ); } ); " } GlobalAudioParamEvents { life_percent_param = "ForsakenSonLifePercentage" life_percent_is_boolean = true } StateMachine { on_or_create_state_flaming_censer_l_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk' );" on_state_flaming_censer_l_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk' );" on_exit_state_FightStartShout_0 = "SetGlobalAudioParam( 'ForsakenSonFightStart', 1 );" } Actor { // Randomly orient the projectiles on_effect_custom_event_projectile_fired_for_MPWForsakenSonRubbleToss = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " } Preload { preload_object = "Metadata/Monsters/ForsakenSon/BossArenaObjects/ForsakenSonFlameWall" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Act2/ForsakenSonMap"] = { name = "Hask, the Fallen Son", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.175, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFire", "MPWForsakenSonRubbleToss", "MPWForsakenSonRubbleTossBreakThings", "CGEForsakenSonBurningGround", "GAForsakenSonDoubleSlam", "GAForsakenSonDoubleSlamFireInfused", "GAForsakenSonLacerate", "GAForsakenSonLacerateFire", "GAForsakenSonFireNova", "GAForsakenSonRubbleImpactWall", "GAForsakenSonRubbleImpactFloor", "GSForsakenSonFlamewallBurninate", "EASForsakenSonDoubleLacerate", "EASForsakenSonDoubleSlam", "ForsakenCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWForsakenSonRubbleToss"] = { name = "MPWForsakenSonRubbleToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "number_of_additional_projectiles", "fixed_projectile_spread", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1083, 0, 20, 2000, 65, 20, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWForsakenSonRubbleTossBreakThings"] = { name = "MPWForsakenSonRubbleTossBreakThings", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "number_of_additional_projectiles", "fixed_projectile_spread", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1083, 0, 20, 2000, 65, 20, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEForsakenSonBurningGround"] = { name = "CGEForsakenSonBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "infinite_skill_effect_duration", }, levels = { [1] = {1, 1002, 150, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonDoubleSlam"] = { name = "GAForsakenSonDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {120, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonDoubleSlamFireInfused"] = { name = "GAForsakenSonDoubleSlamFireInfused", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 35, 120, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonLacerate"] = { name = "GAForsakenSonLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {35, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonLacerateFire"] = { name = "GAForsakenSonLacerateFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {35, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonFireNova"] = { name = "GAForsakenSonFireNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonRubbleImpactWall"] = { name = "GAForsakenSonRubbleImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonRubbleImpactFloor"] = { name = "GAForsakenSonRubbleImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSForsakenSonFlamewallBurninate"] = { name = "GSForsakenSonFlamewallBurninate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASForsakenSonDoubleLacerate"] = { name = "EASForsakenSonDoubleLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASForsakenSonDoubleSlam"] = { name = "EASForsakenSonDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ForsakenCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_defer_damage_prediction", "action_attack_or_cast_time_uses_animation_length", "use_melee_pattern_range", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Hask, le Fils déchu



monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Hask, the Fallen Son
Spectre | N |
---|---|
Tags | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Vie
250%
+25%
Résistance




Damage
300%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 20
Temps d'attaque
2.175 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
ForsakenSonSTANDALONE
Metadata
ForsakenSonSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
19,393
3,016
Damage
699
Dégâts des sorts
699
Précision
2,464
Temps d'attaque
2.175
Expérience
71,585
Minion Life
17,325
Minion Damage
2,906
Minion Armour
4,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ForsakenCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
melee defer damage prediction [1]
monster penalty against minions damage +% final vs player minions [200]
use melee pattern range [1]

EASForsakenSonDoubleSlam
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
EASForsakenSonDoubleLacerate
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
MPWForsakenSonRubbleToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 6 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
fixed projectile spread [15]
monster projectile variation [1083]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
MPWForsakenSonRubbleTossBreakThings
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
Temps de recharge: 20 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [65]
base deal no damage [1]
base is projectile [1]
fixed projectile spread [15]
monster projectile variation [1083]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile spread radius [20]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
GAForsakenSonDoubleSlam
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 225%
Temps d'attaque: 2.175 sec.
125% Davantage de Dégâts d'Attaque
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GAForsakenSonDoubleSlamFireInfused
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 225%
Temps d'attaque: 2.175 sec.
125% Davantage de Dégâts d'Attaque
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [35]
GAForsakenSonLacerate
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 150%
Temps d'attaque: 2.175 sec.
50% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [35]
GAForsakenSonLacerateFire
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 150%
Temps d'attaque: 2.175 sec.
50% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [35]
GAForsakenSonFireNova
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.175 sec.
is area damage [1]
CGEForsakenSonBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 265.7 Dégâts de Feu de base par seconde
active skill area of effect radius +% final [150]
ground fire art variation [1002]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [150]
GAForsakenSonRubbleImpactWall
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 70%
Temps d'attaque: 2.175 sec.
30% de Perte de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GAForsakenSonRubbleImpactFloor
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 70%
Temps d'attaque: 2.175 sec.
30% de Perte de Dégâts d'Attaque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
GSForsakenSonFlamewallBurninate
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" Actor { basic_action = "MoveForced" } StateMachine { define_shared_state = " flaming_censer_l; flaming_censer_r; FightStartShout; " } Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Life { on_death = "KillGroundEffectsOfType( IgnitedGround, 1002, 1, 180 );" } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" Render { use_ao_lights = true } Animated { on_throw_quad_01 = " Roll( 1, 4, { PlayTextAudio( ForsakenSonEmbraceCorruption, 'Metadata/Monsters/Act2/ForsakenSonMap' ); } ); " on_groundslam_01 = " Roll( 1, 4, { PlayTextAudio( ForsakenSonSinsOfTheMother, 'Metadata/Monsters/Act2/ForsakenSonMap' ); } ); " } GlobalAudioParamEvents { life_percent_param = "ForsakenSonLifePercentage" life_percent_is_boolean = true } StateMachine { on_or_create_state_flaming_censer_l_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk' );" on_state_flaming_censer_l_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk' );" on_exit_state_FightStartShout_0 = "SetGlobalAudioParam( 'ForsakenSonFightStart', 1 );" } Actor { // Randomly orient the projectiles on_effect_custom_event_projectile_fired_for_MPWForsakenSonRubbleToss = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " } Preload { preload_object = "Metadata/Monsters/ForsakenSon/BossArenaObjects/ForsakenSonFlameWall" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ForsakenSon/epk/Ignited_L.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Act2/ForsakenSonSTANDALONE"] = { name = "Hask, the Fallen Son", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.175, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFire", "MPWForsakenSonRubbleToss", "MPWForsakenSonRubbleTossBreakThings", "CGEForsakenSonBurningGround", "GAForsakenSonDoubleSlam", "GAForsakenSonDoubleSlamFireInfused", "GAForsakenSonLacerate", "GAForsakenSonLacerateFire", "GAForsakenSonFireNova", "GAForsakenSonRubbleImpactWall", "GAForsakenSonRubbleImpactFloor", "GSForsakenSonFlamewallBurninate", "EASForsakenSonDoubleLacerate", "EASForsakenSonDoubleSlam", "ForsakenCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWForsakenSonRubbleToss"] = { name = "MPWForsakenSonRubbleToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "number_of_additional_projectiles", "fixed_projectile_spread", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1083, 0, 20, 2000, 65, 20, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWForsakenSonRubbleTossBreakThings"] = { name = "MPWForsakenSonRubbleTossBreakThings", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "number_of_additional_projectiles", "fixed_projectile_spread", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", "base_deal_no_damage", "action_do_not_face_target", }, levels = { [1] = {1083, 0, 20, 2000, 65, 20, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEForsakenSonBurningGround"] = { name = "CGEForsakenSonBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "infinite_skill_effect_duration", }, levels = { [1] = {1, 1002, 150, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonDoubleSlam"] = { name = "GAForsakenSonDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {120, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonDoubleSlamFireInfused"] = { name = "GAForsakenSonDoubleSlamFireInfused", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {40, 35, 120, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonLacerate"] = { name = "GAForsakenSonLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {35, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonLacerateFire"] = { name = "GAForsakenSonLacerateFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {35, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonFireNova"] = { name = "GAForsakenSonFireNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonRubbleImpactWall"] = { name = "GAForsakenSonRubbleImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAForsakenSonRubbleImpactFloor"] = { name = "GAForsakenSonRubbleImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSForsakenSonFlamewallBurninate"] = { name = "GSForsakenSonFlamewallBurninate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASForsakenSonDoubleLacerate"] = { name = "EASForsakenSonDoubleLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASForsakenSonDoubleSlam"] = { name = "EASForsakenSonDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ForsakenCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_defer_damage_prediction", "action_attack_or_cast_time_uses_animation_length", "use_melee_pattern_range", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.