IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Bombardero dezzic
CategoryBeastsBestia
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Dezzic Bombardier
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Packs
  • Soldado dezzic, Bombardero dezzic, Insecto explosivo dezzic, Picadora dezzic
  • Vida
    130%
    Evasión
    +20%
    Resistencia
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    130%
    Precisión
    100%
    Attack Distance
    5 ~ 12
    Tiempo de ataque
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    130%
    Model Size
    120%
    Type
    Expedition2BaneSapling
    Metadata
    BaneSaplingExpedition
    Nivel
    68
    Vida
    10,734
    Damage
    303
    Daño de hechizos
    303
    Precisión
    2,502
    Tiempo de ataque
    1.755
    Experiencia
    37,224
    Minion Life
    9,009
    Minion Damage
    1,259
    Minion Armour
    2,413
    GSExpeditionBaneSaplingImpactMidair
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5.5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 153 a 229.6 de daño físico
    Convierte el 25% del daño físico en daño de caos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSExpeditionBaneSaplingImpact
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5.5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 153 a 229.6 de daño físico
    Convierte el 25% del daño físico en daño de caos
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    MPSExpeditionBaneSapling
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5.5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 14.56 a 21.84 de daño físico
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [1493]
    projectile ballistic angle from target distance [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/AntFaction/BaneSaplingExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Dezzic Bombardier",
        life = 1.3,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MPSExpeditionBaneSapling",
            "GSExpeditionBaneSaplingImpactMidair",
            "GSExpeditionBaneSaplingImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBaneSapling"] = {
        name = "MPSExpeditionBaneSapling",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_target_distance",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, -40, 1493, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBaneSaplingImpactMidair"] = {
        name = "GSExpeditionBaneSaplingImpactMidair",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBaneSaplingImpact"] = {
        name = "GSExpeditionBaneSaplingImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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