ルミナスジェリーフィッシュ


stance movement speed +% final [-20]
monster no drops or experience [1]
Luminous Jellyfish
Spectre | N |
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Tags | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
ライフ
20%
Energy Shield From Life
25%
回避力
+25%
耐性




Damage
20%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 6
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
20%
Model Size
55%
Type
JellyfishNettlerFlying
Metadata
JellyfishNettlerFlying
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,164
2,413
885
388
Damage
47
スペルダメージ
47
命中力
2,464
アタックタイム
1.5
経験値
5,727
Minion Life
1,040
Minion Energy Shield
347
Minion Damage
194
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { strafe_distance_+% = -30 } Functions {} StateMachine { define_shared_state = "height; epks;" } Functions { amble = "MoveToOverTime( arg1, arg2, false, true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 250.0 } Functions { // -200 counteracts their flying height UpdateHeight = " this.scaled_offset = -200 * GetScale(); this.height = GetState( height ) + scaled_offset; SetRenderHeightOffset( height ); " } Positioned { on_movement_finished = "StartStateTimer( idle, 0.1 );" } StateMachine { on_change_state_height = "Call( UpdateHeight );" on_or_create_state_epks_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' );" on_state_epks_1 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' ); " create_state_epks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' );" on_or_create_state_epks_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' ); " } Life { //EPK/body_idle.epk is a placeholder to be updated. on_spawned_alive = "Call( UpdateHeight, true );" on_death = "SetRenderHeightOffset( 0 );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/JellfishNettler/JellyfishNettlerFlying"] = { name = "Luminous Jellyfish", life = 0.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "JellyfishNettlerSuicideExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["JellyfishNettlerSuicideExplode"] = { name = "JellyfishNettlerSuicideExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-20]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.