Méduse lumineuse
Bêtestance movement speed +% final [100]
stance movement speed +% final [100]
stance movement speed +% final [-75]
stance movement speed +% final [100]
stance movement speed +% final [-75]
monster no drops or experience [1]
Luminous Jellyfish
| Spectre | N |
|---|---|
| Tags | beast, Lanceur de sorts, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Vie
20%
Energy Shield From Life
25%
Évasion
+25%
Résistance
Damage
20%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
20%
Model Size
55%
Type
JellyfishNettlerFlying
Metadata
JellyfishNettlerFlying
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,164
2,413
Damage
47
Dégâts des sorts
47
Précision
2,502
Temps d'attaque
1.5
Expérience
5,727
Minion Life
1,040
Minion Energy Shield
347
Minion Damage
194
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
JellyfishNettlerSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
Temps d'incantation: 1 sec.
100% Davantage de chances d'Électrocuter
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Stats
{
strafe_distance_+% = -30
}
Functions {}
StateMachine
{
define_shared_state = "height; epks;"
}
Functions
{
amble = "MoveToOverTime( arg1, arg2, false, true );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
selection_height_override = 250.0
}
Functions
{
// -200 counteracts their flying height
UpdateHeight =
"
this.scaled_offset = -200 * GetScale();
this.height = GetState( height ) + scaled_offset;
SetRenderHeightOffset( height );
"
}
Positioned
{
on_movement_finished = "StartStateTimer( idle, 0.1 );"
}
StateMachine
{
on_change_state_height = "Call( UpdateHeight );"
on_or_create_state_epks_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' );"
on_state_epks_1 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' );
"
create_state_epks_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' );"
on_or_create_state_epks_2 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk' );
"
}
Life
{
//EPK/body_idle.epk is a placeholder to be updated.
on_spawned_alive = "Call( UpdateHeight, true );"
on_death = "SetRenderHeightOffset( 0 );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_grumpy.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/JellyfishNettler/epk/body_idle.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/JellfishNettler/JellyfishNettlerFlying"] = {
name = "Luminous Jellyfish",
life = 0.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"JellyfishNettlerSuicideExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["JellyfishNettlerSuicideExplode"] = {
name = "JellyfishNettlerSuicideExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {0.5, 1.5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [-75]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.