狼の相棒
monster no drops or experience [1]
Wolf Companion
Spectre | N |
---|---|
Tags | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
ライフ
90%
アーマー
+20%
回避
+30%
耐性
0
0
0
0
Damage
218%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
Attack Time
0.8 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
WolfPlayerSummoned
Metadata
SummonedWolfCompanion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,981
アーマー
4,141
回避力
620
Damage
508
スペルダメージ
508
命中
2,180
Attack Time
0.8
経験値
42,951
Minion Life
10,152
Minion Damage
4,134
Minion Armour
5,522
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWolfCompanion
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 407–610
クリティカルヒット率: 5%
Attack Time: 0.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WolfLeapAttackMinion
Attack, Melee, MeleeSingleTarget, Wolf
[DNT] Leaping Claw
Base Damage: 407–610
クリティカルヒット率: 5%
Attack Time: 0.8 秒
[DNT] Not a claw attack, more like a bite
移動した距離に応じてダメージが最大50%上昇する
attack maximum action distance + [8]
base melee dash range [40]
is area damage [1]
shapeshift ignore form check [1]
use melee pattern range [1]
wolf leap attack bite maximum distance [16]
WolfHowlMinion
Spell, Cooldown, Triggerable, Wolf
[DNT] Howl
キャストタイム: 1.33 秒
[DNT] Loud noise
base skill effect duration [6000]
shapeshift ignore form check [1]
wolf minion howl critical strike chance +% against enemies [10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 50 set_action_attack_or_cast_time_uses_animation_length = 0 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Render { fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wolves/SummonedWolfCompanion"] = { name = "Wolf Companion", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.18, damageSpread = 0.2, attackTime = 0.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedWolfCompanion", "WolfLeapAttackMinion", "WolfHowlMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWolfCompanion"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WolfLeapAttackMinion"] = { name = "[DNT] Leaping Claw", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Not a claw attack, more like a bite", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Wolf] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_melee_dash_range", "wolf_leap_attack_bite_maximum_distance", "attack_maximum_action_distance_+", "base_dash_additional_damage_from_distance_+%_final", "is_area_damage", "use_melee_pattern_range", "shapeshift_ignore_form_check", }, levels = { [1] = {40, 16, 8, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WolfHowlMinion"] = { name = "[DNT] Howl", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Loud noise", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, [SkillType.Triggerable] = true, [SkillType.Wolf] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "wolf_minion_howl_critical_strike_chance_+%_against_enemies", "shapeshift_ignore_form_check", }, levels = { [1] = {6000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.