Compañero lobo
monster no drops or experience [1]
Wolf Companion
Spectre | N |
---|---|
Tags | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Vida
90%
Armadura
+20%
Evasión
+30%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
218%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 9
Attack Time
0.8 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
WolfPlayerSummoned
Metadata
SummonedWolfCompanion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,981
Armadura
4,141
Evasión
620
Energy Shield
0
Damage
508
Daño de hechizos
508
Precisión
1,090
Attack Time
0.8
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWolfCompanion
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 407–610
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 0.8 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WolfLeapAttackMinion
Attack, Melee, MeleeSingleTarget, Wolf
[DNT] Leaping Claw
Base Damage: 407–610
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 0.8 seg
[DNT] Not a claw attack, more like a bite
Inflige hasta un 50% más de daño según la distancia recorrida
attack maximum action distance + [8]
base melee dash range [40]
is area damage [1]
shapeshift ignore form check [1]
use melee pattern range [1]
wolf leap attack bite maximum distance [16]
attack maximum action distance + [8]
base melee dash range [40]
is area damage [1]
shapeshift ignore form check [1]
use melee pattern range [1]
wolf leap attack bite maximum distance [16]
WolfHowlMinion
Spell, Cooldown, Triggerable, Wolf
[DNT] Howl
Tiempo de lanzamiento: 1.33 seg
[DNT] Loud noise
base skill effect duration [6000]
shapeshift ignore form check [1]
wolf minion howl critical strike chance +% against enemies [10]
shapeshift ignore form check [1]
wolf minion howl critical strike chance +% against enemies [10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 has_quadruped_head_control = 1 quadruped_head_turn_duration_ms = 50 set_action_attack_or_cast_time_uses_animation_length = 0 } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Render { fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wolves/SummonedWolfCompanion"] = { name = "Wolf Companion", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.18, damageSpread = 0.2, attackTime = 0.8, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedWolfCompanion", "WolfLeapAttackMinion", "WolfHowlMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWolfCompanion"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WolfLeapAttackMinion"] = { name = "[DNT] Leaping Claw", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Not a claw attack, more like a bite", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Wolf] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_melee_dash_range", "wolf_leap_attack_bite_maximum_distance", "attack_maximum_action_distance_+", "base_dash_additional_damage_from_distance_+%_final", "is_area_damage", "use_melee_pattern_range", "shapeshift_ignore_form_check", }, levels = { [1] = {40, 16, 8, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WolfHowlMinion"] = { name = "[DNT] Howl", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Loud noise", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, [SkillType.Triggerable] = true, [SkillType.Wolf] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "wolf_minion_howl_critical_strike_chance_+%_against_enemies", "shapeshift_ignore_form_check", }, levels = { [1] = {6000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |