Version 0.2.0
Skeletal Warrior
Level: (1–20)
Reservation: (60–20) Spirit
요구 사항: Level (1–90), (2–205) Int
Activate to summon Reviving Skeletal Warriors.
Minion Info
First 2 minions summoned have no base spirit reservation
퀄리티로 인한 추가 효과:
Minions have (0–20)% more Maximum Life
Skills can be managed in the Skills Panel.


Level Effect /40
Implicit |
---|
처음 소환한 소환수 2마리에게 기본 정신력 점유 없음 |
레벨 | 요구 사항레벨 | 지능 | 점유 | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 4 | 60 | 100%, 100% | 2 |
2 | 3 | 9 | 44 | 100%, 100% | 4 |
3 | 6 | 14 | 33 | 100%, 100% | 6 |
4 | 10 | 21 | 27 | 100%, 100% | 8 |
5 | 14 | 28 | 25 | 100%, 100% | 10 |
6 | 18 | 35 | 25 | 100%, 100% | 12 |
7 | 22 | 41 | 23 | 100%, 100% | 14 |
8 | 26 | 48 | 23 | 100%, 100% | 16 |
9 | 31 | 57 | 23 | 100%, 100% | 18 |
10 | 36 | 65 | 22 | 100%, 100% | 20 |
11 | 41 | 74 | 22 | 100%, 100% | 22 |
12 | 46 | 82 | 22 | 100%, 100% | 24 |
13 | 52 | 92 | 21 | 100%, 100% | 26 |
14 | 58 | 103 | 21 | 100%, 100% | 28 |
15 | 64 | 113 | 21 | 100%, 100% | 30 |
16 | 66 | 116 | 21 | 100%, 100% | 32 |
17 | 72 | 126 | 20 | 100%, 100% | 34 |
18 | 78 | 137 | 20 | 100%, 100% | 36 |
19 | 84 | 147 | 20 | 100%, 100% | 38 |
20 | 90 | 157 | 20 | 100%, 100% | 40 |
21 | 19 | 100%, 100% | 42 | ||
22 | 19 | 100%, 100% | 44 | ||
23 | 19 | 100%, 100% | 46 | ||
24 | 19 | 100%, 100% | 48 | ||
25 | 19 | 100%, 100% | 50 | ||
26 | 18 | 100%, 100% | 52 | ||
27 | 18 | 100%, 100% | 54 | ||
28 | 18 | 100%, 100% | 56 | ||
29 | 18 | 100%, 100% | 58 | ||
30 | 18 | 100%, 100% | 60 | ||
31 | 17 | 100%, 100% | 62 | ||
32 | 17 | 100%, 100% | 64 | ||
33 | 17 | 100%, 100% | 66 | ||
34 | 17 | 100%, 100% | 68 | ||
35 | 17 | 100%, 100% | 70 | ||
36 | 16 | 100%, 100% | 72 | ||
37 | 16 | 100%, 100% | 74 | ||
38 | 16 | 100%, 100% | 76 | ||
39 | 16 | 100%, 100% | 78 | ||
40 | 16 | 100%, 100% | 80 |
Attribute /6
해골 전사
이름 | 상세 설명 표시 |
---|---|
BaseType | 해골 전사 |
Class | 스킬 젬 |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, NoAttackInPlace |
ItemType | Metadata/Items/Gems/SkillGemSkeletalWarriorWeaponSkill |
ActiveSkillsCode | summon_skeleton_warrior |
해골 전사
레벨: (1–20)
점유: (60–20) 정신력
요구 사항: 레벨 (1–90), (4–157) 지능
활성화 시 부활 능력이 있는 해골 전사를 소환합니다.
처음 소환한 소환수 2마리에게 기본 정신력 점유 없음
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [15]
skill desired initial amount [2]
퀄리티로 인한 추가 효과:
소환수의 최대 생명력 (0–20)% 증폭
스킬은 스킬 창에서 관리할 수 있습니다.
Skeletal Warrior


Supported By /25
범위 확대 I
효과 범위가 있는 모든 스킬에 적용되어, 효과 범위를 늘려 줍니다.
범위 확대 II
효과 범위가 있는 모든 스킬에 적용되어, 효과 범위를 늘려 줍니다. 대신 피해는 줄어듭니다.
범위 집중
효과 범위가 있는 모든 스킬에 적용됩니다. 효과 범위가 줄어들지만, 주는 범위 피해는 커집니다.
해골 전사
Skeletal Warrior
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
생명력
88%
+50%
저항




Damage
70%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
8 ~ 12
공격 속도
1 Second
Damage Spread
±30%
경험치
100%
Model Size
100%
Type
SkeletonWarriorPlayerSummoned
Metadata
SkeletonWarriorPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,826
3,620
708
Damage
163
주문 피해
163
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,098
Minion Damage
678
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 114–212
치명타 명중 확률: 5%
공격 속도: 1 초
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = true set_minion_formation_order = 2 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonWarriorPlayerSummoned"] = { name = "Skeletal Warrior", life = 0.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.3, attackTime = 1, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "MinionMeleeStep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
30%의 확률로 공격 피해를 막아냄
Family | MonsterBlock |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.