魔侍武士
等阶: 1
等级: (1–20)
保留: (60–20) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍武士。
Minion Info

品质额外效果:
Minions have +(0–15)% Chance to Block
Skills can be managed in the Skills Panel.
Skeletal Warrior
Level Effect /40
等级需求等级Int保留Base Damage
10160100%, 100%
23944100%, 100%
361633100%, 100%
4102527100%, 100%
5143425100%, 100%
6184325100%, 100%
7225223100%, 100%
8266123100%, 100%
9317223100%, 100%
10368322100%, 100%
11419522100%, 100%
124610622100%, 100%
135211921100%, 100%
145813321100%, 100%
156414621100%, 100%
166615121100%, 100%
177216420100%, 100%
187817820100%, 100%
198419120100%, 100%
209020520100%, 100%
2119100%, 100%
2219100%, 100%
2319100%, 100%
2419100%, 100%
2519100%, 100%
2618100%, 100%
2718100%, 100%
2818100%, 100%
2918100%, 100%
3018100%, 100%
3117100%, 100%
3217100%, 100%
3317100%, 100%
3417100%, 100%
3517100%, 100%
3616100%, 100%
3716100%, 100%
3816100%, 100%
3916100%, 100%
4016100%, 100%
Attribute /6

魔侍武士

KeyValue
BaseType 魔侍武士
Class 技能宝石
TargetTypes任何
Type召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理
ItemTypeMetadata/Items/Gems/SkillGemSkeletalWarrior
ActiveSkillsCodesummon_skeleton_warrior
魔侍武士
等阶: 1
等级: (1–20)
保留: (60–20) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍武士。
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]

品质额外效果:
Minions have +(0–15)% Chance to Block
Skills can be managed in the Skills Panel.
Skeletal Warrior
魔侍武士
等级: (1–20)
需求: 等级 (1–90), (1–109) Str, (1–109) Int
召唤多个[可复活的]魔侍武士。
Minion Info
Skills can be managed in the Skills Panel.
Skeletal Warrior
Level Effect /40
等级需求等级StrIntBase Damage
10110100%, 100%
23110100%, 100%
3610100100%, 100%
41015150100%, 100%
51420200100%, 100%
61825250100%, 100%
72230300100%, 100%
82634340100%, 100%
93140400100%, 100%
103646460100%, 100%
114152520100%, 100%
124659590100%, 100%
135266660100%, 100%
145873730100%, 100%
156480800100%, 100%
166683830100%, 100%
177290900100%, 100%
187897970100%, 100%
19841041040100%, 100%
20901091090100%, 100%
210100%, 100%
220100%, 100%
230100%, 100%
240100%, 100%
250100%, 100%
260100%, 100%
270100%, 100%
280100%, 100%
290100%, 100%
300100%, 100%
310100%, 100%
320100%, 100%
330100%, 100%
340100%, 100%
350100%, 100%
360100%, 100%
370100%, 100%
380100%, 100%
390100%, 100%
400100%, 100%
Attribute /6

魔侍武士

KeyValue
BaseType 魔侍武士
Class 技能宝石
TargetTypes任何
Type召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理
ItemTypeMetadata/Items/Gems/SkillGemSkeletalWarriorWeaponSkill
ActiveSkillsCodesummon_skeleton_warrior
魔侍武士
等级: (1–20)
需求: 等级 (1–90), (1–109) Str, (1–109) Int
召唤多个[可复活的]魔侍武士。
Minion Info
display minion monster type [2]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [2]
Skills can be managed in the Skills Panel.
Skeletal Warrior
Supported By /12
  • Active Type: 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    元素大军
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    狂噬
    Supports skills which create Minions, making them deal and take more damage.
    肉盾
    Supports skills which create Minions, granting them more life but making them deal less damage.
    炎军
    Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    复仇之灵
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    亡命之息
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    异灵魔侍武士
    monster no drops or experience [1]
    30% 攻击伤害格挡率
    Skeletal Warrior
    SpectreN
    Tags1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
    生命
    88%
    [护甲]
    +50%
    Ailment Threshold
    %
    抗性
    0 0 0 0
    伤害
    70%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    Attack Distance
    8 ~ 12
    Attack Time
    1 Second
    Damage Spread
    ±30%
    经验值
    100%
    Model Size
    100%
    Type
    SkeletonWarriorPlayerSummoned
    Metadata
    SkeletonWarriorPlayerSummoned
    IsSummoned
    Y
    等级
    68
    生命
    6,826
    [护甲]
    3,451
    闪避值
    477
    能量护盾
    0
    伤害
    163
    法术伤害
    163
    命中
    0
    Attack Time
    1
    经验值
    28,634
    MinionMeleeStep
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    Base Damage: 114–212
    暴击几率: 5%
    Attack Time: 1 秒
    melee conditional step distance [10]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    BaseEvents
    {
    	set_minion_formation_frontline = true
    	set_minion_formation_order = 2
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonWarriorPlayerSummoned"] = {
        name = "Skeletal Warrior",
        life = 0.88,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.3,
        attackTime = 1,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MinionMeleeStep",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMeleeStep"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_conditional_step_distance",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 30% 攻击伤害格挡率
    IdSkeletonWarriorPlayerMinionBlockChance
    FamilyMonsterBlock
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • additional maximum block % Min: 0 Max: 0 Global
  • Craft Tagsblock
    Edit

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