Diabrete



Demon Imp
Spectre | Y |
---|---|
Tags | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Packs |
Vida
115%
Energy Shield From Life
10%
Evasão
+30%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
115%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,028
2,413
920
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.5
Experiência
32,929
Minion Life
7,173
Minion Energy Shield
797
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1.25 seg
Causa 172.2 a 258.3 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Tempo de Conjuração: 2 seg
Recarga: 6 seg
Causa 59.31 a 88.96 de Dano de Fogo
Seus Acertos não podem Atordoar Inimigos
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1_"] = { name = "Demon Imp", life = 1.15, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_ignite_chance_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -38, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "cannot_stun", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Diabrete



Demon Imp
Spectre | N |
---|---|
Tags | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Packs |
Vida
115%
Energy Shield From Life
10%
Evasão
+30%
Resistência




Damage
115%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
115%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodderStrongbox1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,028
2,413
920
Damage
268
Dano Mágico
268
Precisão
2,464
Tempo de Ataque
1.5
Experiência
32,929
Minion Life
7,173
Minion Energy Shield
797
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1.25 seg
Causa 172.2 a 258.3 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Tempo de Conjuração: 2 seg
Recarga: 6 seg
Causa 59.31 a 88.96 de Dano de Fogo
Seus Acertos não podem Atordoar Inimigos
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodderStrongbox1"] = { name = "Demon Imp", life = 1.15, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_ignite_chance_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -38, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "cannot_stun", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.