Diablillo demonio
        
     Demonio
Demonio 
 
            Demon Imp
        
    | Spectre | Y | 
|---|---|
| Tags | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood | 
| Packs | 
Vida
115%
Energy Shield From Life
10%
Evasión
+30%
Resistencia
 30
30
 0
0
 0
0
 0
0Damage
115%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 12
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,028
2,413
920
Damage
268
Daño de hechizos
268
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
32,929
Minion Life
7,173
Minion Energy Shield
797
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.25 seg
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Tus impactos no pueden aturdir a los enemigos
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
Actor
{
	on_start_SingleGroundLaser = 
	"
		this.temp_vector = [-20,0];
		SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location ))));
		this.temp_vector = null;
	"
}	
	Stats
{
	
		set_base_heavy_stun_duration_ms = 2633
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1_"] = {
    name = "Demon Imp",
    life = 1.15,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MPSHellscapeDemonFodderProj",
        "HellscapeDemonFodderFaceLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapeDemonFodderProj"] = {
    name = "MPSHellscapeDemonFodderProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_ignite_chance_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 206, -38, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HellscapeDemonFodderFaceLaser"] = {
    name = "HellscapeDemonFodderFaceLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "ignite_chance_+%",
        "is_area_damage",
        "cannot_stun",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 
            Diablillo demonio
        
     Demonio
Demonio 
 
            Demon Imp
        
    | Spectre | N | 
|---|---|
| Tags | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood | 
| Packs | 
Vida
115%
Energy Shield From Life
10%
Evasión
+30%
Resistencia
 30
30
 0
0
 0
0
 0
0Damage
115%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 12
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodderStrongbox1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,028
2,413
920
Damage
268
Daño de hechizos
268
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
32,929
Minion Life
7,173
Minion Energy Shield
797
Minion Damage
1,114
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.25 seg
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-38]
use scaled contact offset [1]

HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Tus impactos no pueden aturdir a los enemigos
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
Actor
{
	on_start_SingleGroundLaser = 
	"
		this.temp_vector = [-20,0];
		SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location ))));
		this.temp_vector = null;
	"
}	
	Stats
{
	
		set_base_heavy_stun_duration_ms = 2633
}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodderStrongbox1"] = {
    name = "Demon Imp",
    life = 1.15,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.15,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MPSHellscapeDemonFodderProj",
        "HellscapeDemonFodderFaceLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapeDemonFodderProj"] = {
    name = "MPSHellscapeDemonFodderProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_ignite_chance_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 206, -38, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HellscapeDemonFodderFaceLaser"] = {
    name = "HellscapeDemonFodderFaceLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "ignite_chance_+%",
        "is_area_damage",
        "cannot_stun",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















