Andarilho do Fosso
Strider of the Pit
Spectre | N |
---|---|
Area | Profundezas Abissais |
Tags | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Packs |
Vida
300%
+40%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
180%
Type
CorpseStriderAbyss
Metadata
CorpseStriderAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
915
148
176
Damage
103
Dano Mágico
103
Precisão
340
Tempo de Ataque
1.5
Experiência
1,990
Minion Life
3,021
Minion Damage
148
Minion Armour
233
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 83–124
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAAbyssCorpseStrideSlams
Triggerable, Attack
Base Damage: 83–124
Chance de Acerto Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 seg
Causa 20% menos Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
is area damage [1]
EAAAbyssCorpseStrideSlams
Recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
GSAbyssCorpseStriderLighting
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 34.68 a 104 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GTAbyssCorpseStriderLighting
Recarga: 20 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Pit/CorpseStrider/CorpseStriderAbyss"] = { name = "Strider of the Pit", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAAbyssCorpseStrideSlams", "GSAbyssCorpseStriderLighting", "EAAAbyssCorpseStrideSlams", "GTAbyssCorpseStriderLighting", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAbyssCorpseStrideSlams"] = { name = "GAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 55, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCorpseStriderLighting"] = { name = "GSAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAbyssCorpseStrideSlams"] = { name = "EAAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAbyssCorpseStriderLighting"] = { name = "GTAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Andarilho do Fosso
Strider of the Pit
Spectre | N |
---|---|
Area | Profundezas Abissais |
Tags | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Packs |
Vida
300%
+40%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
180%
Type
CorpseStriderAbyss
Metadata
CorpseStriderAbyssDepths
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
915
148
176
Damage
103
Dano Mágico
103
Precisão
340
Tempo de Ataque
1.5
Experiência
1,990
Minion Life
3,021
Minion Damage
148
Minion Armour
233
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 83–124
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAAbyssCorpseStrideSlams
Triggerable, Attack
Base Damage: 83–124
Chance de Acerto Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 seg
Causa 20% menos Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
is area damage [1]
EAAAbyssCorpseStrideSlams
Recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
GSAbyssCorpseStriderLighting
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 34.68 a 104 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GTAbyssCorpseStriderLighting
Recarga: 20 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Pit/CorpseStrider/CorpseStriderAbyssDepths"] = { name = "Strider of the Pit", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAAbyssCorpseStrideSlams", "GSAbyssCorpseStriderLighting", "EAAAbyssCorpseStrideSlams", "GTAbyssCorpseStriderLighting", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAbyssCorpseStrideSlams"] = { name = "GAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 55, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCorpseStriderLighting"] = { name = "GSAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAbyssCorpseStrideSlams"] = { name = "EAAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAbyssCorpseStriderLighting"] = { name = "GTAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Andarilho do Fosso




ignore actor scale from stats [1]
Strider of the Pit
Spectre | N |
---|---|
Tags | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Packs |
Vida
300%
+40%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
180%
Type
CorpseStriderAbyss
Metadata
CorpseStriderAbyssNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,271
3,378
708
Damage
583
Dano Mágico
583
Precisão
2,464
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
20,790
Minion Damage
2,422
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAAbyssCorpseStrideSlams
Triggerable, Attack
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 seg
Causa 20% menos Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
is area damage [1]
EAAAbyssCorpseStrideSlams
Recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [55]
GSAbyssCorpseStriderLighting
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 191.3 a 573.9 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GTAbyssCorpseStriderLighting
Recarga: 20 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Pit/CorpseStrider/CorpseStriderAbyssNoEmerge"] = { name = "Strider of the Pit", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAAbyssCorpseStrideSlams", "GSAbyssCorpseStriderLighting", "EAAAbyssCorpseStrideSlams", "GTAbyssCorpseStriderLighting", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAbyssCorpseStrideSlams"] = { name = "GAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 55, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCorpseStriderLighting"] = { name = "GSAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAAbyssCorpseStrideSlams"] = { name = "EAAAbyssCorpseStrideSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAbyssCorpseStriderLighting"] = { name = "GTAbyssCorpseStriderLighting", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Andarilho do Fosso


ignore actor scale from stats [1]
Strider of the Pit
Spectre | N |
---|---|
Tags | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Vida
1000%
Energy Shield From Life
15%
+50%
Resistência




Damage
1000%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
5 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
1000%
Model Size
216%
Type
Cocoons2AbyssBoss
Metadata
Cocoons2AbyssBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
65,935
3,620
708
11,636
Damage
2,331
Dano Mágico
2,331
Precisão
2,464
Tempo de Ataque
1.5
Experiência
286,340
Minion Life
58,905
Minion Energy Shield
10,395
Minion Damage
9,688
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTAbyssCocoonBossTendrils
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
TBAbyssCocoonBossTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 1865–2797
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
Causa 59.78 a 179.4 de Dano de Raio
base skill can be avoided by dodge roll [1]
generic skill trigger skills with id [1]
GSAbyssCocoonBossTendrilImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 59.78 a 179.4 de Dano de Raio
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Pit/Cocoons2AbyssBoss"] = { name = "Strider of the Pit", life = 10, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 10, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "GSAbyssCocoonBossTendrilImpact", "TBAbyssCocoonBossTendrils", "GTAbyssCocoonBossTendrils", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCocoonBossTendrilImpact"] = { name = "GSAbyssCocoonBossTendrilImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAbyssCocoonBossTendrils"] = { name = "TBAbyssCocoonBossTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 1, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAbyssCocoonBossTendrils"] = { name = "GTAbyssCocoonBossTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.