Brote de condenación
Bane Sapling
Spectre | Y |
---|---|
Area | Yermo infestado, Ruinas de la jungla, Yermo infestado, Ruinas de la jungla, Colmena |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Packs |
Vida
125%
Evasión
+20%
Resistencia




Damage
125%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
5 ~ 12
Tiempo de ataque
1.755 Second
Damage Spread
±20%
Experiencia
125%
Model Size
100%
Type
BaneSapling
Metadata
BaneSapling
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
65
Vida
8,141
2,023
528
Damage
265
Daño de hechizos
265
Precisión
1,974
Tiempo de ataque
1.755
Experiencia
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSBaneSapling
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 2 seg
base is projectile [1]
is area damage [1]
monster projectile variation [1340]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SSMBaneSaplingAntRing
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [1021]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTBaneSaplingAntRing
Triggerable
GSBaneSaplingMortarImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSBaneSaplingMortarImpactWall
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2333 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BaneSapling/ao/grd_hole.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/NettleAnt/ao/grd_hole.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 150 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BaneSapling/BaneSapling"] = { name = "Bane Sapling", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "SSMBaneSaplingAntRing", "MMSBaneSapling", "GSBaneSaplingMortarImpact", "GTBaneSaplingAntRing", "GSBaneSaplingMortarImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMBaneSaplingAntRing"] = { name = "SSMBaneSaplingAntRing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1021, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSBaneSapling"] = { name = "MMSBaneSapling", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "active_skill_base_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 40, -40, 1340, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaneSaplingMortarImpact"] = { name = "GSBaneSaplingMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaneSaplingAntRing"] = { name = "GTBaneSaplingAntRing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaneSaplingMortarImpactWall"] = { name = "GSBaneSaplingMortarImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
dont be pushy [1]
Id | NoPushNoBePushed |
---|---|
Family | Pushiness |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.