Jeune pousse du fléau
Bane Sapling
Spectre | Y |
---|---|
Area | Landes infestées, Ruines de la jungle, Le Lac glaciaire, Ruche |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Packs |
Vie
125%
Évasion
+20%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 12
Temps d'attaque
1.755 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
BaneSapling
Metadata
BaneSapling
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
8,141
2,023
Damage
265
Dégâts des sorts
265
Précision
2,214
Temps d'attaque
1.755
Expérience
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSBaneSapling
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Temps d'incantation: 1.77 sec.
Temps de recharge: 2 sec.
base is projectile [1]
is area damage [1]
monster projectile variation [1340]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SSMBaneSaplingAntRing
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [1021]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTBaneSaplingAntRing
Triggerable
GSBaneSaplingMortarImpact
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSBaneSaplingMortarImpactWall
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2333 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BaneSapling/ao/grd_hole.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/NettleAnt/ao/grd_hole.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 150 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BaneSapling/BaneSapling"] = { name = "Bane Sapling", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "SSMBaneSaplingAntRing", "MMSBaneSapling", "GSBaneSaplingMortarImpact", "GTBaneSaplingAntRing", "GSBaneSaplingMortarImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMBaneSaplingAntRing"] = { name = "SSMBaneSaplingAntRing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1021, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSBaneSapling"] = { name = "MMSBaneSapling", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "active_skill_base_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 40, -40, 1340, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaneSaplingMortarImpact"] = { name = "GSBaneSaplingMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaneSaplingAntRing"] = { name = "GTBaneSaplingAntRing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaneSaplingMortarImpactWall"] = { name = "GSBaneSaplingMortarImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
dont be pushy [1]
Family | Pushiness |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.