Doncella marina
SpectreN
AreaCavernas melodiosas, Cavernas aulladoras, El refugio del zigurat, Rugosa
Tagsallows_additional_projectiles, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
Packs
  • Cavernas melodiosas, Cavernas aulladoras: Doncella marina, Sirena horrorosa
  • El refugio del zigurat: Doncella marina, Sirena horrorosa
  • Vida
    125%
    Energy Shield From Life
    10%
    Evasión
    +25%
    Resistencia
    0 75 0 0
    Damage
    125%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    125%
    Model Size
    100%
    Type
    BrineMaiden
    Metadata
    BrineMaiden
    Nivel
    65
    Vida
    7,327
    Damage
    265
    Daño de hechizos
    265
    Precisión
    2,214
    Tiempo de ataque
    1.5
    Experiencia
    26,884
    Minion Life
    7,067
    Minion Energy Shield
    785
    Minion Damage
    1,036
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 212–319
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTBrineMaidenScreech
    Triggerable
    Tiempo de recarga: 5 seg
    spell maximum action distance +% [-60]
    GSBrineMaidenScreech
    Triggerable, Spell, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 0.15 seg
    Inflige de 41.89 a 62.83 de daño de hielo
    20% de probabilidad de que los impactos sean congelantes
    is area damage [1]
    BrineMaidenIceBarage
    Tiempo de recarga: 6 seg
    Inflige de 33.16 a 49.74 de daño de hielo
    10% de probabilidad de que los impactos sean congelantes
    base is projectile [1]
    eyrie barrage fire forward [1]
    eyrie barrage offset override [20]
    spell maximum action distance +% [-50]
    MPSBrineMaidenIceProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 209.4 a 314.2 de daño de hielo
    50% más de acumulación de congelamiento
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1059]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    GSSirenArenaEmergeStalagmiteBreakInwardEG
    Triggerable, Spell, Damage
    Tiempo de lanzamiento: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {	
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/BrineMaiden/BrineMaidenAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/BrineMaiden/BrineMaidenAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BrineMaiden/BrineMaiden"] = {
        name = "Brine Maiden",
        life = 1.25,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSBrineMaidenIceProjectile",
            "GSBrineMaidenScreech",
            "GSSirenArenaEmergeStalagmiteBreakInwardEG",
            "GTBrineMaidenScreech",
            "BrineMaidenIceBarage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBrineMaidenIceProjectile"] = {
        name = "MPSBrineMaidenIceProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_hit_damage_freeze_multiplier_+%_final",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBrineMaidenScreech"] = {
        name = "GSBrineMaidenScreech",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 0.15,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
        name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBrineMaidenScreech"] = {
        name = "GTBrineMaidenScreech",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrineMaidenIceBarage"] = {
        name = "BrineMaidenIceBarage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.57,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "eyrie_barrage_offset_override",
            "base_chance_to_freeze_%",
            "base_is_projectile",
            "eyrie_barrage_fire_forward",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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