Lobo hambriento
BestiaÁrea: Design (Lite), Cavernas aulladoras
10% menos de velocidad de ataque
stance movement speed +% final [80]
Hungry Wolf
| Spectre | Y |
|---|---|
| Area | Design (Lite), Cavernas aulladoras |
| Tags | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| Packs |
Vida
100%
Evasión
+30%
Resistencia
Damage
100%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 9
Tiempo de ataque
2.25 Second
Damage Spread
±20%
Experiencia
100%
Model Size
90%
Type
Wolf
Metadata
Wolf1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
15,609
4,803
1,177
Damage
334
Daño de hechizos
334
Precisión
3,928
Tiempo de ataque
2.25
Experiencia
100,000
Minion Life
10,084
Minion Damage
1,776
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 267—401
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 2.25 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2000
}
Preload
{
preload_animated_object = "Metadata/Monsters/Wolves/WolfZombieAggroAudio.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Monsters/Wolves/WolfZombieAggroAudio.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Wolves/Wolf1"] = {
name = "Hungry Wolf",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 9,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
10% menos de velocidad de ataque
| Family | MonsterAttackSpeedPenalties |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
stance movement speed +% final [80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.