Cosechador de plaga

El 125% del daño físico de los ataques se absorbe como vida
Plague Harvester
Spectre | Y |
---|---|
Area | Cantera Mawdun, La huella del acorazado, El acorazado, El refugio del zigurat, Cantera Mawdun, La huella del acorazado, El acorazado |
Tags | beast, Claw_onhit_audio, insect, melee, physical_affinity, very_fast_movement |
Packs |
Vida
200%
Ailment Threshold
%
Resistencia




Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PlagueBringer
Metadata
PlagueBringer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Minion Life
24,532
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
496
Daño de hechizos
496
Precisión
0
Attack Time
1.755
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTPlagueBringerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [50]
walk emerge extra distance [5]
leap slam minimum distance [50]
walk emerge extra distance [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2400 } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "in_sky;" } Positioned { collision_hull_type = "projectile" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueBringer/PlagueBringerAggroAudio.ao' ); } ); " } StateMachine { on_or_create_state_in_sky_1 = "DisableRendering( );" on_state_in_sky_0 = "EnableRendering( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueBringer/PlagueBringer"] = { name = "Plague Harvester", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP2", "MASExtraAttackDistance6", "DTTPlagueBringerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP2"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance6"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPlagueBringerDash"] = { name = "DTTPlagueBringerDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
El 125% del daño físico de los ataques se absorbe como vida
Id | PlagueBringerLifeLeechInherent |
---|---|
Family | LifeLeech |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | resource life physical attack |
Cosechador de plaga

El 125% del daño físico de los ataques se absorbe como vida
Plague Harvester
Spectre | Y |
---|---|
Area | El acorazado, El refugio del zigurat, El acorazado |
Tags | beast, cannot_be_monolith, Claw_onhit_audio, insect, melee, physical_affinity, very_fast_movement |
Packs |
Vida
200%
Ailment Threshold
%
Resistencia




Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
PlagueBringer
Metadata
PlagueBringerEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Minion Life
24,532
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
496
Daño de hechizos
496
Precisión
0
Attack Time
1.755
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 397–595
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTPlagueBringerDash
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [50]
walk emerge extra distance [5]
leap slam minimum distance [50]
walk emerge extra distance [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2400 } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "in_sky;" } Positioned { collision_hull_type = "projectile" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueBringer/PlagueBringerAggroAudio.ao' ); } ); " } StateMachine { on_or_create_state_in_sky_1 = "DisableRendering( );" on_state_in_sky_0 = "EnableRendering( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueBringer/PlagueBringerEmerge"] = { name = "Plague Harvester", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP2", "MASExtraAttackDistance6", "DTTPlagueBringerDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP2"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance6"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPlagueBringerDash"] = { name = "DTTPlagueBringerDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
El 125% del daño físico de los ataques se absorbe como vida
Id | PlagueBringerLifeLeechInherent |
---|---|
Family | LifeLeech |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | resource life physical attack |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.