Sebastian Carroway
Humanoide| Spectre | |
|---|---|
| Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, red_blood |
Vida
100%
Resistencia
Damage
100%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 6
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
TreasureHunter
Metadata
SebastianCarroway_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,257
2,413
708
Damage
233
Daño de hechizos
233
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 186—280
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TreasureHunters/TreasureHunter_03/SebastianCarroway_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Sebastian Carroway",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Explorador Text Audio /101
Sebastian Carroway
Sebastian Carroway on Campamento de los Humedales de las quimerinas /1
Explorador: Appreciate the hand. Strange to see a new face out here. Haven't seen a familiar face in weeks, for that matter. Are you joining the expedition? |
Sebastian Carroway on Otros campamentos /2
Explorador: Ah, Gwendolyn sent you? Good to know she's still alive. |
Explorador: We once had a dozen camps. Now there's three. The plants and monsters dwindled our numbers, and the tribes forced us out of their territories. |
Sebastian Carroway on Estado de las cosas /1
Explorador: I've witnessed unspeakable things out here. Man I'd worked with for years, on multiple expeditions, died after eating some bad berries. |
Sebastian Carroway on Yorick /1
Explorador: Yorick's one of many newcomers who should have never been hired. He's a starry-eyed fool, and a liability. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












