Vagabunda rencorosa
Spiteful Vagrant
Spectre | Y |
---|---|
Tags | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Vida
185%
Armadura
+50%
Resistencia
0
0
0
0
Damage
185%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
5 ~ 16
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
185%
Model Size
110%
Type
BagLady
Metadata
BagLady
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
14,350
Armadura
5,177
Evasión
477
Damage
431
Daño de hechizos
431
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
52,973
Minion Life
20,868
Minion Damage
3,508
Minion Armour
8,628
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 345–518
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABagLadySlamChaos
Triggerable, Attack
Base Damage: 345–518
Probabilidad de impacto crítico: 5%
Daño de ataque: 163%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 63% más de daño de ataques
Convierte el 25% del daño físico en daño de caos
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
is area damage [1]
visual hit effect chaos is green [1]
CGEBagLadyCausticGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 6403.6 de daño de caos base por segundo
active skill area of effect radius +% final [15]
base skill effect duration [6000]
ground caustic art variation [1013]
GABagLadySlamPhysical
Triggerable, Attack
Base Damage: 345–518
Probabilidad de impacto crítico: 5%
Daño de ataque: 163%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 63% más de daño de ataques
100% más de acumulación de aturdimiento
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
is area damage [1]
MeleeAtAnimationSpeed2Chaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 345–518
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Convierte el 40% del daño físico en daño de caos
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "bag_type;" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2900 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_bag_type_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/BagLady/epk/chaos_bag.epk', 'Metadata/Monsters/MundaneMagi/attachments/BagLady/ChaosBag.ao');" on_or_create_state_bag_type_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/BagLady/epk/chaos_bag.epk', 'Metadata/Monsters/MundaneMagi/attachments/BagLady/ChaosBag.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MundaneMagi/BagLadyAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/MundaneMagi/BagLadyAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/BagLady"] = { name = "Spiteful Vagrant", life = 1.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeed2Chaos", "CGEBagLadyCausticGround", "GABagLadySlamChaos", "GABagLadySlamPhysical", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed2Chaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBagLadyCausticGround"] = { name = "CGEBagLadyCausticGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 15, 6000, 1013, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABagLadySlamChaos"] = { name = "GABagLadySlamChaos", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, 9, baseMultiplier = 1.63, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABagLadySlamPhysical"] = { name = "GABagLadySlamPhysical", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {9, 100, baseMultiplier = 1.63, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.