Sacerdote de la Orden del crepúsculo
Twilight Order Priest
SpectreN
AreaArastas, Ladera, El refugio del zigurat
Tagsallows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Guerrero fiel
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Hachero justo
  • El refugio del zigurat: Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo, Arquero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Hachero justo
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Guerrero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Arquero fiel
  • Arastas: Sacerdote de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Soldado de la Orden del crepúsculo, Oficial de la Orden del crepúsculo
  • Vida
    110%
    Energy Shield From Life
    30%
    Resistencia
    30 30 30 20
    Damage
    110%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    TwilightOrderCleric
    Metadata
    TwilightOrderCleric
    Nivel
    65
    Vida
    5,015
    Damage
    234
    Daño de hechizos
    234
    Precisión
    2,214
    Tiempo de ataque
    1.5
    Experiencia
    23,658
    Minion Life
    4,837
    Minion Energy Shield
    2,073
    Minion Damage
    912
    Minion Armour
    2,023
    EDSTwilightClericDelayedBlast
    Triggerable, Spell, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 4 seg
    Inflige de 373.5 a 560.3 de daño físico
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-45]
    EDSTwilightClericDelayedBlastChaos
    Triggerable, Spell, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 4 seg
    Inflige de 373.5 a 560.3 de daño físico
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-45]
    SSMTwilightClericProximityShield
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 16 seg
    Área de efecto aumentada un 200%
    alternate minion [1117]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    MPSTwilightClericProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1095]
    projectile uses contact position [1]
    spell maximum action distance +% [-37]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderCleric/TwilightOrderCleric"] = {
        name = "Twilight Order Priest",
        life = 1.1,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSTwilightClericProjectile",
            "EDSTwilightClericDelayedBlast",
            "EDSTwilightClericDelayedBlastChaos",
            "SSMTwilightClericProximityShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightClericProjectile"] = {
        name = "MPSTwilightClericProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSTwilightClericDelayedBlast"] = {
        name = "EDSTwilightClericDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSTwilightClericDelayedBlastChaos"] = {
        name = "EDSTwilightClericDelayedBlastChaos",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMTwilightClericProximityShield"] = {
        name = "SSMTwilightClericProximityShield",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_skill_area_of_effect_+%",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Sacerdote de la Orden del crepúsculo
    Humanoide
    Área: Arastas
    Twilight Order Priest
    SpectreN
    AreaArastas
    Tagsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
    Packs
  • Arastas: Oficial de la Orden del crepúsculo, Soldado de la Orden del crepúsculo, Juramentado de la Orden del Crepúsculo, Sacerdote de la Orden del crepúsculo
  • Vida
    110%
    Energy Shield From Life
    30%
    Resistencia
    30 30 30 20
    Damage
    110%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    TwilightOrderCleric
    Metadata
    TwilightOrderClericPatrol
    Nivel
    52
    Vida
    2,240
    Damage
    153
    Daño de hechizos
    153
    Precisión
    1,362
    Tiempo de ataque
    1.5
    Experiencia
    10,605
    Minion Life
    3,076
    Minion Energy Shield
    1,318
    Minion Damage
    452
    Minion Armour
    917
    EDSTwilightClericDelayedBlast
    Triggerable, Spell, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 4 seg
    Inflige de 245.7 a 368.6 de daño físico
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-45]
    EDSTwilightClericDelayedBlastChaos
    Triggerable, Spell, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 4 seg
    Inflige de 245.7 a 368.6 de daño físico
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-45]
    SSMTwilightClericProximityShield
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 16 seg
    Área de efecto aumentada un 200%
    alternate minion [1117]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters no drops or experience [1]
    MPSTwilightClericProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1095]
    projectile uses contact position [1]
    spell maximum action distance +% [-37]
    EASPatrolEndTurn
    No puede ser empujado
    Tus impactos no pueden aturdir a los enemigos
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrderCleric/TwilightOrderClericPatrol"] = {
        name = "Twilight Order Priest",
        life = 1.1,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSTwilightClericProjectile",
            "EASPatrolEndTurn",
            "EDSTwilightClericDelayedBlast",
            "EDSTwilightClericDelayedBlastChaos",
            "SSMTwilightClericProximityShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightClericProjectile"] = {
        name = "MPSTwilightClericProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPatrolEndTurn"] = {
        name = "EASPatrolEndTurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSTwilightClericDelayedBlast"] = {
        name = "EDSTwilightClericDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSTwilightClericDelayedBlastChaos"] = {
        name = "EDSTwilightClericDelayedBlastChaos",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMTwilightClericProximityShield"] = {
        name = "SSMTwilightClericProximityShield",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_skill_area_of_effect_+%",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.