Version 0.1.0
Cast when Damage Taken
Level: 11
Reservation: 100 Spirit
需求: 52 Str, 52 Int
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
Gains 30 Energy when you take Damage from a Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.

Level Effect /1
Implicit |
---|
保留: 100 |
等級 | 需要等級 | Str | Int |
---|---|---|---|
11 | 41 | 52 | 52 |
屬性 /8
受傷時施放
Key | Value |
---|---|
關鍵字 | Hit, 觸發, 獲得相當, 能量 |
DropLevel | 34 |
BaseType | 受傷時施放 |
Class | Meta Skill Gem |
TargetTypes | 任何 |
Type | 消耗保留, OngoingSkill, Meta, Persistent, 增益, CanHaveMultipleOngoingSkillInstances, Triggers |
ItemType | Metadata/Items/Gems/SkillGemCastWhenDamageTaken |
ActiveSkillsCode | cast_on_damage_taken |
受傷時施放
等級: 11
保留: 100 精魂
需求: 52 力量, 52 智慧
啟動期間,當你受到傷害時獲得能量,並在到達最大能量時觸發插槽中的法術。
當你被擊中而承受傷害時,獲得 30 能量
generic ongoing trigger maximum energy is total of socketed skills [1]
插槽中的法術每 0.1 秒基礎施放時間有 10 最大能量
triggered by generic ongoing trigger [1]
skill cannot generate energy [1]
於技能面板中主要寶石的插槽內放入一顆以上的技能寶石。插槽中的技能會被納入主要寶石的效果中。
Cast when Damage Taken


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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.