秘能風暴.赫斯佩尼亞

Hesperia, the Arcane Tempest
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
75%
Energy Shield From Life
60%
抗性




傷害
175%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
ExileSorceress2
Metadata
ExileSorceress2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,327
護甲值
2,413
閃避值
477
能量護盾
3,491
傷害
408
法術傷害
408
命中
2,180
攻擊時間
1.005
經驗值
71,585
Minion Life
2,079
Minion Energy Shield
3,119
Minion Damage
1,695
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FreezingShardsRogueExile
投射物, 玩家投射物, 法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, Invokable, 冰冷, 可齊射, UsableWhileMoving
冰凍裂片
暴擊率: 7%
施放時間: 1.2 秒
發射寒冰投射物掃射弧形範圍。同一敵人可能遭多個投射物擊中。
造成 98.72 至 148.1 冰冷傷害
施加之冰緩具有 200% 更多幅度
50% 更多冰凍累積
發射 7 投射物
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]

FireboltRogueExileSorceress2
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術, Invokable, UsableWhileMoving
火彈
暴擊率: 5%
施放時間: 0.9 秒
朝目標發射一個火焰投射物。該投射物會在擊中時爆炸,並對小範圍內的敵人造成傷害。
造成 162.2 至 243.3 火焰傷害
被輔助的法術每 200% 的施放時間獲得 1 道封印,最多 2 道封印
施放被輔助的法術時解除封印,每失去一道封印使其效果重複觸發
施放被輔助的法術時解除封印,每失去一道封印使其效果重複觸發
被輔助的技能再次被觸發時,造成 50% 更少傷害
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile maximum range override [100]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]

SparkRogueExileSorceress2
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, Invokable, UsableWhileMoving
電球
暴擊率: 7%
施放時間: 0.7 秒
發射飛散的閃爍投射物,它們會在地面上不規則移動,直到擊中敵人或消失為止。
造成 95.66 至 287 閃電傷害
發射 4 投射物
投射物持續時間為 2 秒
同時發射的投射物每 0.25 秒
不得擊中同一目標超過一次
不得擊中同一目標超過一次
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
damage hit effect index [1009]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
spark pathing width bounds [20]

LightningBoltRogueExileSorceress2
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍, 範圍法術, 可秘能爆發, UsableWhileMoving
雷彈
暴擊率: 6%
施放時間: 0.85 秒
呼喚一發感電雷電打擊小範圍內的敵人。
造成 167.4 至 502.2 閃電傷害
200% 更多感電機率
衝擊範圍為 0.5 公尺
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

SolarOrbRogueExileSorceress2
法術, 傷害, 火焰, 範圍, 可觸發, 陷阱技能, 地雷技能, 圖騰技能, 範圍法術, Orb, 持續時間, UsableWhileMoving, Limit, Sustained
日耀球
暴擊率: 5%
施放時間: 0.8 秒
創造出一顆週期性地釋放火熱脈衝的火熱球體。靠近球體的敵人也會被點燃。
造成 252.5 至 378.8 火焰傷害
被輔助的技能上限 +1
每 1.4 秒發出脈衝
被輔助的技能有 50% 更少技能持續時間
爆炸範圍為 2.3 公尺
球體持續時間為 10 秒
日耀球上限為 1 顆
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

FlameblastRogueExileSorceress2
法術, 傷害, 範圍, 圖騰技能, 火焰, 引導, 範圍法術, 新星, UsableWhileMoving, 可秘能爆發, GainsStages, 冷卻
烈焰爆破
暴擊率: 5%
施放時間: 0.25 秒
冷卻時間: 15 秒
透過引導在你周圍或目標太陽球體上積聚毀滅性能量。釋放能量時會引發毀滅性的爆炸,引導時間越長,爆炸的範圍和威力越大。
造成 114.8 至 172.2 火焰傷害
以日耀球為目標時,有 30% 更多施放速度
造成 100% 更多每階段法術傷害
施放速度詞綴也會影響此技能的消耗
10 最大層數
每層 +0.4 米範圍
base minimum channel time ms [490]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
channel skill end animation duration override ms [600]
channel start lock cancelling scales with cast speed [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

LightningWarpRogueExileSorceress2
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 閃電, 範圍法術, 法術可重複, 可齊射, UsableWhileMoving, CreatesGroundEffect
閃電傳送
暴擊率: 6%
施放時間: 0.5 秒
傳送到目標體內,使其發生劇烈爆炸。此技能會標示出可以被撲殺的敵人,並且只能對這些敵人或是天雷之珠投射物使用。目標會被摧毀,且爆炸會對周圍的敵人造成閃電傷害。以敵人為目標時,該爆炸也會創造出感電地面。
造成 191.3 至 573.9 閃電傷害
50% 更少範圍效果
爆炸和感電地面範圍為 4 公尺
感電地面持續時間為 10 秒
active skill show cull range [1]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

BallLightningRogueExileSorceress2
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, UsableWhileMoving, Sustained
天雷之珠
暴擊率: 6%
施放時間: 1 秒
發射一顆緩慢移動、可於敵人間穿梭的球體投射物。球體本身不會擊中敵人,但會對附近目標不斷發射閃電彈。
造成 40.65 至 122 閃電傷害
每 0.2 秒擊中範圍內的敵人
1000% 更多感電機率
對目標發射光束的範圍@1.8 公尺
base is projectile [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

FrostboltRogueExileSorceress2
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 冰冷, 可觸發, 可齊射, 持續時間, 範圍, UsableWhileMoving, CreatesGroundEffect
寒冰彈
暴擊率: 7%
施放時間: 0.8 秒
發射出一個緩慢移動、會穿透敵人、在路徑上留下冰緩地面的投射物,造成冰冷傷害,並在碰撞到地形時爆炸。
造成 133.9 至 200.9 冰冷傷害
施加之冰緩具有 200% 更多幅度
穿透所有目標
冰緩地面範圍為 0.9 公尺
冰緩地面持續時間為 4 秒
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact position [1]

IceNovaRogueExileSorceress2
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射, 範圍法術, 新星, Invokable, UsableWhileMoving, 可秘能爆發
冰霜新星
暴擊率: 7%
施放時間: 1 秒
朝所有方向施展一道寒冰之潮,根據敵人與你的距離造成擊退。如果在寒冰彈投射物附近施放冰霜新星,則會改為從寒冰彈釋放,而非你身上,並造成更多的冰凍累積。
造成 294.6 至 441.9 冰冷傷害
施加之冰緩具有 200% 更多幅度
100% 更多冰凍累積
擊退敵人
新星範圍為 3.2 公尺
can perform skill while moving [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [50]
generic knockback distance limit [20]
ice nova number of frost bolts to cast on [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
閃避翻滾距離 +3.7 公尺
造成 10% 更少攻擊傷害
此技能的施放速度不能被修正
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Sorceress" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll( 1, 2, () { Call( element_combat_dialogue, VariableExistsInGroup( 'Fire', arg2 ), VariableExistsInGroup( 'Cold', arg2 ), VariableExistsInGroup( 'Lightning', arg2 ) ); } ); " element_combat_dialogue = " If( arg1, (){ PlayTextAudio( RogueExile_Hesperia_CombatFire_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); If( arg2, (){ PlayTextAudio( RogueExile_Hesperia_CombatIce_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); If( arg3, (){ PlayTextAudio( RogueExile_Hesperia_CombatLightning_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress2"] = { name = "Hesperia, the Arcane Tempest", life = 0.75, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "FireboltRogueExileSorceress2", "FreezingShardsRogueExile", "DodgeRollRogueExileGeneric", "SolarOrbRogueExileSorceress2", "FlameblastRogueExileSorceress2", "LightningWarpRogueExileSorceress2", "BallLightningRogueExileSorceress2", "FrostboltRogueExileSorceress2", "IceNovaRogueExileSorceress2", "LightningBoltRogueExileSorceress2", "SparkRogueExileSorceress2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireboltRogueExileSorceress2"] = { name = "Firebolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "fireball", castTime = 0.9, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "projectile_maximum_range_override", "support_spell_rapid_fire_repeat_use_damage_+%_final", "unleash_support_seal_gain_frequency_as_%_of_total_cast_time", "support_anticipation_rapid_fire_count", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "can_perform_skill_while_moving", "projectile_uses_contact_direction", "should_use_additive_aiming_animation", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -70, 160, 60, 100, -50, 200, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezingShardsRogueExile"] = { name = "Freezing Shards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch icy [Projectile|Projectiles] in a sweeping arc. Multiple [Projectile|Projectiles] can hit the same enemy.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_number_of_projectiles", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, -70, 160, 60, 50, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 37, 5, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarOrbRogueExileSorceress2"] = { name = "Solar Orb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Create a fiery [Orb|Orb] that periodically releases fiery pulses. Enemies that are very close to the [Orb|Orb] are [Ignite|Ignited].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Orb] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, }, statDescriptionScope = "solar_orb/statset_0", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "solar_orb_base_pulse_frequency_ms", "solar_orb_base_maximum_number_of_orbs", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_limit_+", "support_limit_skill_effect_duration_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 23, 1400, 1, -70, 160, 60, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlameblastRogueExileSorceress2"] = { name = "Flameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Channelling|Channel] to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you [Channelling|Channelled] for.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Cascadable] = true, [SkillType.GainsStages] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "vaal_flameblast_radius_+_per_stage", "flameblast_maximum_stages", "channel_skill_end_animation_duration_override_ms", "base_minimum_channel_time_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "flameblast_cast_speed_+%_final_when_targeting_solar_orb", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "channel_start_lock_cancelling_scales_with_cast_speed", "cast_speed_modifiers_apply_to_over_time_cost", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 4, 10, 600, 490, -70, 160, 60, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningWarpRogueExileSorceress2"] = { name = "Lightning Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be [CullingStrike|Culled], and can only be used on these enemies or Ball Lightning [Projectile|Projectiles]. The target is destroyed, and the explosion deals [Lightning|Lightning] Damage to surrounding enemies. If targeting an enemy the explosion also creates [ShockedGround|Shocked Ground].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "teleport_ball", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_base_area_of_effect_radius", "base_secondary_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_concentrated_effect_skill_area_of_effect_+%_final", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", "active_skill_show_cull_range", "can_perform_skill_while_moving", }, levels = { [1] = {0.5, 1.5, 40, 10000, -70, 160, 60, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningRogueExileSorceress2"] = { name = "Ball Lightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving orb [Projectile] that moves through enemies. The orb itself does not [HitDamage|Hit] enemies, but repeatedly shoots bolts of [Lightning] at nearby targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Sustained] = true, }, statDescriptionScope = "ball_lightning", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_base_area_of_effect_radius", "ball_lightning_base_hit_frequency_ms", "base_is_projectile", "is_area_damage", "can_perform_skill_while_moving", "quality_display_active_skill_base_area_of_effect_radius_is_gem", }, levels = { [1] = {0.5, 1.5, 1000, -70, 160, 60, 18, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrostboltRogueExileSorceress2"] = { name = "Frostbolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that leaves a wake of [Chill|Chilled Ground], deals [Cold] damage and explodes on colliding with terrain.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "frost_bolt", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "active_skill_base_secondary_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_chill_effect_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 9, -70, 160, 60, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceNovaRogueExileSorceress2"] = { name = "Ice Nova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Cascadable] = true, }, statDescriptionScope = "ice_nova", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "generic_knockback_+%_final_at_min_distance", "generic_knockback_+%_final_at_max_distance", "generic_knockback_distance_limit", "active_skill_base_area_of_effect_radius", "ice_nova_number_of_frost_bolts_to_cast_on", "active_skill_chill_effect_+%_final", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "is_area_damage", "global_knockback", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 50, -90, 20, 32, 1, 200, -70, 160, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningBoltRogueExileSorceress2"] = { name = "Lightning Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Call down a [Shock|Shocking] bolt of [Lightning] to strike enemies in a small area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cascadable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "lightning_bolt", castTime = 0.85, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "is_area_damage", "can_perform_skill_while_moving", }, levels = { [1] = {0.5, 1.5, 200, 5, -70, 160, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SparkRogueExileSorceress2"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "spark", castTime = 0.7, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_number_of_projectiles", "base_skill_effect_duration", "spark_pathing_width_bounds", "damage_hit_effect_index", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "spark_min_time_between_target_clearing_ms", "base_is_projectile", "projectiles_should_collide_with_flying_monsters", "projectile_uses_contact_position", "projectile_uses_contact_direction", "check_for_targets_between_initiator_and_projectile_source", "can_perform_skill_while_moving", }, levels = { [1] = {0.5, 1.5, 4, 2000, 20, 1009, -70, 160, 60, 250, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.