Hesperia, the Arcane Tempest

monster dropped item rarity +% [1500]
Spectre | N |
---|---|
Tags | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Life
113%
Energy Shield From Life
65%
Resistance




Damage
175%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
ExileSorceress2
Metadata
ExileSorceress2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,068
Armour
2,413
Evasion Rating
708
Energy Shield
5,698
Damage
408
Spell Damage
408
Accuracy
2,464
Attack Time
1.005
Experience
71,585
Minion Life
2,741
Minion Energy Shield
5,090
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FreezingShardsRogueExile
Projectile, ProjectilesFromUser, Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, Invokable, Cold, Unleashable, UsableWhileMoving, NoAttackInPlace
Freezing Shards
Critical Hit Chance: 7%
Cast Time: 1.2 sec
Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.
50% more Freeze Buildup
Fires 7 Projectiles
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact direction [1]
projectile uses contact position [1]

FireboltRogueExileSorceress2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Unleashable, AreaSpell, Invokable, UsableWhileMoving, NoAttackInPlace
Firebolt
Critical Hit Chance: 5%
Cast Time: 0.9 sec
Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
This Skill's effects deal 50% less Damage when Reoccurring
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile maximum range override [100]
projectile uses contact direction [1]
projectile uses contact position [1]
should use additive aiming animation [1]

SparkRogueExileSorceress2
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, UsableWhileMoving, NoAttackInPlace
Spark
Critical Hit Chance: 7%
Cast Time: 0.7 sec
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Fires 4 Projectiles
Projectile duration is 2 seconds
active skill consumes a cold infusion [1]
base is projectile [1]
can perform skill while moving [1]
check for targets between initiator and projectile source [1]
damage hit effect index [1009]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
spark pathing width bounds [20]

LightningBoltRogueExileSorceress2
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Area, AreaSpell, Cascadable, UsableWhileMoving, NoAttackInPlace
Lightning Bolt
Critical Hit Chance: 6%
Cast Time: 0.85 sec
200% more chance to Shock
Impact radius is 0.8 metres
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

SolarOrbRogueExileSorceress2
Spell, Damage, Fire, Area, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Orb, Duration, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
Solar Orb
Critical Hit Chance: 5%
Cast Time: 0.8 sec
Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.
Supported Skills have +1 to Limit
Pulses every 1.4 seconds
Supported Skills have 50% less Skill Effect Duration
Explosion radius is 2.3 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

FlameblastRogueExileSorceress2
Spell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Nova, UsableWhileMoving, Cascadable, GainsStages, Cooldown, NoAttackInPlace
Flameblast
Critical Hit Chance: 5%
Cast Time: 0.25 sec
Cooldown Time: 15 sec
Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.
100% more damage per Stage
Modifers to cast speed also affect this skill's cost
10 maximum Stages
Explosion radius is 0.4 metres per Stage
base minimum channel time ms [490]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
channel skill end animation duration override ms [600]
channel start lock cancelling scales with cast speed [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

LightningWarpRogueExileSorceress2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Lightning, AreaSpell, Multicastable, Unleashable, UsableWhileMoving, CreatesGroundEffect, NoAttackInPlace, GeneratesInfusion, Movement
Lightning Warp
Critical Hit Chance: 6%
Cast Time: 0.5 sec
Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use.
50% less Area of Effect
Explosion and Shocked Ground radius are 4 metres
Shocked Ground duration is 10 seconds
active skill show cull range [1]
base skill show average damage instead of dps [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

BallLightningRogueExileSorceress2
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, AreaSpell, UsableWhileMoving, Sustained, NoAttackInPlace, CreatesGroundEffect, Duration
Ball Lightning
Critical Hit Chance: 6%
Cast Time: 1 sec
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Hits enemies in range every 0.2 seconds
1000% more chance to Shock
Bolts target enemies within 1.8 metres
active skill consumes a fire infusion [1]
ball lightning infused acceleration [-40]
ball lightning infused burning ground interval ms [500]
base is projectile [1]
can perform skill while moving [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
precise cursor targeting uses contact point height offset [1]

FrostboltRogueExileSorceress2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Unleashable, Area, UsableWhileMoving, NoAttackInPlace
Frostbolt
Critical Hit Chance: 7%
Cast Time: 0.8 sec
Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.
Chills Enemies as though dealing 100% more damage
Pierces all Targets
Chilled Ground radius is 0.9 metres
Chilled Ground duration is 4 seconds
base is projectile [1]
can perform skill while moving [1]
maintain projectile direction when using contact position [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile uses contact position [1]

IceNovaRogueExileSorceress2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Unleashable, AreaSpell, Nova, Invokable, UsableWhileMoving, Cascadable, NoAttackInPlace, Duration, CreatesGroundEffect
Ice Nova
Critical Hit Chance: 7%
Cast Time: 1 sec
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
100% more Freeze Buildup
Knocks Back Enemies
Nova radius is 3.2 metres
active skill consumes a cold infusion [1]
base skill effect duration [6000]
can perform skill while moving [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [50]
generic knockback distance limit [20]
ice nova number of frost bolts to cast on [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

DodgeRollRogueExileGeneric
UsableWhileShapeshifted
+4.6 metres to Dodge Roll distance
Deals 10% less Attack Damage
This Spell's Cast Speed cannot be modified
action allowed queue time override ms [100]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill enabled while mounted [1]
dodge roll additional pushiness modifier [5]
dodge roll stun threshold +% final [100]
dynamic target updating prioritises movement vector [1]
skill cannot be knocked back [1]
skill is not considered a skill [1]
usable while shapeshifted town or hideout only [1]

WalkEmergeRogueExile
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" PlayerClass { class = "Sorceress" }
Object Type Codes
version 2 extends "Metadata/Monsters/RogueExiles/RogueExileBase" Functions { combat_dialogue = " Roll( 1, 2, () { Call( element_combat_dialogue, VariableExistsInGroup( 'Fire', arg2 ), VariableExistsInGroup( 'Cold', arg2 ), VariableExistsInGroup( 'Lightning', arg2 ) ); } ); " element_combat_dialogue = " If( arg1, (){ PlayTextAudio( RogueExile_Hesperia_CombatFire_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); If( arg2, (){ PlayTextAudio( RogueExile_Hesperia_CombatIce_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); If( arg3, (){ PlayTextAudio( RogueExile_Hesperia_CombatLightning_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' ); } ); " player_engaged_random = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" } Brackets { player_engaged_dialogue_StrFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Marauder player_engaged_dialogue_StrFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Warrior player_engaged_dialogue_IntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Witch player_engaged_dialogue_IntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Sorceress player_engaged_dialogue_DexFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Ranger player_engaged_dialogue_DexFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Huntress player_engaged_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Duelist player_engaged_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Mercenary player_engaged_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Shadow player_engaged_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Monk player_engaged_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Templar player_engaged_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Hesperia_Engage_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Druid player_death_dialogue_StrFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Marauder player_death_dialogue_StrFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Warrior player_death_dialogue_IntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Witch player_death_dialogue_IntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Sorceress player_death_dialogue_DexFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Ranger player_death_dialogue_DexFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Huntress player_death_dialogue_StrDexFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Duelist player_death_dialogue_StrDexFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Mercenary player_death_dialogue_DexIntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Shadow player_death_dialogue_DexIntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Monk player_death_dialogue_StrIntFour = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Templar player_death_dialogue_StrIntFourb = "PlayTextAudio( RogueExile_Hesperia_KillPlayer_Random, 'Metadata/Monsters/RogueExiles/Int/ExileSorceress2' );" // Druid }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RogueExiles/Int/ExileSorceress2"] = { name = "Hesperia, the Arcane Tempest", life = 1.13, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "FireboltRogueExileSorceress2", "FreezingShardsRogueExile", "DodgeRollRogueExileGeneric", "SolarOrbRogueExileSorceress2", "FlameblastRogueExileSorceress2", "LightningWarpRogueExileSorceress2", "BallLightningRogueExileSorceress2", "FrostboltRogueExileSorceress2", "IceNovaRogueExileSorceress2", "LightningBoltRogueExileSorceress2", "SparkRogueExileSorceress2", "WalkEmergeRogueExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireboltRogueExileSorceress2"] = { name = "Firebolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "fireball", castTime = 0.9, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "projectile_maximum_range_override", "support_spell_rapid_fire_repeat_use_damage_+%_final", "unleash_support_seal_gain_frequency_as_%_of_total_cast_time", "support_anticipation_rapid_fire_count", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "can_perform_skill_while_moving", "projectile_uses_contact_direction", "should_use_additive_aiming_animation", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.54000002145767, 0.81000000238419, -70, 160, 50, 100, -50, 200, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezingShardsRogueExile"] = { name = "Freezing Shards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch icy [Projectile|Projectiles] in a sweeping arc. Multiple [Projectile|Projectiles] can hit the same enemy.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, [SkillType.Cold] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_number_of_projectiles", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", "can_perform_skill_while_moving", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 7, -70, 160, 50, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DodgeRollRogueExileGeneric"] = { name = "DodgeRollRogueExileGeneric", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.UsableWhileShapeshifted] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_allowed_queue_time_override_ms", "dodge_roll_base_travel_distance", "dodge_roll_additional_pushiness_modifier", "dodge_roll_stun_threshold_+%_final", "base_deal_no_damage", "skill_cannot_be_knocked_back", "spell_cast_time_cannot_be_modified", "action_attack_or_cast_time_uses_animation_length", "usable_while_shapeshifted_town_or_hideout_only", "dynamic_target_updating_prioritises_movement_vector", "skill_is_not_considered_a_skill", "base_skill_enabled_while_mounted", }, levels = { [1] = {100, 46, 5, 100, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarOrbRogueExileSorceress2"] = { name = "Solar Orb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Create a fiery [Orb|Orb] that periodically releases fiery pulses. Enemies that are very close to the [Orb|Orb] are [Ignite|Ignited]. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Orb] = true, [SkillType.Duration] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Limit] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "solar_orb/statset_0", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "solar_orb_base_pulse_frequency_ms", "solar_orb_base_maximum_number_of_orbs", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_limit_+", "support_limit_skill_effect_duration_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "can_perform_skill_while_moving", }, levels = { [1] = {0.54000002145767, 0.81000000238419, 10000, 23, 1400, 1, -70, 160, 50, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlameblastRogueExileSorceress2"] = { name = "Flameblast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Channelling|Channel] to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you [Channelling|Channelled] for.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Cascadable] = true, [SkillType.GainsStages] = true, [SkillType.Cooldown] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "vaal_flameblast_radius_+_per_stage", "flameblast_maximum_stages", "channel_skill_end_animation_duration_override_ms", "base_minimum_channel_time_ms", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "channel_start_lock_cancelling_scales_with_cast_speed", "cast_speed_modifiers_apply_to_over_time_cost", "can_perform_skill_while_moving", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 4, 10, 600, 490, -70, 160, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningWarpRogueExileSorceress2"] = { name = "Lightning Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be [CullingStrike|Culled], and can only be used on these enemies or Ball Lightning [Projectile|Projectiles]. The target is destroyed, and the explosion deals [Lightning|Lightning] damage to surrounding enemies. If targeting an enemy, the explosion also creates [ShockedGround|Shocked Ground]. Creates a [Lightning] [ElementalInfusion|Infusion] on successful use.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Multicastable] = true, [SkillType.Unleashable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.CreatesGroundEffect] = true, [SkillType.NoAttackInPlace] = true, [SkillType.GeneratesInfusion] = true, [SkillType.Movement] = true, }, statDescriptionScope = "teleport_ball", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_base_area_of_effect_radius", "base_secondary_skill_effect_duration", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "support_concentrated_effect_skill_area_of_effect_+%_final", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", "active_skill_show_cull_range", "can_perform_skill_while_moving", }, levels = { [1] = {0.5, 1.5, 40, 10000, -70, 160, 50, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningRogueExileSorceress2"] = { name = "Ball Lightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Sustained] = true, [SkillType.NoAttackInPlace] = true, [SkillType.CreatesGroundEffect] = true, [SkillType.Duration] = true, }, statDescriptionScope = "ball_lightning/statset_0", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "active_skill_base_area_of_effect_radius", "ball_lightning_base_hit_frequency_ms", "ball_lightning_infused_acceleration", "ball_lightning_infused_burning_ground_interval_ms", "base_is_projectile", "is_area_damage", "can_perform_skill_while_moving", "quality_display_active_skill_base_area_of_effect_radius_is_gem", "precise_cursor_targeting_uses_contact_point_height_offset", "active_skill_consumes_a_fire_infusion", }, levels = { [1] = {0.5, 1.5, 1000, -70, 160, 60, 18, 200, -40, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrostboltRogueExileSorceress2"] = { name = "Frostbolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Unleashable] = true, [SkillType.Area] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "frost_bolt", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_as_though_damage_+%_final", "base_skill_effect_duration", "active_skill_base_secondary_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "can_perform_skill_while_moving", "precise_cursor_targeting_uses_contact_point_height_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 4000, 9, -70, 160, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceNovaRogueExileSorceress2"] = { name = "Ice Nova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Cascadable] = true, [SkillType.NoAttackInPlace] = true, [SkillType.Duration] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "ice_nova/statset_0", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "active_skill_chill_effect_+%_final", "generic_knockback_+%_final_at_min_distance", "generic_knockback_+%_final_at_max_distance", "generic_knockback_distance_limit", "active_skill_base_area_of_effect_radius", "ice_nova_number_of_frost_bolts_to_cast_on", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "base_skill_effect_duration", "is_area_damage", "global_knockback", "can_perform_skill_while_moving", "active_skill_consumes_a_cold_infusion", }, levels = { [1] = {0.94999998807907, 1.3200000524521, 100, 100, 50, -90, 20, 32, 1, -70, 160, 60, 6000, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningBoltRogueExileSorceress2"] = { name = "Lightning Bolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Call down a [Shock|Shocking] bolt of [Lightning] to strike enemies in a small area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Unleashable] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cascadable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "lightning_bolt", castTime = 0.85, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "active_skill_base_area_of_effect_radius", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "is_area_damage", "can_perform_skill_while_moving", }, levels = { [1] = {0.5, 1.5, 200, 8, -70, 160, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SparkRogueExileSorceress2"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Unleashable] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "spark/statset_0", castTime = 0.7, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_number_of_projectiles", "base_skill_effect_duration", "spark_pathing_width_bounds", "damage_hit_effect_index", "movement_speed_+%_final_while_performing_action", "movement_speed_acceleration_+%_per_second_while_performing_action", "movement_speed_while_performing_action_locked_duration_%", "spark_min_time_between_target_clearing_ms", "base_is_projectile", "projectiles_should_collide_with_flying_monsters", "projectile_uses_contact_position", "projectile_uses_contact_direction", "check_for_targets_between_initiator_and_projectile_source", "can_perform_skill_while_moving", "active_skill_consumes_a_cold_infusion", }, levels = { [1] = {0.5, 1.5, 4, 2000, 20, 1009, -70, 160, 60, 250, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeRogueExile"] = { name = "WalkEmergeRogueExile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.272, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1500]
Family | MonsterDroppedItemRarity |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.