Lightless Stalker
Level: 19
需求: Level 84
Lightless Stalker
Lightless Stalker's Hits put targets under the Watcher's Gaze for 6 seconds
75% Surpassing chance per enemy Power to summon a Foul Eye Minion when you or your Minions kill an enemy under the Watcher's Gaze
75% Surpassing chance per enemy Power to summon a Foul Eye Minion when you or your Minions kill an enemy under the Watcher's Gaze
20% chance to summon a Foul Eye when you or your Minions Hit a Rare or Unique enemy under the Watcher's Gaze
Foul Eye
Limit 12 Foul Eyes
Foul Eye duration is 10 seconds
Skills can be managed in the Skills Panel.
黯光懼靈
惡魔ignore actor scale from stats [1]
Lightless Stalker
| Spectre | |
|---|---|
| Tags | abyssal, demon, medium_movement, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 12
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
LightlessStalker
Metadata
LightlessStalker
IsSummoned
Y
50
30%
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightlessStalkerGazePlayerMinion
法術, 範圍, 引導, AttackInPlace
[DNT] Dark Visions
暴擊率: 11%
施放時間: 1 秒
冷卻時間: 10 秒
[DNT] It looks at you menacingly
active skill base area of effect radius [55]
active skill base secondary area of effect radius [10]
apply lightless stalker gaze on hit [1]
is area damage [1]
lightless stalker gaze angle deg [50]
spell maximum action distance +% [-55]
LightlessStalkerArc
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 物理, Unleashable, AttackInPlace
[DNT] Haunting Chain
暴擊率: 11%
施放時間: 2 秒
連鎖4次
apply lightless stalker gaze on hit [1]
arc chain distance [80]
arc enhanced behaviour [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Positioned
{
collision_hull_type = "walk"
}
Functions
{
fix_height = "LockHeight(arg1);"
}
Stats
{
untargetable_by_monster_ai = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Soulwrest/LightlessStalker"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Stalker",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 12,
accuracy = 1,
skillList = {
"LightlessStalkerGazePlayerMinion",
"LightlessStalkerArc",
"LightlessStalkerEyeBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerGazePlayerMinion"] = {
name = "[DNT] Dark Visions",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] It looks at you menacingly",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Channel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_area_of_effect_radius",
"lightless_stalker_gaze_angle_deg",
"spell_maximum_action_distance_+%",
"active_skill_base_secondary_area_of_effect_radius",
"is_area_damage",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 55, 50, -55, 10, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerArc"] = {
name = "[DNT] Haunting Chain",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Physical] = true,
[SkillType.Unleashable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_chains",
"arc_chain_distance",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"disable_visual_hit_effect",
"arc_enhanced_behaviour",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 80, -40, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerEyeBlast"] = {
name = "LightlessStalkerEyeBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"blind_chance_+%",
"is_area_damage",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.base_maximum_life_is_one | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.immune_to_auras_from_other_teams | 1 |
| Stats.hide_buff_visuals | 1 |
| Stats.hide_mini_life_bar | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | walk |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Revive |
| Actor.slow_animations_go_to_idle | false, false |
| Life.on_death | { SetCorpseUsable( false ); } |
| Functions.fix_height | LockHeight(arg1); |
黯光懼靈
Level Effect /40
| 等級 | 需要等級 | Base Damage |
|---|---|---|
| 1 | 100%, 100%, 100%, 100% | |
| 2 | 100%, 100%, 100%, 100% | |
| 3 | 100%, 100%, 100%, 100% | |
| 4 | 100%, 100%, 100%, 100% | |
| 5 | 100%, 100%, 100%, 100% | |
| 6 | 100%, 100%, 100%, 100% | |
| 7 | 100%, 100%, 100%, 100% | |
| 8 | 100%, 100%, 100%, 100% | |
| 9 | 100%, 100%, 100%, 100% | |
| 10 | 100%, 100%, 100%, 100% | |
| 11 | 100%, 100%, 100%, 100% | |
| 12 | 100%, 100%, 100%, 100% | |
| 13 | 100%, 100%, 100%, 100% | |
| 14 | 100%, 100%, 100%, 100% | |
| 15 | 100%, 100%, 100%, 100% | |
| 16 | 100%, 100%, 100%, 100% | |
| 17 | 100%, 100%, 100%, 100% | |
| 18 | 100%, 100%, 100%, 100% | |
| 19 | 100%, 100%, 100%, 100% | |
| 20 | 100%, 100%, 100%, 100% | |
| 21 | 100%, 100%, 100%, 100% | |
| 22 | 100%, 100%, 100%, 100% | |
| 23 | 100%, 100%, 100%, 100% | |
| 24 | 100%, 100%, 100%, 100% | |
| 25 | 100%, 100%, 100%, 100% | |
| 26 | 100%, 100%, 100%, 100% | |
| 27 | 100%, 100%, 100%, 100% | |
| 28 | 100%, 100%, 100%, 100% | |
| 29 | 100%, 100%, 100%, 100% | |
| 30 | 100%, 100%, 100%, 100% | |
| 31 | 100%, 100%, 100%, 100% | |
| 32 | 100%, 100%, 100%, 100% | |
| 33 | 100%, 100%, 100%, 100% | |
| 34 | 100%, 100%, 100%, 100% | |
| 35 | 100%, 100%, 100%, 100% | |
| 36 | 100%, 100%, 100%, 100% | |
| 37 | 100%, 100%, 100%, 100% | |
| 38 | 100%, 100%, 100%, 100% | |
| 39 | 100%, 100%, 100%, 100% | |
| 40 | 100%, 100%, 100%, 100% |
屬性 /5
Lightless Stalker
| 名稱 | 顯示物品素質 |
|---|---|
| BaseType | Lightless Stalker |
| TargetTypes | 任何 |
| Type | 召喚物, 創造召喚物, Persistent, 消耗保留, AttackInPlace |
| MinionType | 法術, 物理, 範圍, 投射物 |
| ActiveSkillsCode | lightless_stalker |
Supported By /79
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























