무광의 추적자
악마ignore actor scale from stats [1]
Lightless Stalker
| Spectre | |
|---|---|
| Tags | abyssal, demon, medium_movement, Unarmed_onhit_audio |
생명력
100%
저항
Damage
100%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
5 ~ 12
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
LightlessStalker
Metadata
LightlessStalker
IsSummoned
Y
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
8,257
2,413
708
Damage
233
주문 피해
233
정확도
2,502
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightlessStalkerGazePlayerMinion
Spell, Area, Channel, AttackInPlace
[DNT] Dark Visions
치명타 명중 확률: 11%
시전 속도: 1 초
재사용 대기시간: 10 초
[DNT] It looks at you menacingly
active skill base area of effect radius [55]
active skill base secondary area of effect radius [10]
apply lightless stalker gaze on hit [1]
is area damage [1]
lightless stalker gaze angle deg [50]
spell maximum action distance +% [-55]
LightlessStalkerArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Physical, Unleashable, AttackInPlace
[DNT] Haunting Chain
치명타 명중 확률: 11%
시전 속도: 2 초
4회 연쇄
apply lightless stalker gaze on hit [1]
arc chain distance [80]
arc enhanced behaviour [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
disable visual hit effect [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Positioned
{
collision_hull_type = "walk"
}
Functions
{
fix_height = "LockHeight(arg1);"
}
Stats
{
untargetable_by_monster_ai = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Soulwrest/LightlessStalker"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Stalker",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 12,
accuracy = 1,
skillList = {
"LightlessStalkerGazePlayerMinion",
"LightlessStalkerArc",
"LightlessStalkerEyeBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerGazePlayerMinion"] = {
name = "[DNT] Dark Visions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] It looks at you menacingly",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Channel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_area_of_effect_radius",
"lightless_stalker_gaze_angle_deg",
"spell_maximum_action_distance_+%",
"active_skill_base_secondary_area_of_effect_radius",
"is_area_damage",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 55, 50, -55, 10, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerArc"] = {
name = "[DNT] Haunting Chain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Physical] = true,
[SkillType.Unleashable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_chains",
"arc_chain_distance",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"disable_visual_hit_effect",
"arc_enhanced_behaviour",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 80, -40, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerEyeBlast"] = {
name = "LightlessStalkerEyeBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"blind_chance_+%",
"is_area_damage",
"apply_lightless_stalker_gaze_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.base_maximum_life_is_one | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.immune_to_auras_from_other_teams | 1 |
| Stats.hide_buff_visuals | 1 |
| Stats.hide_mini_life_bar | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | walk |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Revive |
| Actor.slow_animations_go_to_idle | false, false |
| Life.on_death | { SetCorpseUsable( false ); } |
| Functions.fix_height | LockHeight(arg1); |
무광의 추적자
Level Effect /40
| 레벨 | 요구 사항레벨 | Base Damage |
|---|---|---|
| 1 | 100%, 100%, 100%, 100% | |
| 2 | 100%, 100%, 100%, 100% | |
| 3 | 100%, 100%, 100%, 100% | |
| 4 | 100%, 100%, 100%, 100% | |
| 5 | 100%, 100%, 100%, 100% | |
| 6 | 100%, 100%, 100%, 100% | |
| 7 | 100%, 100%, 100%, 100% | |
| 8 | 100%, 100%, 100%, 100% | |
| 9 | 100%, 100%, 100%, 100% | |
| 10 | 100%, 100%, 100%, 100% | |
| 11 | 100%, 100%, 100%, 100% | |
| 12 | 100%, 100%, 100%, 100% | |
| 13 | 100%, 100%, 100%, 100% | |
| 14 | 100%, 100%, 100%, 100% | |
| 15 | 100%, 100%, 100%, 100% | |
| 16 | 100%, 100%, 100%, 100% | |
| 17 | 100%, 100%, 100%, 100% | |
| 18 | 100%, 100%, 100%, 100% | |
| 19 | 100%, 100%, 100%, 100% | |
| 20 | 100%, 100%, 100%, 100% | |
| 21 | 100%, 100%, 100%, 100% | |
| 22 | 100%, 100%, 100%, 100% | |
| 23 | 100%, 100%, 100%, 100% | |
| 24 | 100%, 100%, 100%, 100% | |
| 25 | 100%, 100%, 100%, 100% | |
| 26 | 100%, 100%, 100%, 100% | |
| 27 | 100%, 100%, 100%, 100% | |
| 28 | 100%, 100%, 100%, 100% | |
| 29 | 100%, 100%, 100%, 100% | |
| 30 | 100%, 100%, 100%, 100% | |
| 31 | 100%, 100%, 100%, 100% | |
| 32 | 100%, 100%, 100%, 100% | |
| 33 | 100%, 100%, 100%, 100% | |
| 34 | 100%, 100%, 100%, 100% | |
| 35 | 100%, 100%, 100%, 100% | |
| 36 | 100%, 100%, 100%, 100% | |
| 37 | 100%, 100%, 100%, 100% | |
| 38 | 100%, 100%, 100%, 100% | |
| 39 | 100%, 100%, 100%, 100% | |
| 40 | 100%, 100%, 100%, 100% |
Attribute /5
Lightless Stalker
| 이름 | 상세 설명 표시 |
|---|---|
| BaseType | Lightless Stalker |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Persistent, HasReservation, AttackInPlace |
| MinionType | Spell, Physical, Area, Projectile |
| ActiveSkillsCode | lightless_stalker |
Supported By /79
우트레드의 탈출
레벨을 획득할 수 있는 스킬에 적용되어, 보조 대상 스킬과 함께 사용되는 다른 보조 젬이 없을 때 많은 추가 레벨을 획득하게 합니다. 레벨이 없는 스킬에는 적용되지 않습니다.
우트레드의 징조
레벨을 획득할 수 있는 스킬에 적용되어, 보조 대상 스킬과 함께 사용되는 다른 보조 젬이 딱 하나일 때 추가 레벨을 획득하게 합니다. 레벨이 없는 스킬에는 적용되지 않습니다.
우트레드의 점술
레벨을 획득할 수 있는 스킬에 적용되어, 보조 대상 스킬과 함께 사용되는 다른 보조 젬이 딱 두 개일 때 추가 레벨을 획득하게 합니다. 레벨이 없는 스킬에는 적용되지 않습니다.
범위 확대 I
효과 범위가 있는 모든 스킬에 적용되어, 효과 범위를 늘려 줍니다.
범위 확대 II
효과 범위가 있는 모든 스킬에 적용되어, 효과 범위를 늘려 줍니다.
범위 집중
효과 범위가 있는 모든 스킬에 적용됩니다. 효과 범위가 줄어들지만, 주는 범위 피해는 커집니다.
광장
직접 사용하는 모든 스킬에 적용됩니다. 보조 대상 스킬의 효과 범위가 대폭 커지지만 긴 재사용 대기시간이 생깁니다. 이미 재사용 대기시간이 있는 스킬에는 적용되지 않습니다.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























