Lightless Stalker
Demon
ignore actor scale from stats [1]
SpectreN
Tagsabyssal, demon, medium_movement
Life
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 12
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
LightlessStalker
Metadata
LightlessStalker
IsSummoned
Y
Level
68
Life
7,757
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,464
Attack Time
1
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
LightlessStalkerGazePlayerMinion
Spell, Area, Channel
[DNT] Dark Visions
Critical Hit Chance: 11%
Cast Time: 1 sec
[DNT] It looks at you menacingly
Deals 14.56 to 21.84 Cold Damage
active skill base area of effect radius [55]
is area damage [1]
lightless stalker gaze angle deg [50]
lightless stalker gaze buff duration ms [6000]
phantasmal eye spawn chance on hit % against rare unique [20]
phantasmal eye spawn chance on kill % per monster power [75]
spell maximum action distance +% [-55]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Soulwrest/LightlessStalker"] = {
    name = "Lightless Stalker",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "LightlessStalkerGazePlayerMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerGazePlayerMinion"] = {
    name = "[DNT] Dark Visions",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] It looks at you menacingly",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "phantasmal_eye_spawn_chance_on_hit_%_against_rare_unique",
        "phantasmal_eye_spawn_chance_on_kill_%_per_monster_power",
        "lightless_stalker_gaze_buff_duration_ms",
        "lightless_stalker_gaze_angle_deg",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 55, 20, 75, 6000, 50, -55, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ignore actor scale from stats [1]
FamilyMonsterIgnoreActorScaleFromStats
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Lightless Stalker
    Level: (1–40)
    Summon an untargetable Lightless Stalker [Minion] which blasts enemies with malefic visions, [Hinder|Hindering] their movement. Enemies that die while affected by the visions, or [Rarity|Rare] and [Rarity|Unique] enemies hit by you or your [Minion|Minions], spawn Foul Eye [Minion|Minions] which last for a duration or until killed.
    maximum phantasmal eye allowed [12]
    skill desired amount override [1]
    Level Effect /40
    LevelRequires LevelBase Damage
    100100%, 100%, 100%
    230100%, 100%, 100%
    360100%, 100%, 100%
    4100100%, 100%, 100%
    5140100%, 100%, 100%
    6180100%, 100%, 100%
    7220100%, 100%, 100%
    8260100%, 100%, 100%
    9310100%, 100%, 100%
    10360100%, 100%, 100%
    11410100%, 100%, 100%
    12460100%, 100%, 100%
    13520100%, 100%, 100%
    14580100%, 100%, 100%
    15640100%, 100%, 100%
    16660100%, 100%, 100%
    17720100%, 100%, 100%
    18780100%, 100%, 100%
    19840100%, 100%, 100%
    20900100%, 100%, 100%
    210100%, 100%, 100%
    220100%, 100%, 100%
    230100%, 100%, 100%
    240100%, 100%, 100%
    250100%, 100%, 100%
    260100%, 100%, 100%
    270100%, 100%, 100%
    280100%, 100%, 100%
    290100%, 100%, 100%
    300100%, 100%, 100%
    310100%, 100%, 100%
    320100%, 100%, 100%
    330100%, 100%, 100%
    340100%, 100%, 100%
    350100%, 100%, 100%
    360100%, 100%, 100%
    370100%, 100%, 100%
    380100%, 100%, 100%
    390100%, 100%, 100%
    400100%, 100%, 100%
    Attribute /5

    Lightless Stalker

    NameShow Full Descriptions
    BaseType Lightless Stalker
    TargetTypesAny
    TypeMinion, CreatesMinion, Persistent, HasReservation
    MinionTypeSpell, Cold, Area
    ActiveSkillsCodelightless_stalker
    Supported By /21
  • Active Type: Minion, CreatesMinion, Persistent, HasReservation
  • Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
    Tecrod's Revenge
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    Edit

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