Lightless Stalker

ignore actor scale from stats [1]
Spectre | N |
---|---|
Tags | abyssal, demon, medium_movement |
Life
100%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 12
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
LightlessStalker
Metadata
LightlessStalker
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,464
Attack Time
1
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightlessStalkerGazePlayerMinion
Spell, Area, Channel
[DNT] Dark Visions
Critical Hit Chance: 11%
Cast Time: 1 sec
[DNT] It looks at you menacingly
active skill base area of effect radius [55]
is area damage [1]
lightless stalker gaze angle deg [50]
lightless stalker gaze buff duration ms [6000]
phantasmal eye spawn chance on hit % against rare unique [20]
phantasmal eye spawn chance on kill % per monster power [75]
spell maximum action distance +% [-55]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Soulwrest/LightlessStalker"] = { name = "Lightless Stalker", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1, attackRange = 12, accuracy = 1, skillList = { "LightlessStalkerGazePlayerMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LightlessStalkerGazePlayerMinion"] = { name = "[DNT] Dark Visions", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] It looks at you menacingly", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "phantasmal_eye_spawn_chance_on_hit_%_against_rare_unique", "phantasmal_eye_spawn_chance_on_kill_%_per_monster_power", "lightless_stalker_gaze_buff_duration_ms", "lightless_stalker_gaze_angle_deg", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 55, 20, 75, 6000, 50, -55, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lightless Stalker
Level: (1–40)
Summon an untargetable Lightless Stalker [Minion] which blasts enemies with malefic visions, [Hinder|Hindering] their movement. Enemies that die while affected by the visions, or [Rarity|Rare] and [Rarity|Unique] enemies hit by you or your [Minion|Minions], spawn Foul Eye [Minion|Minions] which last for a duration or until killed.
maximum phantasmal eye allowed [12]
skill desired amount override [1]

Level Effect /40
Level | Requires Level | Base Damage | |
---|---|---|---|
1 | 0 | 0 | 100%, 100%, 100% |
2 | 3 | 0 | 100%, 100%, 100% |
3 | 6 | 0 | 100%, 100%, 100% |
4 | 10 | 0 | 100%, 100%, 100% |
5 | 14 | 0 | 100%, 100%, 100% |
6 | 18 | 0 | 100%, 100%, 100% |
7 | 22 | 0 | 100%, 100%, 100% |
8 | 26 | 0 | 100%, 100%, 100% |
9 | 31 | 0 | 100%, 100%, 100% |
10 | 36 | 0 | 100%, 100%, 100% |
11 | 41 | 0 | 100%, 100%, 100% |
12 | 46 | 0 | 100%, 100%, 100% |
13 | 52 | 0 | 100%, 100%, 100% |
14 | 58 | 0 | 100%, 100%, 100% |
15 | 64 | 0 | 100%, 100%, 100% |
16 | 66 | 0 | 100%, 100%, 100% |
17 | 72 | 0 | 100%, 100%, 100% |
18 | 78 | 0 | 100%, 100%, 100% |
19 | 84 | 0 | 100%, 100%, 100% |
20 | 90 | 0 | 100%, 100%, 100% |
21 | 0 | 100%, 100%, 100% | |
22 | 0 | 100%, 100%, 100% | |
23 | 0 | 100%, 100%, 100% | |
24 | 0 | 100%, 100%, 100% | |
25 | 0 | 100%, 100%, 100% | |
26 | 0 | 100%, 100%, 100% | |
27 | 0 | 100%, 100%, 100% | |
28 | 0 | 100%, 100%, 100% | |
29 | 0 | 100%, 100%, 100% | |
30 | 0 | 100%, 100%, 100% | |
31 | 0 | 100%, 100%, 100% | |
32 | 0 | 100%, 100%, 100% | |
33 | 0 | 100%, 100%, 100% | |
34 | 0 | 100%, 100%, 100% | |
35 | 0 | 100%, 100%, 100% | |
36 | 0 | 100%, 100%, 100% | |
37 | 0 | 100%, 100%, 100% | |
38 | 0 | 100%, 100%, 100% | |
39 | 0 | 100%, 100%, 100% | |
40 | 0 | 100%, 100%, 100% |
Attribute /5
Lightless Stalker
Name | Show Full Descriptions |
---|---|
BaseType | Lightless Stalker |
TargetTypes | Any |
Type | Minion, CreatesMinion, Persistent, HasReservation |
MinionType | Spell, Cold, Area |
ActiveSkillsCode | lightless_stalker |
Supported By /21
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Essence Harvest
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
Tecrod's Revenge
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.