Lightless Stalker
Demonignore actor scale from stats [1]
| Spectre | N |
|---|---|
| Tags | abyssal, demon, medium_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 12
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
LightlessStalker
Metadata
LightlessStalker
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightlessStalkerGazePlayerMinion
Spell, Area, Channel, AttackInPlace
[DNT] Dark Visions
Critical Hit Chance: 11%
Cast Time: 1 sec
[DNT] It looks at you menacingly
active skill base area of effect radius [55]
is area damage [1]
lightless stalker gaze angle deg [50]
lightless stalker gaze buff duration ms [6000]
phantasmal eye spawn chance on hit % against rare unique [20]
phantasmal eye spawn chance on kill % per monster power [75]
spell maximum action distance +% [-55]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Positioned
{
collision_hull_type = "walk"
}
Functions
{
fix_height = "LockHeight(arg1);"
}
Stats
{
untargetable_by_monster_ai = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Soulwrest/LightlessStalker"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Stalker",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 12,
accuracy = 1,
skillList = {
"LightlessStalkerGazePlayerMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightlessStalkerGazePlayerMinion"] = {
name = "[DNT] Dark Visions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] It looks at you menacingly",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Channel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"phantasmal_eye_spawn_chance_on_hit_%_against_rare_unique",
"phantasmal_eye_spawn_chance_on_kill_%_per_monster_power",
"lightless_stalker_gaze_buff_duration_ms",
"lightless_stalker_gaze_angle_deg",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 55, 20, 75, 6000, 50, -55, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 0 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.base_maximum_life_is_one | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.immune_to_auras_from_other_teams | 1 |
| Stats.hide_buff_visuals | 1 |
| Stats.hide_mini_life_bar | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | walk |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Revive |
| Actor.slow_animations_go_to_idle | false, false |
| Life.on_death | { SetCorpseUsable( false ); } |
| Functions.fix_height | LockHeight(arg1); |
Lightless Stalker
Level: (1—40)
Summon an untargetable Lightless Stalker [Minion] which blasts enemies with malefic visions, [Hinder|Hindering] their movement. Enemies that die while affected by the visions, or [Rarity|Rare] and [Rarity|Unique] enemies hit by you or your [Minion|Minions], spawn Foul Eye [Minion|Minions] which last for a duration or until killed.
is resummoning minion [1]
maximum phantasmal eye allowed [12]
skill desired amount override [1]
Level Effect /40
| Level | Requires Level | Base Damage |
|---|---|---|
| 1 | 1 | 100%, 100%, 100%, 100% |
| 2 | 1 | 100%, 100%, 100%, 100% |
| 3 | 1 | 100%, 100%, 100%, 100% |
| 4 | 1 | 100%, 100%, 100%, 100% |
| 5 | 1 | 100%, 100%, 100%, 100% |
| 6 | 1 | 100%, 100%, 100%, 100% |
| 7 | 1 | 100%, 100%, 100%, 100% |
| 8 | 1 | 100%, 100%, 100%, 100% |
| 9 | 1 | 100%, 100%, 100%, 100% |
| 10 | 1 | 100%, 100%, 100%, 100% |
| 11 | 1 | 100%, 100%, 100%, 100% |
| 12 | 1 | 100%, 100%, 100%, 100% |
| 13 | 1 | 100%, 100%, 100%, 100% |
| 14 | 1 | 100%, 100%, 100%, 100% |
| 15 | 1 | 100%, 100%, 100%, 100% |
| 16 | 1 | 100%, 100%, 100%, 100% |
| 17 | 1 | 100%, 100%, 100%, 100% |
| 18 | 1 | 100%, 100%, 100%, 100% |
| 19 | 1 | 100%, 100%, 100%, 100% |
| 20 | 1 | 100%, 100%, 100%, 100% |
| 21 | 1 | 100%, 100%, 100%, 100% |
| 22 | 1 | 100%, 100%, 100%, 100% |
| 23 | 1 | 100%, 100%, 100%, 100% |
| 24 | 1 | 100%, 100%, 100%, 100% |
| 25 | 1 | 100%, 100%, 100%, 100% |
| 26 | 1 | 100%, 100%, 100%, 100% |
| 27 | 1 | 100%, 100%, 100%, 100% |
| 28 | 1 | 100%, 100%, 100%, 100% |
| 29 | 1 | 100%, 100%, 100%, 100% |
| 30 | 1 | 100%, 100%, 100%, 100% |
| 31 | 1 | 100%, 100%, 100%, 100% |
| 32 | 1 | 100%, 100%, 100%, 100% |
| 33 | 1 | 100%, 100%, 100%, 100% |
| 34 | 1 | 100%, 100%, 100%, 100% |
| 35 | 1 | 100%, 100%, 100%, 100% |
| 36 | 1 | 100%, 100%, 100%, 100% |
| 37 | 1 | 100%, 100%, 100%, 100% |
| 38 | 1 | 100%, 100%, 100%, 100% |
| 39 | 1 | 100%, 100%, 100%, 100% |
| 40 | 1 | 100%, 100%, 100%, 100% |
Attribute /5
Lightless Stalker
| Name | Show Full Descriptions |
|---|---|
| BaseType | Lightless Stalker |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Persistent, HasReservation, AttackInPlace |
| MinionType | Spell, Cold, Area |
| ActiveSkillsCode | lightless_stalker |
Supported By /48
Efficiency I
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Efficiency II
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger.
Oisín's Oath
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
Concentrated Area
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Expand
Supports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Essence Harvest
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
Tecrod's Revenge
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Profanity I
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
Profanity II
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
Atziri's Call
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.