Critical Weakness
Hits against you have additional Critical Hit Chance.
enemy_additional_critical_strike_chance_permyriad_against_self
Attribute /6

critical_weakness

NameShow Full Descriptions
AcronymHit, Glory, Projectile, Hits, Banner
IsCharged1
BuffGroupsID31
MaxStacks20
IsBuffDefinition1
BuffMergeModesID1
Codeenemy additional critical strike chance permyriad against self
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics7
CriticalWeakness Ref /6
Critical Weakness
Critical Weakness causes hits against affected targets to have +0.5% to Critical Hit Chance, and can stack up to 20 times. If not otherwise specified, each stack lasts for 4 seconds.
+(20–30) to maximum Energy Shield
(60–80)% increased Spell Damage
+(7–13)% to Chaos Resistance
Critical Hits with Spells apply (1–3) Stack of Critical Weakness
+(80–120) to maximum Energy Shield
+(20–30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
Grants Skill: Parry
(60–100)% increased Evasion Rating
+(10–15)% to all Elemental Resistances
Parrying applies 10 Stacks of Critical Weakness
100% increased Parry Damage
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
Ascendancy: Deadeye
Character: Ranger
Apply 5 Critical Weakness to Enemies when Consuming a Mark on them
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