stages GemTags /9
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area. This Skill has its own Attack time, which is not affected by your weapon's attack speed and cannot be modified.
dexterity, grants_active_skill, Attack, AoE, Projectile, Fire, Channelling, Detonator, Staged, Repeatable
Channel to charge up before firing off a burning arrow. At maximum stages, the arrow will create a Detonating explosion at the end of its flight.While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
GainsStages Ref /2
Stage-Gaining Skills
Skills can gain Stages passively or while attacking/casting them, depending on the Skill in question.
Stages gained for a given Skill apply to that instance of the Skill and will not carry over from one area to another.
Stages gained for a given Skill apply to that instance of the Skill and will not carry over from one area to another.

Elysium Sickle Sword
Physical Damage: 46-77
Critical Hit Chance: 7.00%
Attacks per Second: 1.60
Grants Skill: Level 20 Siege of SandsAdds 29 to 41 Physical Damage
+239 to Accuracy Rating
14% increased Attack Speed
23% increased Area of Effect
Gain [SandIngrained|Sand-Ingrained] after using a Skill from [ReadyStance|Ready Stance]

Level: 20 (Max)
Cooldown Time: 5.00s
Attack Speed: 64% of base
Attack Damage: 468%
Requires: Level 90
Requires: One Hand Sword, Two Hand Sword
Channel to gather ancient sand within your Sword before dashing through an enemy or target location, dealing damage as you travel. Upon arriving a number of Sand Mirages appear to dash and slash through your target based on the amount of sand gathered. [WindBlades|Wind Blades] on enemies Hit by you or Sand Mirages activate immediately and deal extra damage.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












