stages GemTags /9
Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
Channel to charge up before firing off a burning arrow. At maximum stages, the arrow will create a Detonating explosion at the end of its flight.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
GainsStages Ref /0
Stage-Gaining Skills
Skills can gain Stages passively or while attacking/casting them, depending on the Skill in question.
Stages gained for a given Skill apply to that instance of the Skill and will not carry over from one area to another.
Stages gained for a given Skill apply to that instance of the Skill and will not carry over from one area to another.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.