Withered
Debuff inflicts increased [Chaos] damage taken.
chaos_damage_taken_+%
Attribute /6

withered

NameShow Full Descriptions
BuffIcon
IsCharged1
BuffGroupsID31
MaxStacks10
IsBuffDefinition1
BuffMergeModesID1
Buff Related /3
tblcodemod
AddBuffToTargetVarieties
GeometryAttack9506% increased Chaos Damage taken
is withered [6]
GeometryAttack10376% increased Chaos Damage taken
is withered [6]
Codechaos damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Withered
Radius: 25
Debuff inflicts increased [Chaos] damage taken
chaos_damage_taken_+%
Attribute /5

BreachWithered

NameShow Full Descriptions
IsCharged1
BuffGroupsID31
MaxStacks10
IsBuffDefinition1
BuffMergeModesID1
Buff Related /1
tblcodemod
BuffTemplatesBreachWithered5% increased Chaos Damage taken
Codechaos damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Withered Ref /14
Withered
Withered applies 5% increased Chaos damage Taken, and can be inflicted up to 10 times.
Grants Skill: Chaos Bolt
(60—100)% increased Spell Damage
+(60—100) to maximum Mana
+(7—13)% to Chaos Resistance
Spells have a 25% chance to inflict Withered for 4 seconds on Hit
Grants Skill: Level 17 Withering Presence
5% increased Movement Speed
(150—200)% increased Evasion and Energy Shield
+(23—29)% to Chaos Resistance
Curses you inflict have infinite Duration
Curses you inflict can affect Hexproof Enemies
Withered you inflict has infinite Duration
Channel a debilitating hex that Withers enemies in the area.
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
Fire a burst of Chaos energy at the target.
[DNT-UNUSED] Fire a coil of intertwined Chaos and Physical energy at the target. The Coil splits when hitting a target and always Chains when hitting Curses foes.
While active, emits an Aura that periodically Withers enemies in your Presence.
While active, emits an Aura that periodically Withers enemies in your Presence.
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Minions have 20% increased Area of Effect
Minions have 10% chance to inflict Withered on Hit
Spells Gain 5% of Damage as extra Chaos Damage
Unwithered enemies are Withered for 8 seconds when they enter your Presence
20% increased Withered Magnitude
Gain 5% of Damage as Extra Chaos Damage
50% reduced effect of Withered on you
Withering Ground
Withering Ground applies Withered every second to enemies standing in it.
Withered
Withered applies 5% increased Chaos damage Taken, and can be inflicted up to 10 times.
Skill Gem /6
Channel a debilitating hex that Withers enemies in the area.
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
Fire a burst of Chaos energy at the target.
[DNT-UNUSED] Fire a coil of intertwined Chaos and Physical energy at the target. The Coil splits when hitting a target and always Chains when hitting Curses foes.
While active, emits an Aura that periodically Withers enemies in your Presence.
While active, emits an Aura that periodically Withers enemies in your Presence.
Skill Gem Quality /1
Withered duration is (0—1) second
Support Gem /1
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Map mods /5
NameLevelPre/SufDescriptionWeight
Profane1UniqueMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Delve Area mods /2
NameLevelPre/SufDescriptionWeight
92DelveAreaMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
Heist Area mods /2
NameLevelPre/SufDescriptionWeight
Profane73PrefixMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Profane78PrefixMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Misc mods /3
NameLevelDomainPre/SufDescriptionWeight
Withering1JewelPrefix(5—10)% increased Withered Magnitude Chaosintjewel 1
default 0
Withering1JewelPrefixNotable Passive Skills in Radius also grant (3—5)% increased Withered Magnitude Chaosint_radius_jewel 1
default 0
Lightless1AbyssPrefix(4—8)% increased Chaos Damage
(3—6)% increased Withered Magnitude
Chaos
strjewel 1
intjewel 1
dexjewel 1
default 0
Item /1
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Unique /2
Grants Skill: Chaos Bolt
(60—100)% increased Spell Damage
+(60—100) to maximum Mana
+(7—13)% to Chaos Resistance
Spells have a 25% chance to inflict Withered for 4 seconds on Hit
Grants Skill: Level 17 Withering Presence
5% increased Movement Speed
(150—200)% increased Evasion and Energy Shield
+(23—29)% to Chaos Resistance
Curses you inflict have infinite Duration
Curses you inflict can affect Hexproof Enemies
Withered you inflict has infinite Duration
Passive /3
Minions have 20% increased Area of Effect
Minions have 10% chance to inflict Withered on Hit
Spells Gain 5% of Damage as extra Chaos Damage
Unwithered enemies are Withered for 8 seconds when they enter your Presence
20% increased Withered Magnitude
Gain 5% of Damage as Extra Chaos Damage
50% reduced effect of Withered on you
Timeless Jewel Passive /1
Ritual of Shadows
Vaal Notable
(25—35)% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit
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