Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
畸变者 传奇 /3
Vindromyr
需求: 等级 62, 64 力量, 64 敏捷
获得技能: 架盾
护甲闪避提高 (300400)%
冰霜抗性 +(4050)%
副手武器击中会施加符文先祖的挑战
举起盾牌时,对前方 6 米内的敌人施加符文先祖的挑战,每 2 秒只能施加一次
击败受符文先祖的挑战影响的目标时,目标每有一点威力值,获得 1 层符文先祖的加持
Endurfaedyr
需求: 等级 65, 67 力量, 67 智慧
护甲能量护盾提高 (150250)%
+(1020) 力量智慧
能量护盾低于一半时,受到击中的伤害的 (1525)% 会穿透能量护盾
使用法术击中时获得 1 点符文咒缚,每 0.5 秒只能获得一次
变形时,损失所有符文咒缚以获得等量的潜能释放
SpiderVerisiumMaul
需求: 等级 70, 163 力量
获得技能: 等级 16 星辰冲击
物理伤害提高 (80100)%
附加 (150200) - (350400) 冰霜伤害
+(300400) 魔力上限
暴击几率 +(46)%
(1020)% 的伤害优先从魔力扣除
使用该武器攻击时附加冰霜伤害,等同于魔力上限的 (68)% 至 (1012)%
锤类技能的 100% 火焰伤害转化冰霜伤害
mace fire skills are blue [1]
畸变者
CategoryDemon恶魔
IconEnemyArmourStrong IconEnemyResistanceFire
无法被击退
no movement speed [1]
stance movement speed +% final [200]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
monster dropped item rarity +% [9500]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [0]
unique monster guarantee one rare [1]
The Aberration
Spectre
Area君锋镇废墟
TagsBeast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider
生命
990%
+50%
抗性
IconEnemyResistanceFire30 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
伤害
320%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 35
攻击时间
1.5 Second
Damage Spread
±20%
经验值
400%
Model Size
153%
Type
CyclopsSpiderBoss
Metadata
CyclopsSpiderBoss
Spectre Reservation
141%
Companion Reservation
60%
等级
79
生命
246,035
6,810
伤害
1,037
法术伤害
1,037
命中
3,786
攻击时间
1.5
经验值
326,656
召唤物生命
96,852
召唤物伤害
5,409
召唤物护甲
11,350
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASCyclopsSpiderBossCleave
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 8301245
暴击率: 5%
攻击伤害: 65%
攻击时间: 1.5 秒
冷却时间: 8 秒
攻击伤害总降 35%
action attack or cast time uses animation length [1]
attack maximum action distance + [32]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASCyclopsSpiderBossTrampleCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAACyclopsSpiderLeapBack
攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EAACyclopsSpiderLeapForward
攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
walk emerge extra distance [-30]
EAACyclopsSpiderLeapForwardFar
攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 14 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
MSSCyclopsSpiderMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术, AttackInPlace
暴击率: 5%
施放时间: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 444.6 - 666.8 物理伤害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
GTCyclopsSpiderMortar
法术, 可触发, AttackInPlace
施放时间: 1 秒
冷却时间: 13.5 秒
action attack or cast time uses animation length [1]
GSCyclopsSpiderVerisiumStormImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
造成 1058 - 1588 物理伤害
action attack or cast time uses animation length [1]
is area damage [1]
GTCyclopsSpiderMortarOuter
法术, 可触发, AttackInPlace
施放时间: 1 秒
冷却时间: 13.5 秒
action attack or cast time uses animation length [1]
can perform skill while moving [1]
spell maximum action distance +% [100]
EASCyclopsSpiderBossTrample
攻击
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 17 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [100]
GACyclopsSpiderBossLegStomp
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 200%
攻击时间: 1.5 秒
攻击伤害总增 100%
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASCyclopsSpiderCastLeft
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
EASCyclopsSpiderCastRight
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
EASCyclopsSpiderCastPush
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
EASCyclopsSpiderCastLift
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
movement speed +% final while performing action [-90]
movement speed acceleration +% per second while performing action [-100]
EASCyclopsSpiderTeleport
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
EASCyclopsSpiderLaunchVerisium
法术
施放时间: 1 秒
冷却时间: 11.5 秒
action attack or cast time uses animation length [1]
GSCyclopsSpiderFloatingBeam
可触发, 法术, 伤害, AttackInPlace
暴击率: 6%
施放时间: 1 秒
造成 446.5 - 1340 闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]
GSCyclopsSpiderBeam
可触发, 法术, 伤害, AttackInPlace
暴击率: 3%
施放时间: 1 秒
造成 176.2 - 264.3 冰霜伤害
造成 110.1 - 330.4 闪电伤害
冰缓敌人如同伤害总增 33%
使敌人感电的几率总增 50%
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GTCyclopsSpiderSpawnVerisium
法术, 可触发, AttackInPlace
施放时间: 1 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
GPSProcessedVerisium
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
造成 105.8 - 158.8 物理伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSProcessedVerisiumProjectileImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
造成 740.9 - 1111 物理伤害
action attack or cast time uses animation length [1]
is area damage [1]
EASCyclopsSpiderBossBigBeam
法术
施放时间: 1 秒
冷却时间: 22.5 秒
action attack or cast time uses animation length [1]
EASCyclopsSpiderBossSpiderBigBeam
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
EASCyclopsSpiderBossWorldWideWeb
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTCyclopsSpiderBossWorldWideWebNear
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTCyclopsSpiderBossWorldWideWebMid
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTCyclopsSpiderBossWorldWideWebFar
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GSCyclopsSpiderBossWebRockFlyingDamage
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GTCyclopsSpiderBossWorldWideWebNearMid
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTCyclopsSpiderBossWorldWideWebMidFar
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
EASCyclopsSpiderDefensiveVerisiumWall
法术
施放时间: 1 秒
冷却时间: 50 秒
action attack or cast time uses animation length [1]
EASCyclopsSpiderVerisiumTorpedo
法术
施放时间: 1 秒
冷却时间: 19 秒
action attack or cast time uses animation length [1]
GSCyclopsSpiderConnectWebEG
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSCyclopsSpiderVerisiumTorpedoImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
造成 1058 - 1588 物理伤害
action attack or cast time uses animation length [1]
is area damage [1]
GACyclopsSpiderBossTrampleComboSlam
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 280%
攻击时间: 1.5 秒
攻击伤害总增 180%
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
GACyclopsSpiderBossTrampleComboBodyImpact
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 280%
攻击时间: 1.5 秒
攻击伤害总增 180%
action attack or cast time uses animation length [1]
GSCyclopsSpiderBossComboBeamDamage
可触发, 法术, 伤害, AttackInPlace
暴击率: 7%
施放时间: 1 秒
造成 2117 - 3175 冰霜伤害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
MDCyclopsSpiderTorpedo
法术可重复, 可触发, AttackInPlace, 法术
施放时间: 1 秒
GACyclopsSpiderDontBeUnderMe
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 120%
攻击时间: 1.5 秒
冷却时间: 8 秒
攻击伤害总增 20%
晕眩积蓄值提高 100%
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [66]
GTCyclopsSpiderBossDangerZone
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTCyclopsSpiderBossDangerZoneFocused
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
MAASCyclopsSpiderBossShotgunCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 8301245
暴击率: 5%
攻击伤害: 162%
攻击时间: 1.5 秒
冷却时间: 22.5 秒
攻击伤害总增 62%
攻击速度降低 15%
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASCyclopsSpiderBossStationaryShotgunCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 8301245
暴击率: 5%
攻击伤害: 162%
攻击时间: 1.5 秒
冷却时间: 22.5 秒
攻击伤害总增 62%
攻击速度降低 15%
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MPWCyclopsSpiderBossShotgunComboProjectile
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 13%
攻击时间: 1.5 秒
攻击伤害总降 87%
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [50]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1194]
projectile uses contact position [1]
use scaled contact offset [1]
GACyclopsSpiderBossRipSlamLeft
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 162%
攻击时间: 1.5 秒
冷却时间: 15 秒
攻击伤害总增 62%
action attack or cast time uses animation length [1]
attack maximum action distance + [7]
base skill can be avoided by dodge roll [1]
GACyclopsSpiderBossRipSlamRight
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 162%
攻击时间: 1.5 秒
冷却时间: 15 秒
攻击伤害总增 62%
action attack or cast time uses animation length [1]
attack maximum action distance + [7]
base skill can be avoided by dodge roll [1]
GACyclopsSpiderBossRipSlamUpward
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 162%
攻击时间: 1.5 秒
攻击伤害总增 62%
action attack or cast time uses animation length [1]
attack maximum action distance + [7]
base skill can be avoided by dodge roll [1]
GTCyclopsSpiderBossShotgunCombo
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GACyclopsSpiderDontBeUnderMeSpider
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击伤害: 120%
攻击时间: 1.5 秒
攻击伤害总增 20%
晕眩积蓄值提高 100%
action attack or cast time uses animation length [1]
voll slam damage +% final at centre [66]
GTCyclopsSpiderMortarP2
法术, 可触发, AttackInPlace
施放时间: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
GACyclopsSpiderBladeDamage
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1 秒
护甲破损等于造成的物理伤害的 300%
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
skill can be active blocked from all directions [1]
GTCyclopsSpiderBossDangerZonePhase2
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GPSCyclopsSpiderBossRipSlamProj
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
造成 211.7 - 317.5 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
projectile spread radius [7]
projectile uses contact position [1]
use scaled contact offset [1]
GACyclopsSpiderFloatingMeleeImpact
可触发, 攻击, AttackInPlace
Base Damage: 8301245
暴击率: 5%
攻击时间: 1.5 秒
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
voll slam damage +% final at centre [50]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CyclopsSpiderBoss/CyclopsSpiderBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Aberration",
    life = 9.9,
    damage = 3.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 35,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MAASCyclopsSpiderBossCleave",
        "MAASCyclopsSpiderBossTrampleCombo",
        "MAASCyclopsSpiderBossShotgunCombo",
        "MAASCyclopsSpiderBossStationaryShotgunCombo",
        "GPSProcessedVerisium",
        "GPSCyclopsSpiderBossRipSlamProj",
        "MPWCyclopsSpiderBossShotgunComboProjectile",
        "MSSCyclopsSpiderMortar",
        "GSCyclopsSpiderConnectWebEG",
        "GSCyclopsSpiderVerisiumStormImpact",
        "GACyclopsSpiderBossLegStomp",
        "GSCyclopsSpiderFloatingBeam",
        "GSCyclopsSpiderBeam",
        "GSProcessedVerisiumProjectileImpact",
        "GSCyclopsSpiderBossWebRockFlyingDamage",
        "GSCyclopsSpiderVerisiumTorpedoImpact",
        "GACyclopsSpiderBossTrampleComboSlam",
        "GACyclopsSpiderBossTrampleComboBodyImpact",
        "GSCyclopsSpiderBossComboBeamDamage",
        "GACyclopsSpiderDontBeUnderMe",
        "GACyclopsSpiderBossRipSlamLeft",
        "GACyclopsSpiderBossRipSlamRight",
        "GACyclopsSpiderBossRipSlamUpward",
        "GACyclopsSpiderDontBeUnderMeSpider",
        "GACyclopsSpiderBladeDamage",
        "GACyclopsSpiderFloatingMeleeImpact",
        "EAACyclopsSpiderLeapBack",
        "EAACyclopsSpiderLeapForward",
        "EAACyclopsSpiderLeapForwardFar",
        "EASCyclopsSpiderBossTrample",
        "EASCyclopsSpiderCastLeft",
        "EASCyclopsSpiderCastRight",
        "EASCyclopsSpiderCastPush",
        "EASCyclopsSpiderCastLift",
        "EASCyclopsSpiderTeleport",
        "EASCyclopsSpiderLaunchVerisium",
        "EASCyclopsSpiderBossBigBeam",
        "EASCyclopsSpiderBossSpiderBigBeam",
        "EASCyclopsSpiderBossWorldWideWeb",
        "EASCyclopsSpiderDefensiveVerisiumWall",
        "EASCyclopsSpiderVerisiumTorpedo",
        "MDCyclopsSpiderTorpedo",
        "GTCyclopsSpiderMortar",
        "GTCyclopsSpiderMortarOuter",
        "GTCyclopsSpiderSpawnVerisium",
        "GTCyclopsSpiderBossWorldWideWebNear",
        "GTCyclopsSpiderBossWorldWideWebMid",
        "GTCyclopsSpiderBossWorldWideWebFar",
        "GTCyclopsSpiderBossWorldWideWebNearMid",
        "GTCyclopsSpiderBossWorldWideWebMidFar",
        "GTCyclopsSpiderBossDangerZone",
        "GTCyclopsSpiderBossDangerZoneFocused",
        "GTCyclopsSpiderBossShotgunCombo",
        "GTCyclopsSpiderMortarP2",
        "GTCyclopsSpiderBossDangerZonePhase2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASCyclopsSpiderBossCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {32, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASCyclopsSpiderBossTrampleCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASCyclopsSpiderBossShotgunCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "attack_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, -15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASCyclopsSpiderBossStationaryShotgunCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "attack_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {40, -15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSProcessedVerisium"] = {
    name = "GPSProcessedVerisium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSCyclopsSpiderBossRipSlamProj"] = {
    name = "GPSCyclopsSpiderBossRipSlamProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWCyclopsSpiderBossShotgunComboProjectile"] = {
    name = "MPWCyclopsSpiderBossShotgunComboProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {1194, 50, baseMultiplier = 0.13, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MSSCyclopsSpiderMortar"] = {
    name = "MSSCyclopsSpiderMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 0, 40, -20, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderConnectWebEG"] = {
    name = "GSCyclopsSpiderConnectWebEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderVerisiumStormImpact"] = {
    name = "GSCyclopsSpiderVerisiumStormImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossLegStomp"] = {
    name = "GACyclopsSpiderBossLegStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderFloatingBeam"] = {
    name = "GSCyclopsSpiderFloatingBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderBeam"] = {
    name = "GSCyclopsSpiderBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_shock_chance_+%_final",
        "active_skill_chill_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 50, 33, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSProcessedVerisiumProjectileImpact"] = {
    name = "GSProcessedVerisiumProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderBossWebRockFlyingDamage"] = {
    name = "GSCyclopsSpiderBossWebRockFlyingDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderVerisiumTorpedoImpact"] = {
    name = "GSCyclopsSpiderVerisiumTorpedoImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossTrampleComboSlam"] = {
    name = "GACyclopsSpiderBossTrampleComboSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossTrampleComboBodyImpact"] = {
    name = "GACyclopsSpiderBossTrampleComboBodyImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCyclopsSpiderBossComboBeamDamage"] = {
    name = "GSCyclopsSpiderBossComboBeamDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderDontBeUnderMe"] = {
    name = "GACyclopsSpiderDontBeUnderMe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, 66, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossRipSlamLeft"] = {
    name = "GACyclopsSpiderBossRipSlamLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {7, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossRipSlamRight"] = {
    name = "GACyclopsSpiderBossRipSlamRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {7, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBossRipSlamUpward"] = {
    name = "GACyclopsSpiderBossRipSlamUpward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {7, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderDontBeUnderMeSpider"] = {
    name = "GACyclopsSpiderDontBeUnderMeSpider",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, 66, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderBladeDamage"] = {
    name = "GACyclopsSpiderBladeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {300, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GACyclopsSpiderFloatingMeleeImpact"] = {
    name = "GACyclopsSpiderFloatingMeleeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAACyclopsSpiderLeapBack"] = {
    name = "EAACyclopsSpiderLeapBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAACyclopsSpiderLeapForward"] = {
    name = "EAACyclopsSpiderLeapForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAACyclopsSpiderLeapForwardFar"] = {
    name = "EAACyclopsSpiderLeapForwardFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderBossTrample"] = {
    name = "EASCyclopsSpiderBossTrample",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderCastLeft"] = {
    name = "EASCyclopsSpiderCastLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderCastRight"] = {
    name = "EASCyclopsSpiderCastRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderCastPush"] = {
    name = "EASCyclopsSpiderCastPush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderCastLift"] = {
    name = "EASCyclopsSpiderCastLift",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderTeleport"] = {
    name = "EASCyclopsSpiderTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderLaunchVerisium"] = {
    name = "EASCyclopsSpiderLaunchVerisium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderBossBigBeam"] = {
    name = "EASCyclopsSpiderBossBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderBossSpiderBigBeam"] = {
    name = "EASCyclopsSpiderBossSpiderBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderBossWorldWideWeb"] = {
    name = "EASCyclopsSpiderBossWorldWideWeb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderDefensiveVerisiumWall"] = {
    name = "EASCyclopsSpiderDefensiveVerisiumWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCyclopsSpiderVerisiumTorpedo"] = {
    name = "EASCyclopsSpiderVerisiumTorpedo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCyclopsSpiderTorpedo"] = {
    name = "MDCyclopsSpiderTorpedo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderMortar"] = {
    name = "GTCyclopsSpiderMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderMortarOuter"] = {
    name = "GTCyclopsSpiderMortarOuter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderSpawnVerisium"] = {
    name = "GTCyclopsSpiderSpawnVerisium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossWorldWideWebNear"] = {
    name = "GTCyclopsSpiderBossWorldWideWebNear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossWorldWideWebMid"] = {
    name = "GTCyclopsSpiderBossWorldWideWebMid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossWorldWideWebFar"] = {
    name = "GTCyclopsSpiderBossWorldWideWebFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossWorldWideWebNearMid"] = {
    name = "GTCyclopsSpiderBossWorldWideWebNearMid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossWorldWideWebMidFar"] = {
    name = "GTCyclopsSpiderBossWorldWideWebMidFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossDangerZone"] = {
    name = "GTCyclopsSpiderBossDangerZone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossDangerZoneFocused"] = {
    name = "GTCyclopsSpiderBossDangerZoneFocused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossShotgunCombo"] = {
    name = "GTCyclopsSpiderBossShotgunCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderMortarP2"] = {
    name = "GTCyclopsSpiderMortarP2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCyclopsSpiderBossDangerZonePhase2"] = {
    name = "GTCyclopsSpiderBossDangerZonePhase2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
无法被击退
no movement speed [1]
FamilyStance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • no movement speed 1 1 Global Unscalable Value
  • cannot be knocked back 1 1 Global Unscalable Value
  • FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [200]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final 200 200 Global
  • monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    i am boss of tier [3]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster slain experience +% [9000]
    monster map key of at least same tier as current map drop chance % [25]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • monster dropped item rarity +% [9500]
    monster slain experience +% [0]
    monster map key of at least same tier as current map drop chance % [0]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 9500 9500 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 0 0 Global
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