Mutilateur azak
Azak Mauler
Spectre | Y |
---|---|
Area | Le Marais des Azaks, Le Refuge de la Ziggourat, Le Marais des Azaks |
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Packs |
Vie
225%
Armure
+100%
Résistance




Damage
225%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
6 ~ 23
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
225%
Model Size
100%
Type
VaalSavageGiant
Metadata
VaalSavageGiant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
14,654
Armure
4,046
Score d'Évasion
440
Damage
478
Dégâts des sorts
478
Précision
1,974
Temps d'attaque
1.5
Expérience
48,391
Minion Life
14,135
Minion Damage
1,865
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 382–573
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GABogGiantGroundSlam
Triggerable, Attack
Base Damage: 382–573
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
Temps de recharge: 10 sec.
25% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
GABogGiantBoneSlam
Triggerable, Attack
Base Damage: 382–573
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
Temps de recharge: 10 sec.
25% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
EGSavageGaint
Triggerable
EASSavageWeaponFire
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
GABogGiantBoneWallShatter
Triggerable, Attack
Base Damage: 382–573
Chances de Touche critique: 5%
Dégâts d'Attaque: 115%
Temps d'attaque: 1.5 sec.
15% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
GABogGiantAllstarSlam
Triggerable, Attack
Base Damage: 382–573
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
Temps de recharge: 10 sec.
25% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
active skill base physical damage % to gain as fire [30]
attack maximum action distance + [12]
is area damage [1]
GABogGiantFireSlam
Triggerable, Attack
Base Damage: 382–573
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
Temps de recharge: 10 sec.
25% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
active skill base physical damage % to gain as fire [30]
attack maximum action distance + [12]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " fire; buffed; " } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3066 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_fire_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fire.epk', R_Weapon );" on_or_create_state_fire_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fire.epk', R_Weapon );" on_or_create_state_buffed_1 = " AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fadeIn.epk', R_Weapon ); Delay( 0.5, { ShowAttachedMeshSegments( CarverMace_OpaqueShape ); } ); Delay( 1.0, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fadeIn.epk', R_Weapon ); } ); " on_or_create_state_buffed_0 = " RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fadeIn.epk', R_Weapon ); HideAttachedMeshSegments( CarverMace_OpaqueShape ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalSavage/VaalSavageGiantAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalSavage/VaalSavageGiantAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageGiant"] = { name = "Azak Mauler", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 23, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GABogGiantBoneWallShatter", "GABogGiantBoneSlam", "GABogGiantGroundSlam", "GABogGiantFireSlam", "GABogGiantAllstarSlam", "EASSavageWeaponFire", "EGSavageGaint", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABogGiantBoneWallShatter"] = { name = "GABogGiantBoneWallShatter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.53, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABogGiantBoneSlam"] = { name = "GABogGiantBoneSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.53, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABogGiantGroundSlam"] = { name = "GABogGiantGroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.53, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABogGiantFireSlam"] = { name = "GABogGiantFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.53, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_gain_as_fire", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABogGiantAllstarSlam"] = { name = "GABogGiantAllstarSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.53, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_gain_as_fire", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSavageWeaponFire"] = { name = "EASSavageWeaponFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSavageGaint"] = { name = "EGSavageGaint", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.