Elzarah, le Seigneur cobra



Zone : Le Sanctuaire de Sel Khari
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Elzarah, the Cobra Lord
Spectre | N |
---|---|
Area | Le Sanctuaire de Sel Khari |
Tags | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Vie
288%
+50%
Résistance




Damage
313%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 25
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
CaptainSandstorm
Metadata
CaptainSandstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
55
Vie
10,152
1,658
Damage
481
Dégâts des sorts
481
Précision
1,530
Temps d'attaque
1.5
Expérience
29,378
Minion Life
12,830
Minion Damage
1,519
Minion Armour
2,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 385–577
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACaptainSandSlam
Triggerable, Attack
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 185%
Temps d'attaque: 1.5 sec.
Temps de recharge: 16 sec.
85% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainSandCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 130%
Temps d'attaque: 1.5 sec.
Temps de recharge: 7 sec.
30% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
MPWCaptainSandStormRailGun
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
Temps de recharge: 7 sec.
25% Davantage de Dégâts d'Attaque
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [1170]
projectile uses contact position [1]
use scaled contact offset [1]
GTCaptainSandMinionBeam
Triggerable
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandSoulMortar
Temps de recharge: 13.25 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandTitanDrop
Temps de recharge: 16 sec.
action attack or cast time uses animation length [1]
EASCaptainSandWheelSpin
Temps de recharge: 7.5 sec.
action attack or cast time uses animation length [1]
EASCaptainSandSummonTornado
Temps de recharge: 15.25 sec.
action attack or cast time uses animation length [1]
MDSandStormSandTornado
Multicastable, Triggerable
Temps de recharge: 15.5 sec.
GSCaptainSandTitanDropSlam
Triggerable, Attack
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 230%
Temps d'attaque: 1.5 sec.
130% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [25]
SSMCaptainSandSummonMinion
Spell, Multicastable, Triggerable
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [1114]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainSandMinionBeam
Spell, Triggerable, Attack, Damage
Base Damage: 385–577
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
MMSCaptainSandMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 0.05 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainSandCannonImpactWall
Triggerable, Attack
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 130%
Temps d'attaque: 1.5 sec.
30% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandCannonImpactFloor
Triggerable, Attack
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 130%
Temps d'attaque: 1.5 sec.
30% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandSlamAnchorImpact
Triggerable, Attack
Base Damage: 385–577
Chances de Touche critique: 5%
Dégâts d'Attaque: 230%
Temps d'attaque: 1.5 sec.
130% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
is area damage [1]
voll slam damage +% final at centre [20]
GSCaptainSandWaveImpacts
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base is projectile [1]
is area damage [1]
MDCaptainSandWave
Multicastable, Triggerable
Temps de recharge: 12.75 sec.
GSCaptainSandSandOrbDamage
Triggerable, Spell, Damage
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
CGESandStormFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 3.532 sec.
Inflige 616.9 Dégâts de Feu de base par seconde
active skill area of effect radius +% final [-75]
base skill effect duration [3000]
ground fire art variation [1031]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pirates/CaptainSandstorm_"] = { name = "Elzarah, the Cobra Lord", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "SSMCaptainSandSummonMinion", "MPWCaptainSandCannonball", "MPWCaptainSandStormRailGun", "MMSCaptainSandMortar", "CGESandStormFlameGeyser", "GACaptainSandSlam", "GSCaptainSandTitanDropSlam", "GACaptainSandCannonImpactWall", "GACaptainSandCannonImpactFloor", "GACaptainSandSlamAnchorImpact", "GSCaptainSandWaveImpacts", "GSCaptainSandSandOrbDamage", "EASCaptainSandSoulMortar", "EASCaptainSandTitanDrop", "EASCaptainSandWheelSpin", "EASCaptainSandSummonTornado", "MDCaptainSandWave", "MDSandStormSandTornado", "TBCaptainSandMinionBeam", "GTCaptainSandMinionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCaptainSandSummonMinion"] = { name = "SSMCaptainSandSummonMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandCannonball"] = { name = "MPWCaptainSandCannonball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_maximum_range_override", "active_skill_base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandStormRailGun"] = { name = "MPWCaptainSandStormRailGun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "use_scaled_contact_offset", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCaptainSandMortar"] = { name = "MMSCaptainSandMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESandStormFlameGeyser"] = { name = "CGESandStormFlameGeyser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.532, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlam"] = { name = "GACaptainSandSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandTitanDropSlam"] = { name = "GSCaptainSandTitanDropSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", }, levels = { [1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactWall"] = { name = "GACaptainSandCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactFloor"] = { name = "GACaptainSandCannonImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlamAnchorImpact"] = { name = "GACaptainSandSlamAnchorImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandWaveImpacts"] = { name = "GSCaptainSandWaveImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandSandOrbDamage"] = { name = "GSCaptainSandSandOrbDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSoulMortar"] = { name = "EASCaptainSandSoulMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandTitanDrop"] = { name = "EASCaptainSandTitanDrop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandWheelSpin"] = { name = "EASCaptainSandWheelSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSummonTornado"] = { name = "EASCaptainSandSummonTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDCaptainSandWave"] = { name = "MDCaptainSandWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSandStormSandTornado"] = { name = "MDSandStormSandTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCaptainSandMinionBeam"] = { name = "TBCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCaptainSandMinionBeam"] = { name = "GTCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Elzarah, le Seigneur cobra Text Audio /48
Nom |
---|
Azmadi promised us glory. — Elzarah_Dialogue_Emerge_Random |
Azmadi promised us glory. — Elzarah_Dialogue_Emerge_2 |
{Selarim}, sister. — Elzarah_Dialogue_PlayerDeathSorc_Random |
Your death disgraces your {akhara}. — Elzarah_Dialogue_PlayerDeath_2 |
Let the vultures feast on your bones. — Elzarah_Dialogue_PlayerDeath_Random |
Ugh... This is nothing! — Elzarah_Dialogue_Knockdown_Random |
Ugh... This is nothing! — Elzarah_Dialogue_Knockdown_2 |
Ugh... The Serpent coils before it strikes! — Elzarah_Dialogue_Knockdown_3 |
Ugh... You shame yourself, {dekhara}! — Elzarah_Dialogue_Knockdown_Sorc |
Break beneath me! — Elzarah_Dialogue_LineBreak_Random |
Crush! — Elzarah_Dialogue_LineBreak_2 |
Crush! — Elzarah_Dialogue_LineBreak_3 |
Fall to ruin! — Elzarah_Dialogue_LineBreak_4 |
Obliterate! — Elzarah_Dialogue_LineBreak_5 |
Obliterate! — Elzarah_Dialogue_LineBreak_6 |
Buried alive! — Elzarah_Dialogue_SandMortar_Random |
Look up! — Elzarah_Dialogue_SandMortar_2 |
Look up! — Elzarah_Dialogue_SandMortar_3 |
Raining death! — Elzarah_Dialogue_SandMortar_4 |
Raining death! — Elzarah_Dialogue_SandMortar_5 |
The sands claim all! — Elzarah_Dialogue_SandWave_Random |
Blazing sun! — Elzarah_Dialogue_SandWave_2 |
Blazing sun! — Elzarah_Dialogue_SandWave_3 |
Fire in the dunes! — Elzarah_Dialogue_SandWave_4 |
Sear! — Elzarah_Dialogue_SandWave_5 |
Scorching sands! — Elzarah_Dialogue_SandWave_6 |
Awaken! — Elzarah_Dialogue_Summon_Random |
Come forth! — Elzarah_Dialogue_Summon_2 |
Rise! — Elzarah_Dialogue_Summon_3 |
Tear them apart! — Elzarah_Dialogue_Summon_4 |
Run, little one! — Elzarah_Dialogue_TitanSlam_Random |
Run, little one! — Elzarah_Dialogue_TitanSlam_2 |
Stamp them out! — Elzarah_Dialogue_TitanSlam_3 |
Strength of titans! — Elzarah_Dialogue_TitanSlam_4 |
Strength of titans! — Elzarah_Dialogue_TitanSlam_5 |
Coil and strike! — Elzarah_Dialogue_Tornado_Random |
Coil and strike! — Elzarah_Dialogue_Tornado_2 |
Desert winds! — Elzarah_Dialogue_Tornado_3 |
Fangs and fury! — Elzarah_Dialogue_Tornado_4 |
Sandstorm! — Elzarah_Dialogue_Tornado_5 |
Fangs bared! — Elzarah_Dialogue_BasicSlam_Random |
Fangs bared! — Elzarah_Dialogue_BasicSlam_2 |
Serpent's bite! — Elzarah_Dialogue_BasicSlam_3 |
Serpent's bite! — Elzarah_Dialogue_BasicSlam_4 |
Shatter! — Elzarah_Dialogue_BasicSlam_5 |
Shatter! — Elzarah_Dialogue_BasicSlam_6 |
The Serpent Clan shall rise again... — Elzarah_Dialogue_Death_Random |
Strike us down... we will return... — Elzarah_Dialogue_Death_2 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.