Néophyte faridun
Faridun Neophyte
Spectre | Y |
---|---|
Area | Le Refuge de la Ziggourat |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vie
80%
Évasion
+50%
Résistance




Damage
80%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 7
Temps d'attaque
1.32 Second
Damage Spread
±20%
Expérience
80%
Model Size
100%
Type
MutewindBoy
Metadata
MutewindBoy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
5,210
2,023
Damage
170
Dégâts des sorts
170
Précision
2,214
Temps d'attaque
1.32
Expérience
17,206
Minion Life
5,026
Minion Damage
663
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 136–204
Chances de Touche critique: 5%
Temps d'attaque: 1.32 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Animated { on_event_addglowepk_for_attack_03 = "AddEffectPack( MutewindBanditBoyWeaponGlow );" on_event_removeglowepk_for_attack_03 = "RemoveEffectPack( MutewindBanditBoyWeaponGlow );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/CorruptedBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/FaridunSandBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/GrimBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/MutewindBanditBoyAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindBoy"] = { name = "Faridun Neophyte", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Néophyte faridun


Faridun Neophyte
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vie
80%
Évasion
+50%
Résistance




Damage
80%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 7
Temps d'attaque
1.32 Second
Damage Spread
±20%
Expérience
80%
Model Size
100%
Type
MutewindBoy
Metadata
MutewindBoySandCrusted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,206
2,413
1,062
Damage
186
Dégâts des sorts
186
Précision
2,464
Temps d'attaque
1.32
Expérience
22,907
Minion Life
5,544
Minion Damage
775
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 149–224
Chances de Touche critique: 5%
Temps d'attaque: 1.32 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Animated { on_event_addglowepk_for_attack_03 = "AddEffectPack( MutewindBanditBoyWeaponGlow );" on_event_removeglowepk_for_attack_03 = "RemoveEffectPack( MutewindBanditBoyWeaponGlow );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/CorruptedBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/FaridunSandBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/GrimBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/MutewindBanditBoyAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindBoySandCrusted"] = { name = "Faridun Neophyte", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Néophyte faridun
Faridun Neophyte
Spectre | Y |
---|---|
Area | Les Portes d'Halani, Les Cimes de Deshar, Le Réservoir de Qimah |
Tags | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vie
80%
Évasion
+50%
Résistance




Damage
80%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 7
Temps d'attaque
1.32 Second
Damage Spread
±20%
Expérience
80%
Model Size
100%
Type
MutewindBoy
Metadata
MutewindBoyCorroded
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
56
Vie
3,005
1,176
Damage
127
Dégâts des sorts
127
Précision
1,588
Temps d'attaque
1.32
Expérience
10,037
Minion Life
3,694
Minion Damage
410
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 102–153
Chances de Touche critique: 5%
Temps d'attaque: 1.32 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Animated { on_event_addglowepk_for_attack_03 = "AddEffectPack( MutewindBanditBoyWeaponGlow );" on_event_removeglowepk_for_attack_03 = "RemoveEffectPack( MutewindBanditBoyWeaponGlow );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/CorruptedBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/FaridunSandBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/GrimBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/MutewindBanditBoyAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindBoyCorroded"] = { name = "Faridun Neophyte", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Néophyte faridun


Faridun Neophyte
Spectre | Y |
---|---|
Area | Le Cuirassé, Avant-garde du Cuirassé, Terres lointaines, Oasis, Sacred Reservoir, Le Refuge de la Ziggourat |
Tags | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Vie
80%
Évasion
+50%
Résistance




Damage
80%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 7
Temps d'attaque
1.32 Second
Damage Spread
±20%
Expérience
80%
Model Size
100%
Type
MutewindBoy
Metadata
MutewindBoyGrim
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
5,210
2,023
Damage
170
Dégâts des sorts
170
Précision
2,214
Temps d'attaque
1.32
Expérience
17,206
Minion Life
5,026
Minion Damage
663
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 136–204
Chances de Touche critique: 5%
Temps d'attaque: 1.32 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Animated { on_event_addglowepk_for_attack_03 = "AddEffectPack( MutewindBanditBoyWeaponGlow );" on_event_removeglowepk_for_attack_03 = "RemoveEffectPack( MutewindBanditBoyWeaponGlow );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/CorruptedBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/FaridunSandBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/GrimBanditBoyAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditBoy/MutewindBanditBoyAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindBoyGrim"] = { name = "Faridun Neophyte", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.32, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.