混沌のエッセンスの棘
monster no drops or experience [1]
ChaosEssenceVine
SpectreY
Tagsmedium_movement, Unarmed_onhit_audio
ライフ
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
5 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
ChaosEssenceVine
Metadata
ChaosEssenceVine
レベル
68
ライフ
7,757
アーマー
3,451
回避力
477
Damage
233
スペルダメージ
233
命中
2,180
アタックタイム
1.5
経験値
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
GAChaosEssencePlantSlam
Triggerable, Attack
Base Damage: 186–280
クリティカルヒット率: 5%
アタックダメージ: 420%
アタックタイム: 1.5 秒
アタックダメージが320%上昇する
物理ダメージの40%を混沌ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
voll slam damage +% final at centre [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/EssenceModDaemons/EssenceModChaos1/ChaosEssenceVine"] = {
    name = "ChaosEssenceVine",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GAChaosEssencePlantSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChaosEssencePlantSlam"] = {
    name = "GAChaosEssencePlantSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 50, 80, baseMultiplier = 4.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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