ニンフワスプ
stance movement speed +% final [49]
アタックヒット時に25%の確率で重傷を付与する
Nymph Wasp
SpectreY
Tagsallows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
ライフ
125%
回避力
+20%
耐性
-30 0 30 0
Damage
125%
命中力
100%
Attack Distance
4 ~ 11
アタックタイム
1.005 Second
Damage Spread
±20%
経験値
125%
Model Size
100%
Type
PlagueNymph
Metadata
TwilightOrderPlagueNymph
レベル
68
ライフ
9,696
Damage
291
スペルダメージ
291
命中力
2,464
アタックタイム
1.005
経験値
35,793
Minion Life
8,663
Minion Damage
1,211
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 233–350
アタックタイム: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSTwilightOrderPlagueNymphRailGun
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 8 秒
377.8から566.7物理ダメージを与える
物理ダメージの60%をダメージに変換する
全ての対象を貫通する
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-60]
monster projectile variation [1125]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSTwilightOrderPlagueNymphLaser
Triggerable, Spell, Damage
キャストタイム: 1 秒
377.8から566.7物理ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance2"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{

	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueNymph/PlagueNymphAggroAudio.ao' ); } );
	"
}

Animated
{

	preload_animated_object = "Metadata/Monsters/PlagueNymph/PlagueNymphAggroAudio.ao"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PlagueNymph/TwilightOrderPlagueNymph"] = {
    name = "Nymph Wasp",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSTwilightOrderPlagueNymphRailGun",
        "GSTwilightOrderPlagueNymphLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSTwilightOrderPlagueNymphRailGun"] = {
    name = "MPSTwilightOrderPlagueNymphRailGun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1125, 60, -50, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTwilightOrderPlagueNymphLaser"] = {
    name = "GSTwilightOrderPlagueNymphLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [49]
FamilyStance
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final Min: 49 Max: 49 Global
  • アタックヒット時に25%の確率で重傷を付与する
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    ニンフワスプ
    stance movement speed +% final [49]
    アタックヒット時に25%の確率で重傷を付与する
    Nymph Wasp
    SpectreN
    Spectre OverrideMetadata/Monsters/PlagueNymph/TwilightOrderPlagueNymph
    Areaアラスタス, 灰の森
    Tagsallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • アラスタス: ニンフワスプ
  • 灰の森: ニンフワスプ
  • ライフ
    125%
    回避力
    +20%
    耐性
    -30 0 30 0
    Damage
    125%
    命中力
    100%
    Attack Distance
    4 ~ 11
    アタックタイム
    1.005 Second
    Damage Spread
    ±20%
    経験値
    125%
    Model Size
    100%
    Type
    PlagueNymph
    Metadata
    TwilightOrderPlagueNymphEmerge
    レベル
    54
    ライフ
    4,134
    Damage
    186
    スペルダメージ
    186
    命中力
    1,472
    アタックタイム
    1.005
    経験値
    13,746
    Minion Life
    5,373
    Minion Damage
    574
    Minion Armour
    1,039
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 149–223
    アタックタイム: 1.005 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSTwilightOrderPlagueNymphRailGun
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    253.6から380.4物理ダメージを与える
    物理ダメージの60%をダメージに変換する
    全ての対象を貫通する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-60]
    monster projectile variation [1125]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GSTwilightOrderPlagueNymphLaser
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    253.6から380.4物理ダメージを与える
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueNymph/PlagueNymphAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/PlagueNymph/PlagueNymphAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueNymph/TwilightOrderPlagueNymphEmerge"] = {
        name = "Nymph Wasp",
        life = 1.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSTwilightOrderPlagueNymphRailGun",
            "GSTwilightOrderPlagueNymphLaser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSTwilightOrderPlagueNymphRailGun"] = {
        name = "MPSTwilightOrderPlagueNymphRailGun",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1125, 60, -50, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTwilightOrderPlagueNymphLaser"] = {
        name = "GSTwilightOrderPlagueNymphLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [49]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 49 Max: 49 Global
  • アタックヒット時に25%の確率で重傷を付与する
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • maim on hit % Min: 25 Max: 25 Global
  • Craft Tagsattack
    Edit

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