Totems are allied constructs which use skills for you. Totems are not Minions and their skills benefit from your stats, though they have their own defensive stats and can be damaged or killed.
Totem Limit is shared between different types of Totem by default.
Supports Totem Skills, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their TotemLimit would have been without this restriction. Does not Support Skills used by Minions.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.