Spectre: {0}
Level: (1–20)
Cost: (10–137) Mana
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summon the spirit of the bound monster as a Reviving Minion.
Minion Info

Additional Effects From Quality:
(0–10)% reduced Reservation
Skills can be managed in the Skills Panel.
Version 0.1.0
Spectre: {0}
Level: (1–20)
Cost: (10–137) Mana
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summons the spirit of the bound monster as a Reviving Minion.
Minions from this Skill have +(0–19)% to all Elemental Resistances

Additional Effects From Quality:
(0–5)% reduced Reservation
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 50
LevelRequires LevelIntBase DamageMinion Level
101100%, 100%2
239100%, 100%4
3616100%, 100%6
41025100%, 100%8
51434100%, 100%10
61843100%, 100%12
72252100%, 100%14
82661100%, 100%16
93172100%, 100%18
103683100%, 100%20
114195100%, 100%22
1246106100%, 100%24
1352119100%, 100%26
1458133100%, 100%28
1564146100%, 100%30
1666151100%, 100%32
1772164100%, 100%34
1878178100%, 100%36
1984191100%, 100%38
2090205100%, 100%40
21100%, 100%42
22100%, 100%44
23100%, 100%46
24100%, 100%48
25100%, 100%50
26100%, 100%52
27100%, 100%54
28100%, 100%56
29100%, 100%58
30100%, 100%60
31100%, 100%62
32100%, 100%64
33100%, 100%66
34100%, 100%68
35100%, 100%70
36100%, 100%72
37100%, 100%74
38100%, 100%76
39100%, 100%78
40100%, 100%80
Attribute /6

Spectre: {0}

KeyValue
BaseType Spectre: {0}
Class Skill Gems
TargetTypesGround,
TypeMinion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
ItemTypeMetadata/Items/Gems/SkillGemSummonSpectre
ActiveSkillsCoderaise_spectre
Spectre: {0}
Level: (1–20)
Cost: (10–137) Mana
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summon the spirit of the bound monster as a Reviving Minion.
Minion Info
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

Additional Effects From Quality:
(0–10)% reduced Reservation
Skills can be managed in the Skills Panel.
Microtransactions /9
Bloodletter of the Vaal
The Bloodletter of the Vaal possesses your character
Bone Wings
Adds the Bone Wings Back Attachment to any equipped body armour.
Void Emperor Aura Effect
Your Aura becomes a Void Emperor Effect.
Celestial Summon Skeletons Skin
Your Summoned Skeletons' Skins become Celestial.
Coldsnap Bow
Changes the appearance of any equipped Bow to the Coldsnap Bow.
Temple Lancing Steel Effect
Your Lancing Steel becomes a Temple Effect.
Apollyon Body Armour
Changes the appearance of any equipped body armour to the Apollyon Body Armour.
Oblivion Helmet
Changes the appearance of any equipped helmet to the Oblivion Helmet.
Heritage Curios
Creates an object in your hideout
Supported By /15
  • Active Type: Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    Feeding Frenzy
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Infernal Legion
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Sacrificial Lamb
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
    Enormity
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Edit

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