Spectre: {0}
Level: (1–20)
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summon the spirit of the bound monster as a Reviving Minion.
Minion Info

Additional Effects From Quality:
(0–10)% reduced Reservation
Skills can be managed in the Skills Panel.
Version 0.1.0
Spectre: {0}
Level: (1–20)
Cost: (10–137) Mana
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summons the spirit of the bound monster as a Reviving Minion.
Minion Info
Minions from this Skill have +(0–19)% to all Elemental Resistances

Additional Effects From Quality:
(0–5)% reduced Reservation
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 50
Level
Requires Level
Int
Base Damage
Minion Level
101100%, 100%2
239100%, 100%4
3616100%, 100%6
41025100%, 100%8
51434100%, 100%10
61843100%, 100%12
72252100%, 100%14
82661100%, 100%16
93172100%, 100%18
103683100%, 100%20
114195100%, 100%22
1246106100%, 100%24
1352119100%, 100%26
1458133100%, 100%28
1564146100%, 100%30
1666151100%, 100%32
1772164100%, 100%34
1878178100%, 100%36
1984191100%, 100%38
2090205100%, 100%40
21100%, 100%42
22100%, 100%44
23100%, 100%46
24100%, 100%48
25100%, 100%50
26100%, 100%52
27100%, 100%54
28100%, 100%56
29100%, 100%58
30100%, 100%60
31100%, 100%62
32100%, 100%64
33100%, 100%66
34100%, 100%68
35100%, 100%70
36100%, 100%72
37100%, 100%74
38100%, 100%76
39100%, 100%78
40100%, 100%80
Attribute /6

Spectre: {0}

Key
Value
BaseType Spectre: {0}
Class Skill Gems
TargetTypesGround,
TypeMinion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Barrageable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
ItemTypeMetadata/Items/Gems/SkillGemSummonSpectre
ActiveSkillsCoderaise_spectre
Spectre: {0}
Level: (1–20)
Reservation: 50 Spirit
Requires: Level (1–90), (1–205) Int
Summon the spirit of the bound monster as a Reviving Minion.
Minion Info
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
spectre warp end distance [30]
spectre warp speed override [100]
spectre warp start distance [100]

Additional Effects From Quality:
(0–10)% reduced Reservation
Skills can be managed in the Skills Panel.
Microtransactions /10
Ebony Raise Spectre Skin
The standard skin on your Raised spectres are replaced by an Ebony skin.
Demonic Raise Spectre Effect
Your Raised Spectres gain a demonic effect.
Celestial Raise Spectre Skin
Your Raised Spectre's Skins become Celestial.
Arcane Raise Spectre Skin
Your Raise Spectre becomes an Arcane Effect.
Stygian Raise Spectre Skin
The standard skin on your Raised spectres are replaced by a Stygian skin.
Darkwood Raise Spectre Skin
Your Spectres have a Darkwood Skin.
Oblivion Raise Spectre Skin
The standard skin on your Raised Spectres are replaced by an Oblivion skin.
Onyx Oblivion Raise Spectre Skin
The standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin.
Sanguine Spectre Skin
The standard skin on your Spectres are replaced by a Sanguine skin.
Bestial Spectre Skin
The standard skin on your Spectres are replaced by a Bestial skin.
Supported By /15
  • Active Type: Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Barrageable, CreatesMinion, CreatesUndeadMinion, HasReservation, Persistent, MultipleReservation
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    Feeding Frenzy
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Infernal Legion
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Sacrificial Lamb
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
    Enormity
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.