风舞者
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Dex
需求: 任何攻击武器
获得一个增益,每层使你的[闪避]提高。拥有该增益时被[近战][攻击]击中会消耗全部层数,对周围的敌人造成伤害和击退
增益
最多 3
(1.3–1.5) 秒获得一层
每层使闪避值总增 (15–19)%
被击中时消耗所有层数,触发飓风之力

品质额外效果:
最多 (0–1)
攻击伤害: (40–125)% 基础
暴击几率 +5%
Knock Enemies Back on Hit
Skills can be managed in the Skills Panel.
Wind Dancer
Level Effect /40
Implicit
保留: 30
等级需求等级DexBase Damage每层使闪避值总增 15%
被击中时消耗所有层数,触发飓风之力
1.5 秒获得一层
101100%, 100%, 40%151.5
239100%, 100%, 44%151.5
3616100%, 100%, 48%151.5
41025100%, 100%, 53%151.5
51434100%, 100%, 57%161.5
61843100%, 100%, 61%161.5
72252100%, 100%, 66%161.5
82661100%, 100%, 69%161.4
93172100%, 100%, 73%171.4
103683100%, 100%, 77%171.4
114195100%, 100%, 80%171.4
1246106100%, 100%, 84%171.4
1352119100%, 100%, 89%181.4
1458133100%, 100%, 93%181.4
1564146100%, 100%, 98%181.3
1666151100%, 100%, 103%181.3
1772164100%, 100%, 108%191.3
1878178100%, 100%, 113%191.3
1984191100%, 100%, 119%191.3
2090205100%, 100%, 125%191.3
21100%, 100%, 131%201.2
22100%, 100%, 138%201.2
23100%, 100%, 144%201.2
24100%, 100%, 152%201.2
25100%, 100%, 159%211.2
26100%, 100%, 167%211.2
27100%, 100%, 176%211.2
28100%, 100%, 184%211.1
29100%, 100%, 194%221.1
30100%, 100%, 203%221.1
31100%, 100%, 213%221.1
32100%, 100%, 224%221.1
33100%, 100%, 235%231.1
34100%, 100%, 247%231.1
35100%, 100%, 259%231
36100%, 100%, 272%231
37100%, 100%, 286%241
38100%, 100%, 300%241
39100%, 100%, 315%241
40100%, 100%, 331%241
Attribute /8

风舞者

KeyValue
关键字Hit, Melee, 闪避值, Gain
BaseType 风舞者
Class 技能宝石
武器, 匕首, 单手剑, 单手斧, 单手锤, , 双手剑, 双手斧, 双手锤, 节杖, 战矛, 战弩, 连枷
TargetTypes地面
Type增益, 消耗保留, OngoingSkill, Persistent
ItemTypeMetadata/Items/Gem/SkillGemWindDancer
ActiveSkillsCodewind_dancer
风舞者
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Dex
需求: 任何攻击武器
获得一个增益,每层使你的[闪避]提高。拥有该增益时被[近战][攻击]击中会消耗全部层数,对周围的敌人造成伤害和击退
增益
最多 3
(1.3–1.5) 秒获得一层
每层使闪避值总增 (15–19)%
被击中时消耗所有层数,触发飓风之力
base deal no damage [1]

品质额外效果:
最多 (0–1)
攻击伤害: (40–125)% 基础
暴击几率 +5%
Knock Enemies Back on Hit
active skill base area of effect radius [16]
chance to trigger wind dancer on taken melee hit % [100]
triggerable in any set [1]
wind dancer area of effect +% final per stage [100]
wind dancer damage +% final per stage [50]
wind dancer knockback +% final per stage [50]
Skills can be managed in the Skills Panel.
Wind Dancer
Supported By /5
  • Active Type: 增益, 消耗保留, OngoingSkill, Persistent
  • Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Wind Dancer
    Attribute /5

    wind_dancer_tracker

    KeyValue
    IsInvisible1
    IsCharged1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID2
    Wind Dancer
    You have more [Evasion] until hit
    wind_dancer_total_evasion_rating_+%_final
    Attribute /4

    wind_dancer_stage

    KeyValue
    IsCharged1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID1
    Codewind dancer total evasion rating +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Wind Dancer
    Attribute /6

    wind_dancer_reservation

    KeyValue
    IsInvisible1
    IsSkillBuff1
    IsCharged1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID2
    风舞者
    承受的攻击伤害在你近期内没有被攻击击中的情况下总降20%。
    闪避几率在你近期内被攻击击中的情况下总增10%
    承受的攻击伤害在你近期内被攻击击中的情况下总增20%
    强大时与敌为友,虚弱时暂避其锋,

    时机一到就出手。
    Wind Dancer
    风舞者 Attr /8
    名字Value
    Source永恒珠宝
    Codemaraketh_keystone_1
    IconArt/2DArt/SkillIcons/passives/WindDancer.png
    名字风舞者
    Type钥石
    Weight100
    Stats
  • keystone_wind_dancer Min: 0 Max: 0
  • FlavourInvite the enemy when you are strong, evade them when you are weak; strike with the coming of the storm.
    Alternate Passive /1
    FactionAttrNormal显著钥石
    Kalguuran
    Vorana: Circular Teachings
    Medved: Knightly Tenets
    Olroth: Black Scythe Training
    Edit

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