Schattenpriester

Shadow Priest
Spectre | N |
---|---|
Tags | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Leben
252%
Energy Shield From Life
10%
Widerstand




Damage
90%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 9
Angriffszeit
1.995 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
109%
Type
VaalWraithRanged
Metadata
VaalWraithRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,593
2,413
708
1,955
Damage
210
Zauberschaden
210
Genauigkeit
2,464
Angriffszeit
1.995
Erfahrung
17,180
Minion Life
15,717
Minion Energy Shield
1,746
Minion Damage
872
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 168–252
Angriffszeit: 1.995 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IncursionWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1.33 Sek.
Durchbohrt alle Ziele
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalWraith/VaalWraithRanged"] = { name = "Shadow Priest", life = 2.52, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IncursionWraithProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionWraithProjectile"] = { name = "IncursionWraithProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Verursacht 100% des physischen Schadens als extra Kälteschaden
Family | PhysicalAddedAsCold |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Kälte |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.