Schattenpriester
Untot
Verursacht 100% des physischen Schadens als extra Kälteschaden
Shadow Priest
SpectreN
Tagsghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Leben
252%
Energy Shield From Life
10%
Widerstand
0 0 0 0
Damage
90%
Genauigkeit
100%
Attack Distance
6 ~ 9
Angriffszeit
1.995 Second
Damage Spread
±20%
Erfahrung
60%
Model Size
109%
Type
VaalWraithRanged
Metadata
VaalWraithRanged
Stufe
68
Leben
17,593
Damage
210
Zauberschaden
210
Genauigkeit
2,464
Angriffszeit
1.995
Erfahrung
17,180
Minion Life
15,717
Minion Energy Shield
1,746
Minion Damage
872
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 168–252
Angriffszeit: 1.995 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IncursionWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1.33 Sek.
Verursacht 153 bis 229.6 Kälteschaden
Durchbohrt alle Ziele
base is projectile [1]
monster projectile variation [53]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk' );"
	on_death = 
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/monster_fx.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/vaal_wraith/death.epk' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalWraith/VaalWraithRanged"] = {
    name = "Shadow Priest",
    life = 2.52,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "IncursionWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionWraithProjectile"] = {
    name = "IncursionWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 53, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Verursacht 100% des physischen Schadens als extra Kälteschaden
FamilyPhysicalAddedAsCold
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • non skill base physical damage % to gain as cold Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage Schaden Physisch Elementar Kälte
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