巨像、ザルマラス
Spectre | N |
---|---|
Area | タイタンの谷, タイタンの洞窟, タイタンの洞窟 |
Tags | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
ライフ
300%
アーマー
+100%
Ailment Threshold
%
耐性
75
-50
0
0
Damage
313%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 80
Attack Time
6 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
TitanBoss
Metadata
TitanBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
54
ライフ
11,424
Minion Life
18,324
アーマー
1,486
回避
323
エナジーシールド
0
Damage
465
Minion Damage
2,311
スペルダメージ
465
命中
0
Attack Time
6
経験値
27,493
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASTitanBossSwordOuter
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordInner
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlamLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMidRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 125%
Attack Time: 6 秒
アタックダメージが25%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanBossHammerFistLeft
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossHammerFistMid
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossHammerFistRight
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossMultiStabLeft
クールダウン時間: 3 秒
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossMultiStabRight
クールダウン時間: 3 秒
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossFlameWalkLeft
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be interrupted [1]
EASTitanBossFlameWalkRight
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeam
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
action do not face target [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeamRoof
クールダウン時間: 30 秒
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanFissueSlam
クールダウン時間: 12.5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanBossWalkRight
action attack or cast time uses animation length [1]
EASTitanBossWalkLeft
action attack or cast time uses animation length [1]
EASTitanSweepEndToIdle
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanSweepEndToSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATitanBossStab
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 225%
Attack Time: 6 秒
アタックダメージが125%上昇する
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossSlap
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 180%
Attack Time: 6 秒
アタックダメージが80%上昇する
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossMultiStabImpact
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 225%
Attack Time: 6 秒
アタックダメージが125%上昇する
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossArmSweepStabImpact
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 200%
Attack Time: 6 秒
アタックダメージが100%上昇する
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossHammerSlamImpact
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 200%
Attack Time: 6 秒
アタックダメージが100%上昇する
ノックバック距離が300%増加する
ヒット時に敵をノックバックする
is area damage [1]
ノックバック距離が300%増加する
ヒット時に敵をノックバックする
is area damage [1]
GTTitanBossFlameWalkFire
Triggerable
GTTitanBossRoofFall
Triggerable
action do not face target [1]
MPSTitanBossFlameWalkFire
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
6.083から9.125の火ダメージを与える
3.802から11.41の雷ダメージを与える
15回連鎖する
action do not face target [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
monster projectile variation [1025]
num chains applies to max num ballistic bounces [1]
projectile ballistic angle from reference event [1]
projectile spread radius [150]
projectile uses contact position [1]
use scaled contact offset [1]
3.802から11.41の雷ダメージを与える
15回連鎖する
action do not face target [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
monster projectile variation [1025]
num chains applies to max num ballistic bounces [1]
projectile ballistic angle from reference event [1]
projectile spread radius [150]
projectile uses contact position [1]
use scaled contact offset [1]
MDTitanBossLaserTarget
Multicastable, Triggerable
action do not face target [1]
SOTitanBossStalagmite
Triggerable
MDTitanBossLaserTargetLeftBack
Multicastable, Triggerable
action do not face target [1]
GATitanBossRockFall
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSTitanBossMegaBlast
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 30 秒
7.908から11.86の火ダメージを与える
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossFissureDamage
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 10%
Attack Time: 6 秒
アタックダメージが90%低下する
物理ダメージの60%を火ダメージに変換する
is area damage [1]
物理ダメージの60%を火ダメージに変換する
is area damage [1]
GATitanArmSlam
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 220%
Attack Time: 6 秒
クールダウン時間: 8 秒
アタックダメージが120%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
EGTitanBossSpawnWisps
Triggerable
action attack or cast time uses animation length [1]
GATitanArmSlam2
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 213%
Attack Time: 6 秒
クールダウン時間: 8 秒
アタックダメージが113%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanArmSlam3
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 213%
Attack Time: 6 秒
クールダウン時間: 8 秒
アタックダメージが113%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossChiselSlam
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 200%
Attack Time: 6 秒
クールダウン時間: 9 秒
アタックダメージが100%上昇する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GATitanBossRockFallLarge
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
Attack Time: 6 秒
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GTTitanBossRoofFallShatter
Triggerable
action do not face target [1]
GTTitanBossThrustRockSpray
Triggerable
action attack or cast time uses animation length [1]
MPWTitanBossRockSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 80%
Attack Time: 6 秒
アタックダメージが20%低下する
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1122]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [80]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1122]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [80]
CGETitanBossFissureFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒24.7の基礎火ダメージを与える
active skill area of effect radius +% final [-80]
base skill effect duration [1000]
ground fire art variation [1001]
active skill area of effect radius +% final [-80]
base skill effect duration [1000]
ground fire art variation [1001]
MPWTitanBossRockThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 80%
Attack Time: 6 秒
クールダウン時間: 10 秒
アタックダメージが20%低下する
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [30]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [100]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [30]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [100]
use scaled contact offset [1]
GPATitanRockSpray
Triggerable, Attack
Base Damage: 372–558
クリティカルヒット率: 5%
アタックダメージ: 60%
Attack Time: 6 秒
アタックダメージが40%低下する
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile spread radius [32]
projectile uses contact position [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile spread radius [32]
projectile uses contact position [1]
use scaled contact offset [1]
SOStationaryLaserTarget
Triggerable
クールダウン時間: 10 秒
action do not face target [1]
GSTitanBossLaserImpact
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
3.65から5.475の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
MDTitanBossLaserTargetBackRight
Multicastable, Triggerable
action do not face target [1]
EASTitanBossLaserTargetBackRight
action attack or cast time uses animation length [1]
EASTitanBossLaserTargetBackLeft
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { update_max_entity_size = true force_placement = true /* collision_hull_type = "projectile" */ blocking = false } Pathfinding { immobile = false } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -100 set_curse_orb_additional_radius = 250 set_monster_delay_item_drops_millis = 4800 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "emerged;" } BaseEvents { } Functions { lock_height = "LockHeight( arg1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 use_ao_lights = true } Targetable { no_highlight = true } BaseEvents {} StateMachine { create_state_emerged_0 = "SetRangeCheckingForGlobalAudioParams( False );" create_state_emerged_1 = " Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_state_emerged_1 = "SetRangeCheckingForGlobalAudioParams( True );" } Actor { on_start_Emerge = "PlayCharacterAudioEvent( TitanSeenApproaching );" on_end_Emerge = "SetStaticLifeBarVisibilty( True );" on_effect_custom_event_projectile_fired_for_MPWTitanBossRockThrow = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " } GlobalAudioParamEvents { player_in_range_param = "TitanInRange" life_percent_param = "TitanLifePercentage" range = 150 life_percent_is_boolean = true } Preload { preload_environment = "G2_7_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TitanBoss/TitanBoss"] = { name = "Zalmarath, the Colossus", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 6, attackRange = 80, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MAASTitanBossArmSweepSlamLeft", "MAASTitanBossArmSweepSlam", "MAASTitanBossSwordThrustLeft", "MAASTitanBossSwordThrustMid", "MAASTitanBossSwordThrustMidRight", "MAASTitanBossSwordThrustRight", "MAASTitanBossSwordOuter", "MAASTitanBossSwordMid", "MAASTitanBossSwordInner", "GPATitanRockSpray", "MPWTitanBossRockSpray", "MPWTitanBossRockThrow", "CGETitanBossFissureFire", "GATitanBossRockFall", "GATitanBossRockFallLarge", "GSTitanBossMegaBlast", "GATitanBossFissureDamage", "GATitanArmSlam", "GSTitanBossLaserImpact", "GATitanArmSlam2", "GATitanArmSlam3", "GATitanBossChiselSlam", "EASTitanBossLaserBeamRoof", "EASTitanFissueSlam", "EASTitanBossWalkRight", "EASTitanBossWalkLeft", "EASTitanBossMultiStabRight", "EASTitanBossHammerFistLeft", "EASTitanBossHammerFistMid", "EASTitanBossHammerFistRight", "EASTitanSweepEndToIdle", "EASTitanSweepEndToSlam", "EASTitanBossLaserTargetBackRight", "EASTitanBossLaserTargetBackLeft", "MDTitanBossLaserTargetBackRight", "EGTitanBossSpawnWisps", "SOStationaryLaserTarget", "GTTitanBossRoofFallShatter", "GTTitanBossThrustRockSpray", "EASTitanBossMultiStabLeft", "EASTitanBossFlameWalkLeft", "EASTitanBossFlameWalkRight", "EASTitanBossLaserBeam", "GATitanBossStab", "GATitanBossSlap", "TitanBossMultiStabImpact", "TitanBossArmSweepStabImpact", "TitanBossHammerSlamImpact", "MPSTitanBossFlameWalkFire", "GTTitanBossFlameWalkFire", "GTTitanBossRoofFall", "SOTitanBossStalagmite", "MDTitanBossLaserTarget", "MDTitanBossLaserTargetLeftBack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossArmSweepSlamLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossArmSweepSlam"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustMid"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustMidRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordOuter"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordMid"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordInner"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPATitanRockSpray"] = { name = "GPATitanRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {150, 32, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWTitanBossRockSpray"] = { name = "MPWTitanBossRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWTitanBossRockThrow"] = { name = "MPWTitanBossRockThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "action_do_not_face_target", "use_scaled_contact_offset", }, levels = { [1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGETitanBossFissureFire"] = { name = "CGETitanBossFissureFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossRockFall"] = { name = "GATitanBossRockFall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossRockFallLarge"] = { name = "GATitanBossRockFallLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTitanBossMegaBlast"] = { name = "GSTitanBossMegaBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossFissureDamage"] = { name = "GATitanBossFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam"] = { name = "GATitanArmSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTitanBossLaserImpact"] = { name = "GSTitanBossLaserImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam2"] = { name = "GATitanArmSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam3"] = { name = "GATitanArmSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossChiselSlam"] = { name = "GATitanBossChiselSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserBeamRoof"] = { name = "EASTitanBossLaserBeamRoof", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanFissueSlam"] = { name = "EASTitanFissueSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossWalkRight"] = { name = "EASTitanBossWalkRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossWalkLeft"] = { name = "EASTitanBossWalkLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossMultiStabRight"] = { name = "EASTitanBossMultiStabRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistLeft"] = { name = "EASTitanBossHammerFistLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistMid"] = { name = "EASTitanBossHammerFistMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistRight"] = { name = "EASTitanBossHammerFistRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanSweepEndToIdle"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanSweepEndToSlam"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserTargetBackRight"] = { name = "EASTitanBossLaserTargetBackRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserTargetBackLeft"] = { name = "EASTitanBossLaserTargetBackLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTargetBackRight"] = { name = "MDTitanBossLaserTargetBackRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGTitanBossSpawnWisps"] = { name = "EGTitanBossSpawnWisps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStationaryLaserTarget"] = { name = "SOStationaryLaserTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossRoofFallShatter"] = { name = "GTTitanBossRoofFallShatter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossThrustRockSpray"] = { name = "GTTitanBossThrustRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossMultiStabLeft"] = { name = "EASTitanBossMultiStabLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossFlameWalkLeft"] = { name = "EASTitanBossFlameWalkLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossFlameWalkRight"] = { name = "EASTitanBossFlameWalkRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserBeam"] = { name = "EASTitanBossLaserBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossStab"] = { name = "GATitanBossStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossSlap"] = { name = "GATitanBossSlap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossMultiStabImpact"] = { name = "TitanBossMultiStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossArmSweepStabImpact"] = { name = "TitanBossArmSweepStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossHammerSlamImpact"] = { name = "TitanBossHammerSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "is_area_damage", "global_knockback", }, levels = { [1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSTitanBossFlameWalkFire"] = { name = "MPSTitanBossFlameWalkFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_projectile_variation", "number_of_chains", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "action_do_not_face_target", "num_chains_applies_to_max_num_ballistic_bounces", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossFlameWalkFire"] = { name = "GTTitanBossFlameWalkFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossRoofFall"] = { name = "GTTitanBossRoofFall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOTitanBossStalagmite"] = { name = "SOTitanBossStalagmite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTarget"] = { name = "MDTitanBossLaserTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTargetLeftBack"] = { name = "MDTitanBossLaserTargetLeftBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
スタン閾値が300%増加する
Id | LargeBossLightStunThreshold |
---|---|
Family | LargeBossLightStunThreshold |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
巨像、ザルマラス
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Zalmarath, the Colossus
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
ライフ
300%
アーマー
+100%
Ailment Threshold
%
耐性
75
-50
0
0
Damage
313%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 80
Attack Time
6 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
TitanBoss
Metadata
TitanBossCorrupted
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { update_max_entity_size = true force_placement = true /* collision_hull_type = "projectile" */ blocking = false } Pathfinding { immobile = false } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -100 set_curse_orb_additional_radius = 250 set_monster_delay_item_drops_millis = 4800 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "emerged;" } BaseEvents { } Functions { lock_height = "LockHeight( arg1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 use_ao_lights = true } Targetable { no_highlight = true } BaseEvents {} StateMachine { create_state_emerged_0 = "SetRangeCheckingForGlobalAudioParams( False );" create_state_emerged_1 = " Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_state_emerged_1 = "SetRangeCheckingForGlobalAudioParams( True );" } Actor { on_start_Emerge = "PlayCharacterAudioEvent( TitanSeenApproaching );" on_end_Emerge = "SetStaticLifeBarVisibilty( True );" on_effect_custom_event_projectile_fired_for_MPWTitanBossRockThrow = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " } GlobalAudioParamEvents { player_in_range_param = "TitanInRange" life_percent_param = "TitanLifePercentage" range = 150 life_percent_is_boolean = true } Preload { preload_environment = "G2_7_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TitanBoss/TitanBossCorrupted"] = { name = "Zalmarath, the Colossus", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 6, attackRange = 80, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { }, modList = { }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.