Ксешт, Мы-Что-Едины уник /7
(20–30)% повышение шанса критического удара атаками
(10–15)% снижение скорости атаки
Урон хаосом от ударов также влияет на заполнение шкалы заморозки
Урон хаосом от ударов тоже участвует в накоплении шкалы электризации
Атаки наносят (10–20)% физического урона в виде дополнительного урона хаосом
+(10–15) к ловкости

+(20–30)% к сопротивлению молнии
Критические удары игнорируют сопротивление молнии врага
Вызывает срабатывание Великого удара молнии при нанесении критического удара
Влияет только на пассивные умения внутри средне-большого кольца
Пассивные умения в радиусе могут быть выбраны без связи с остальным деревом
(-20–-5)% к сопротивлению всем стихиям
(-23–-3)% к сопротивлению хаосу
+(15–25) к ловкости
+(15–25) к интеллекту
3% повышение скорости атаки за каждые 25 ловкости
Добавляет от 1 до 10 урона от молнии к атакам за каждые 10 интеллекта
+(5–40)% к сопротивлению всем стихиям
Порог стихийных состояний увеличивается на значение избыточного сопротивления хаосу
Броня увеличена на значение сопротивления огню выше максимума
Энергетический щит увеличивается на значение избыточного сопротивления холоду
Уклонение увеличивается на значение избыточного сопротивления молнии
+(10–15) к интеллекту
+(20–30)% к сопротивлению холоду
Урон пробивает 75% сопротивления холоду
При нанесении удара ослепляет охлаждённых врагов
+(10–15) к силе
(10–15)% увеличение максимума здоровья
+(20–30)% к сопротивлению огню
Враги в вашем присутствии восприимчивы к огню
Ксешт, Мы-Что-Едины



Область: Искажённые владения
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Xesht, We That Are One
Spectre | N |
---|---|
Area | Искажённые владения |
Tags | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Здоровье
1500%
Energy Shield From Life
5%
Сопротивление




Damage
300%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
400%
Model Size
100%
Type
ItThatReturned
Metadata
ItThatReturned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
222,428
Броня
6,867
Уклонение
644
Энергетический щит
11,707
Damage
1,001
Урон от чар
1,001
Меткость
3,204
Время атаки
1.5
Опыт
400,000
Minion Life
262,841
Minion Energy Shield
13,834
Minion Damage
12,367
Minion Armour
6,867
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 801–1202
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASBreachBossHandSlam
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossFlickProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Наносит от 213.5 до 320.3 физического урона
Снаряды пронзают пронзают все цели
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1364]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]

EASBreachBossSummonEsh
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASBreachBossSummonTul
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossMultiFlick
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Наносит от 86820 до 130229 физического урона
Преодолевает 30% уменьшения получения физического урона
base is projectile [1]
modifiers to projectile count do not apply [1]
monster projectile variation [1369]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]

GSBreachBossMultiFlickImpact
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 86820 до 130229 физического урона
Преодолевает 30% уменьшения получения физического урона
base is projectile [1]
is area damage [1]
MPSBreachBossHeadFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Перезарядка: 8 сек.
base deal no damage [1]
base is projectile [1]
monster projectile variation [1373]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GSBreachBossHeadFireballImpact
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 138911 до 208367 урона от огня
base is projectile [1]
is area damage [1]
EASBreachBossSummonEshTul
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GABreachBossHandSlamImpact
Triggerable, Attack
Base Damage: 801–1202
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Преодолевает 30% уменьшения получения физического урона
is area damage [1]
GTBreachBossFlickCascade
Triggerable
action attack or cast time uses animation length [1]
EASBreachBossOpenPortals
action attack or cast time uses animation length [1]
EDABreachBossHandSlamLeft
Triggerable, Attack
Base Damage: 801–1202
Шанс крит. попадания: 5%
Урон от атаки: 300%
Время атаки: 1.5 сек.
Наносит на 200% больше урона атаками
is area damage [1]
GSBreachBossPistolFlickSonicWave
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Перезарядка: 12 сек.
Наносит от 138911 до 208367 физического урона
Преодолевает 30% уменьшения получения физического урона
is area damage [1]
spell maximum action distance +% [-60]
GPSBreachBossHeadFireball
Triggerable, Damage
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHandClapBlast
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 138911 до 208367 физического урона
is area damage [1]
EDABreachBossHandSlamRight
Triggerable, Attack
Base Damage: 801–1202
Шанс крит. попадания: 5%
Урон от атаки: 300%
Время атаки: 1.5 сек.
Наносит на 200% больше урона атаками
is area damage [1]
EASBreachBossMultiFlick
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
EASBreachBossTeleportStart
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
EASBreachBossTeleportEnd
action attack or cast time uses animation length [1]
CGEBreachBossHeadFireballGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 20097.1 базового урона от огня в секунду
active skill area of effect radius +% final [-40]
base skill effect duration [20000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " strafe_movement = 1; collidable = 1; " on_or_create_state_strafe_movement_1 = { SetUsesDirectionalRunAnimations( true ); } on_or_create_state_strafe_movement_0 = { SetUsesDirectionalRunAnimations( false ); } on_or_create_state_collidable_0 = "RemoveCollidability();" on_or_create_state_collidable_1 = "MakeCollidable();" } Actor { basic_action = "ChangeToStance3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Death: Hand comes out of portal and kills boss */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents {} Actor {} Animated { on_event_spawn_death_hand = " this.hand = PlayEffect( 'Metadata/Monsters/Breach/BreachOverseerBoss/Hands/BreachArm.ao', 4 ); this.hand.SetOrientation( this.GetOrientation(), false, true ); this.hand.specific_object_position = this.GetPositionValues(); this.hand.specific_object_facing = this.GetFacingValues(); this.hand.SetCurrentAnimationPosition( this.GetCurrentAnimationPosition( true ), true ); this.hand.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/death_bwd_01/breach_arm.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Specific audio stuff */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_emerge_01 = "SetGlobalAudioParam( Breach_Boss, 1 );" on_death_bwd_01 = "SetGlobalAudioParam( Breach_Boss, 2 );" } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_emerge_01 = "PlayTextAudio( XeshtBoss_Emerge_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );" on_death_bwd_01 = "PlayTextAudio( XeshtBoss_Death_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );" on_summon_tul_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_TulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_summon_esh_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_EshPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_summon_esh_tul_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_EshTulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_barrage_flick_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_MultiFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 600 ); } ); " on_begin_arm_portals_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_TalismanOpen_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " on_charge_start_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_Burrow_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_handprint_slam_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_HandSlam_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 100 ); } ); " on_head_fireball_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_HeadFireball_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " on_knockdown_bwd_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_Knockdown_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_pistol_flick_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_PistolFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned"] = { name = "Xesht, We That Are One", life = 15, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSBreachBossHeadFireball", "MPSBreachBossFlickProjectile", "MPSBreachBossMultiFlick", "MPSBreachBossHeadFireball", "CGEBreachBossHeadFireballGround", "GSBreachBossMultiFlickImpact", "GSBreachBossHeadFireballImpact", "GABreachBossHandSlamImpact", "GSBreachBossPistolFlickSonicWave", "GSBreachBossHandClapBlast", "EASBreachBossHandSlam", "EASBreachBossSummonEsh", "EASBreachBossSummonTul", "EASBreachBossSummonEshTul", "EASBreachBossOpenPortals", "EASBreachBossMultiFlick", "EASBreachBossTeleportStart", "EASBreachBossTeleportEnd", "GTBreachBossFlickCascade", "EDABreachBossHandSlamLeft", "EDABreachBossHandSlamRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBreachBossHeadFireball"] = { name = "GPSBreachBossHeadFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossFlickProjectile"] = { name = "MPSBreachBossFlickProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1364, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossMultiFlick"] = { name = "MPSBreachBossMultiFlick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_ballistic_gravity_override", "enemy_phys_reduction_%_penalty_vs_hit", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1369, -20, 1, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossHeadFireball"] = { name = "MPSBreachBossHeadFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1373, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBreachBossHeadFireballGround"] = { name = "CGEBreachBossHeadFireballGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, -40, 20000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossMultiFlickImpact"] = { name = "GSBreachBossMultiFlickImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossHeadFireballImpact"] = { name = "GSBreachBossHeadFireballImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachBossHandSlamImpact"] = { name = "GABreachBossHandSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossPistolFlickSonicWave"] = { name = "GSBreachBossPistolFlickSonicWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossHandClapBlast"] = { name = "GSBreachBossHandClapBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossHandSlam"] = { name = "EASBreachBossHandSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonEsh"] = { name = "EASBreachBossSummonEsh", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonTul"] = { name = "EASBreachBossSummonTul", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonEshTul"] = { name = "EASBreachBossSummonEshTul", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossOpenPortals"] = { name = "EASBreachBossOpenPortals", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossMultiFlick"] = { name = "EASBreachBossMultiFlick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossTeleportStart"] = { name = "EASBreachBossTeleportStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossTeleportEnd"] = { name = "EASBreachBossTeleportEnd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBreachBossFlickCascade"] = { name = "GTBreachBossFlickCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDABreachBossHandSlamLeft"] = { name = "EDABreachBossHandSlamLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDABreachBossHandSlamRight"] = { name = "EDABreachBossHandSlamRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Ксешт, Мы-Те-Кто-Один Text Audio /96
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Xesht, We Who Are One
Xesht, We Who Are One is the boss monster of Breach mechanic. Found in the "Twisted Domain".
Drops
- Beyond Reach
- Skin of the Loyal
- Hand of Wisdom and Action
- Xoph's Blood
- The Pandemonius
- Choir of the Storm
- Controlled Metamorphosis (Difficulty 4)
Who?
- Xesht-Ula, the Open Hand = Xoph + Esh + Tul, Uul-Netol + Chayula
- Xesht, We Who Are One = Xoph + Esh + Tul
HinekoraProphecy2: Five brothers vie for kingship in a distant land, yet yearn to be a family once again. Two peoples, seemingly unalike, meet on common ground. The seasons are harsh, and the fruit grows purple and rotted, but a single healthy seed sprouts in a dark place.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.