Xesht, Wir die Eins sind Einzigartig /7
(20–30)% erhöhte kritische Trefferchance mit Angriffen
(10–15)% verringerte Angriffsgeschwindigkeit
Chaosschaden von Treffern wird auch auf den Einfrierungsaufbau angerechnet
Chaosschaden von Treffern wird auch auf den Elektrisierungsaufbau angerechnet
Angriffe verursachen (10–20)% des physischen Schadens als extra Chaosschaden
+(10–15) zu Geschick
Gewährt Fertigkeit: Blitzbolzen
+(20–30)% zu Blitzwiderstand
Kritische Treffer ignorieren den gegnerischen Blitzwiderstand
Löst bei kritischem Treffer die Fertigkeit 'Blitzbolzen' aus
Beeinflusst nur Passive in mittlerem-großem Ring
Passive im Radius können ohne Verbindung zum Baum zugewiesen werden
(-20–-5)% zu allen Elementarwiderständen
(-23–-3)% zu Resistanceswiderstand
+(15–25) zu Geschick
+(15–25) zu Intelligenz
3% erhöhte Angriffsgeschwindigkeit pro 25 Geschick
Fügt 1 bis 10 Blitzschaden pro 10 Intelligenz hinzu
+(5–40)% zu allen Elementarwiderständen
Schwelle für elementare Beeinträchtigungen wird erhöht durch übergedeckelten Chaoswiderstand
Rüstung wird erhöht durch übergedeckelten Feuerwiderstand
Energieschild wird erhöht durch übergedeckelten Kältewiderstand
Ausweichwert wird erhöht durch übergedeckelten Blitzwiderstand
+(10–15) zu Intelligenz
+(20–30)% zu Kältewiderstand
Schaden durchdringt 75% Kältewiderstand
Blendet Gegner bei Treffer
+(10–15) zu Stärke
(10–15)% erhöhtes maximales Leben
+(20–30)% zu Feuerwiderstand
Gegner in Eurer Präsenz haben Feuer-Anfälligkeit
Xesht, Wir die Eins sind
Gebiet: Verzerrtes Reich
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Xesht, We That Are One
Spectre | N |
---|---|
Area | Verzerrtes Reich |
Tags | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Leben
1500%
Energy Shield From Life
5%
Ailment Threshold
%
Widerstand
75
75
75
0
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
100%
Type
ItThatReturned
Metadata
ItThatReturned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
80
Leben
234,135
Rüstung
6,867
Ausweichen
644
Energieschild
0
Damage
1,001
Zauberschaden
1,001
Genauigkeit
0
Attack Time
1.5
Erfahrung
400,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 801–1202
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachBossHandSlam
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
MPSBreachBossFlickProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 3.108 bis 4.662 physischen Schaden
Projektile durchbohren alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1364]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1364]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
EASBreachBossSummonEsh
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASBreachBossSummonTul
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
MPSBreachBossMultiFlick
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Verursacht 183.6 bis 275.4 physischen Schaden
Überwältigt 30% physische Schadensminderung
base is projectile [1]
modifiers to projectile count do not apply [1]
monster projectile variation [1369]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
Überwältigt 30% physische Schadensminderung
base is projectile [1]
modifiers to projectile count do not apply [1]
monster projectile variation [1369]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
GSBreachBossMultiFlickImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 183.6 bis 275.4 physischen Schaden
Überwältigt 30% physische Schadensminderung
base is projectile [1]
is area damage [1]
Überwältigt 30% physische Schadensminderung
base is projectile [1]
is area damage [1]
MPSBreachBossHeadFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
base deal no damage [1]
base is projectile [1]
monster projectile variation [1373]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1373]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHeadFireballImpact
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 293.7 bis 440.6 Feuerschaden
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
EASBreachBossSummonEshTul
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
GABreachBossHandSlamImpact
Triggerable, Attack
Base Damage: 801–1202
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Überwältigt 30% physische Schadensminderung
is area damage [1]
is area damage [1]
GTBreachBossFlickCascade
Triggerable
action attack or cast time uses animation length [1]
EASBreachBossOpenPortals
action attack or cast time uses animation length [1]
EDABreachBossHandSlamLeft
Triggerable, Attack
Base Damage: 801–1202
Kritische Trefferchance: 5%
Angriffsschaden: 300%
Attack Time: 1.5 Sek.
Verursacht 200% mehr Angriffsschaden
is area damage [1]
is area damage [1]
GSBreachBossPistolFlickSonicWave
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
Verursacht 293.7 bis 440.6 physischen Schaden
Überwältigt 30% physische Schadensminderung
is area damage [1]
spell maximum action distance +% [-60]
Überwältigt 30% physische Schadensminderung
is area damage [1]
spell maximum action distance +% [-60]
GPSBreachBossHeadFireball
Triggerable, Damage
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHandClapBlast
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 293.7 bis 440.6 physischen Schaden
is area damage [1]
is area damage [1]
EDABreachBossHandSlamRight
Triggerable, Attack
Base Damage: 801–1202
Kritische Trefferchance: 5%
Angriffsschaden: 300%
Attack Time: 1.5 Sek.
Verursacht 200% mehr Angriffsschaden
is area damage [1]
is area damage [1]
EASBreachBossMultiFlick
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
EASBreachBossTeleportStart
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
EASBreachBossTeleportEnd
action attack or cast time uses animation length [1]
CGEBreachBossHeadFireballGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 42.5 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [-40]
base skill effect duration [20000]
is area damage [1]
active skill area of effect radius +% final [-40]
base skill effect duration [20000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " strafe_movement = 1; collidable = 1; " on_or_create_state_strafe_movement_1 = { SetUsesDirectionalRunAnimations( true ); } on_or_create_state_strafe_movement_0 = { SetUsesDirectionalRunAnimations( false ); } on_or_create_state_collidable_0 = "RemoveCollidability();" on_or_create_state_collidable_1 = "MakeCollidable();" } Actor { basic_action = "ChangeToStance3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/PinnacleBossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Death: Hand comes out of portal and kills boss */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents {} Actor {} Animated { on_event_spawn_death_hand = " this.hand = PlayEffect( 'Metadata/Monsters/Breach/BreachOverseerBoss/Hands/BreachArm.ao', 4 ); this.hand.SetOrientation( this.GetOrientation(), false, true ); this.hand.specific_object_position = this.GetPositionValues(); this.hand.specific_object_facing = this.GetFacingValues(); this.hand.SetCurrentAnimationPosition( this.GetCurrentAnimationPosition( true ), true ); this.hand.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/death_bwd_01/breach_arm.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Specific audio stuff */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_emerge_01 = "SetGlobalAudioParam( Breach_Boss, 1 );" on_death_bwd_01 = "SetGlobalAudioParam( Breach_Boss, 2 );" } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Animated { on_emerge_01 = "PlayTextAudio( XeshtBoss_Emerge_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );" on_death_bwd_01 = "PlayTextAudio( XeshtBoss_Death_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );" on_summon_tul_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_TulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_summon_esh_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_EshPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_summon_esh_tul_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_EshTulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_barrage_flick_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_MultiFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 600 ); } ); " on_begin_arm_portals_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_TalismanOpen_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " on_charge_start_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_Burrow_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_handprint_slam_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_HandSlam_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 100 ); } ); " on_head_fireball_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_HeadFireball_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " on_knockdown_bwd_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_Knockdown_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' ); } ); " on_pistol_flick_01 = " Roll( 1, 1, () { PlayTextAudio( XeshtBoss_PistolFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned"] = { name = "Xesht, We That Are One", life = 15, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSBreachBossHeadFireball", "MPSBreachBossFlickProjectile", "MPSBreachBossMultiFlick", "MPSBreachBossHeadFireball", "CGEBreachBossHeadFireballGround", "GSBreachBossMultiFlickImpact", "GSBreachBossHeadFireballImpact", "GABreachBossHandSlamImpact", "GSBreachBossPistolFlickSonicWave", "GSBreachBossHandClapBlast", "EASBreachBossHandSlam", "EASBreachBossSummonEsh", "EASBreachBossSummonTul", "EASBreachBossSummonEshTul", "EASBreachBossOpenPortals", "EASBreachBossMultiFlick", "EASBreachBossTeleportStart", "EASBreachBossTeleportEnd", "GTBreachBossFlickCascade", "EDABreachBossHandSlamLeft", "EDABreachBossHandSlamRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBreachBossHeadFireball"] = { name = "GPSBreachBossHeadFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossFlickProjectile"] = { name = "MPSBreachBossFlickProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1364, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossMultiFlick"] = { name = "MPSBreachBossMultiFlick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_ballistic_gravity_override", "enemy_phys_reduction_%_penalty_vs_hit", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1369, -20, 1, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachBossHeadFireball"] = { name = "MPSBreachBossHeadFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1373, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBreachBossHeadFireballGround"] = { name = "CGEBreachBossHeadFireballGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, -40, 20000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossMultiFlickImpact"] = { name = "GSBreachBossMultiFlickImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossHeadFireballImpact"] = { name = "GSBreachBossHeadFireballImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachBossHandSlamImpact"] = { name = "GABreachBossHandSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossPistolFlickSonicWave"] = { name = "GSBreachBossPistolFlickSonicWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "enemy_phys_reduction_%_penalty_vs_hit", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachBossHandClapBlast"] = { name = "GSBreachBossHandClapBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossHandSlam"] = { name = "EASBreachBossHandSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonEsh"] = { name = "EASBreachBossSummonEsh", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonTul"] = { name = "EASBreachBossSummonTul", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossSummonEshTul"] = { name = "EASBreachBossSummonEshTul", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossOpenPortals"] = { name = "EASBreachBossOpenPortals", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossMultiFlick"] = { name = "EASBreachBossMultiFlick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossTeleportStart"] = { name = "EASBreachBossTeleportStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachBossTeleportEnd"] = { name = "EASBreachBossTeleportEnd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBreachBossFlickCascade"] = { name = "GTBreachBossFlickCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDABreachBossHandSlamLeft"] = { name = "EDABreachBossHandSlamLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDABreachBossHandSlamRight"] = { name = "EDABreachBossHandSlamRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Xesht, Wir sind eins Text Audio /96
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Xesht, We Who Are One
Xesht, We Who Are One is the boss monster of Breach mechanic. Found in the "Twisted Domain".
Drops
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.