Xesht, Nós Que Somos Um Único /7
Velocidade de Ataque reduzida em (10—15)%
+(10—15) de Destreza
+(50—100)% de Resistência a Raio
Ativadas a Habilidade Relâmpago no Acerto Crítico
Só afeta as Passivas em um Círculo Médio
Passivas em Alcance podem ser Alocadas sem estar conectadas à árvore
(-20—-5)% de todas Resistências Elementais
+(15—25) de Destreza
+(15—25) de Inteligência
+(5—40)% de todas Resistências Elementais
+(10—15) de Inteligência
+(50—100)% de Resistência a Gelo
Dano Penetra 75% da Resistência a Gelo
Cega Inimigos Resfriados ao Acertar
+(10—15) de Força
Vida máxima aumentada em (10—20)%
+(50—100)% de Resistência a Fogo
Inimigos em sua presença têm -25% à resistência a dano de fogo
Xesht, Nós Que Somos Um
Demônioi am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Xesht, We That Are One
| Spectre | N |
|---|---|
| Area | Domínio Deformado, Área do Confronto de Chefe 3 |
| Tags | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Vida
750%
Energy Shield From Life
5%
Resistência
Damage
300%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
100%
Type
ItThatReturned
Metadata
ItThatReturned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
117,068
4,803
905
5,853
Damage
1,001
Dano Mágico
1,001
Precisão
3,928
Tempo de Ataque
1.5
Experiência
400,000
Minion Life
75,630
Minion Energy Shield
3,782
Minion Damage
5,329
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 801—1202
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachBossHandSlam
Recarga: 15 seg
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossFlickProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 16.61 a 24.92 de Dano Físico
Perfura todos os Alvos
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1364]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
EASBreachBossSummonEsh
Recarga: 10 seg
action attack or cast time uses animation length [1]
action do not face target [1]
EASBreachBossSummonTul
Recarga: 10 seg
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossMultiFlick
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 1634 a 2451 de Dano Físico
Quantidade de Projéteis não pode ser modificada
base is projectile [1]
monster projectile variation [1369]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
GSBreachBossMultiFlickImpact
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 1634 a 2451 de Dano Físico
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
MPSBreachBossHeadFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 8 seg
base deal no damage [1]
base is projectile [1]
monster projectile variation [1373]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHeadFireballImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2614 a 3921 de Dano de Fogo
base is projectile [1]
is area damage [1]
EASBreachBossSummonEshTul
Recarga: 10 seg
action attack or cast time uses animation length [1]
action do not face target [1]
GABreachBossHandSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
is area damage [1]
GTBreachBossFlickCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
EASBreachBossOpenPortals
action attack or cast time uses animation length [1]
EDABreachBossHandSlamLeft
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Causa 200% mais Dano com Ataque
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSBreachBossPistolFlickSonicWave
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 12 seg
Causa 2614 a 3921 de Dano Físico
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
GPSBreachBossHeadFireball
Triggerable, Damage, AttackInPlace
Recarga: 8 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHandClapBlast
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2614 a 3921 de Dano Físico
is area damage [1]
EDABreachBossHandSlamRight
Triggerable, Attack, AttackInPlace
Base Damage: 801—1202
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Tempo de Ataque: 1.5 seg
Causa 200% mais Dano com Ataque
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
EASBreachBossMultiFlick
Recarga: 20 seg
action attack or cast time uses animation length [1]
EASBreachBossTeleportStart
Recarga: 10 seg
action attack or cast time uses animation length [1]
EASBreachBossTeleportEnd
action attack or cast time uses animation length [1]
CGEBreachBossHeadFireballGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 249.6 de dano de fogo por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [20000]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state =
"
strafe_movement = 1;
collidable = 1;
invis_handle;
"
on_or_create_state_strafe_movement_1 = { SetUsesDirectionalRunAnimations( true ); }
on_or_create_state_strafe_movement_0 = { SetUsesDirectionalRunAnimations( false ); }
on_or_create_state_collidable_0 = "RemoveCollidability();"
on_or_create_state_collidable_1 = "MakeCollidable();"
}
Actor
{
basic_action = "ChangeToStance3"
}
Stats
{
set_monster_delay_item_drops_millis = 10000
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
BaseEvents
{
on_construction_complete =
"
IfState( invis_handle, 0, ()
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/breach_clip.epk' );
}, (){} );
"
}
StateMachine
{
on_or_create_state_invis_handle_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/breach_clip.epk' );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Death: Hand comes out of portal and kills boss */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor {}
Animated
{
on_event_spawn_death_hand =
"
this.hand = PlayEffect( 'Metadata/Monsters/Breach/BreachOverseerBoss/Hands/BreachArm.ao', 5 );
this.hand.SetOrientation( this.GetOrientation(), false, true );
this.hand.specific_object_position = this.GetPositionValues();
this.hand.specific_object_facing = this.GetFacingValues();
this.hand.SetCurrentAnimationPosition( this.GetCurrentAnimationPosition( true ), true );
this.hand.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/death_bwd_01/breach_arm.epk' );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Specific audio stuff */
/* ------------------------------------------------------------------------------------------------------------------- */
Animated
{
on_emerge_01 = "SetGlobalAudioParam( Breach_Boss, 1 );"
on_death_bwd_01 = "SetGlobalAudioParam( Breach_Boss, 2 );"
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );"
on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/BreachOverseerBoss/epk/alive.epk' );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */
Animated
{
on_emerge_01 = "PlayTextAudio( XeshtBoss_Emerge_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );"
on_death_bwd_01 = "PlayTextAudio( XeshtBoss_Death_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );"
on_summon_tul_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_TulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );
} );
"
on_summon_esh_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_EshPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );
} );
"
on_summon_esh_tul_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_EshTulPuppet_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );
} );
"
on_barrage_flick_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_MultiFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 600 );
} );
"
on_begin_arm_portals_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_TalismanOpen_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 );
} );
"
on_charge_start_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_Burrow_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );
} );
"
on_handprint_slam_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_HandSlam_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 100 );
} );
"
on_head_fireball_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_HeadFireball_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 );
} );
"
on_knockdown_bwd_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_Knockdown_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned' );
} );
"
on_pistol_flick_01 =
"
Roll( 1, 1, ()
{
PlayTextAudio( XeshtBoss_PistolFlick_Random, 'Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned', 400 );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned"] = {
name = "Xesht, We That Are One",
life = 7.5,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSBreachBossHeadFireball",
"MPSBreachBossFlickProjectile",
"MPSBreachBossMultiFlick",
"MPSBreachBossHeadFireball",
"CGEBreachBossHeadFireballGround",
"GSBreachBossMultiFlickImpact",
"GSBreachBossHeadFireballImpact",
"GABreachBossHandSlamImpact",
"GSBreachBossPistolFlickSonicWave",
"GSBreachBossHandClapBlast",
"EASBreachBossHandSlam",
"EASBreachBossSummonEsh",
"EASBreachBossSummonTul",
"EASBreachBossSummonEshTul",
"EASBreachBossOpenPortals",
"EASBreachBossMultiFlick",
"EASBreachBossTeleportStart",
"EASBreachBossTeleportEnd",
"GTBreachBossFlickCascade",
"EDABreachBossHandSlamLeft",
"EDABreachBossHandSlamRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachBossHeadFireball"] = {
name = "GPSBreachBossHeadFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossFlickProjectile"] = {
name = "MPSBreachBossFlickProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1364, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossMultiFlick"] = {
name = "MPSBreachBossMultiFlick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"modifiers_to_projectile_count_do_not_apply",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1369, -20, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossHeadFireball"] = {
name = "MPSBreachBossHeadFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1373, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBreachBossHeadFireballGround"] = {
name = "CGEBreachBossHeadFireballGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, -40, 20000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossMultiFlickImpact"] = {
name = "GSBreachBossMultiFlickImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossHeadFireballImpact"] = {
name = "GSBreachBossHeadFireballImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachBossHandSlamImpact"] = {
name = "GABreachBossHandSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossPistolFlickSonicWave"] = {
name = "GSBreachBossPistolFlickSonicWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossHandClapBlast"] = {
name = "GSBreachBossHandClapBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossHandSlam"] = {
name = "EASBreachBossHandSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonEsh"] = {
name = "EASBreachBossSummonEsh",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonTul"] = {
name = "EASBreachBossSummonTul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonEshTul"] = {
name = "EASBreachBossSummonEshTul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossOpenPortals"] = {
name = "EASBreachBossOpenPortals",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossMultiFlick"] = {
name = "EASBreachBossMultiFlick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossTeleportStart"] = {
name = "EASBreachBossTeleportStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossTeleportEnd"] = {
name = "EASBreachBossTeleportEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBreachBossFlickCascade"] = {
name = "GTBreachBossFlickCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDABreachBossHandSlamLeft"] = {
name = "EDABreachBossHandSlamLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDABreachBossHandSlamRight"] = {
name = "EDABreachBossHandSlamRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.strafe_movement | 1; |
| StateMachine.collidable | 1; |
| StateMachine.invis_handle; | |
| StateMachine.on_or_create_state_strafe_movement_1 | { SetUsesDirectionalRunAnimations( true ); } |
| StateMachine.on_or_create_state_strafe_movement_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_or_create_state_collidable_0 | RemoveCollidability(); |
| StateMachine.on_or_create_state_collidable_1 | MakeCollidable(); |
| Actor.basic_action | ChangeToStance3 |
| Stats.monster_delay_item_drops_millis | 10000 |
Xesht, Nós Que Somos Um Topic /1
| NPC | Nome |
|---|---|
| Zolin | Parabéns pelo feito. |
Xesht, Nós Que Somos Um Text Audio /96
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Xesht, We Who Are One
Xesht, We Who Are One is the boss monster of Breach mechanic. Found in the "Twisted Domain".
Drops
Guaranteed Unique
- Beyond Reach
- Xoph's Blood
- The Pandemonius
- Choir of the Storm
- Hand of Wisdom and Action
- Skin of the Loyal
- Controlled Metamorphosis
Additional drops
Who?
- Xesht-Ula, the Open Hand = Xoph + Esh + Tul, Uul-Netol + Chayula
- Xesht, We Who Are One = Xoph + Esh + Tul
HinekoraProphecy2: Five brothers vie for kingship in a distant land, yet yearn to be a family once again. Two peoples, seemingly unalike, meet on common ground. The seasons are harsh, and the fruit grows purple and rotted, but a single healthy seed sprouts in a dark place.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






