Lanzador de la tribu del mar
Sea-tribe Pouchbearer
Spectre | Y |
---|---|
Area | [DNT-UNUSED] Vahi Loa |
Tags | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
90%
Evasión
+50%
Resistencia




Damage
113%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
90%
Model Size
100%
Type
BloodClanKina
Metadata
BloodClanKina
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
45
Vida
1,657
585
605
Damage
123
Daño de hechizos
123
Precisión
1,028
Tiempo de ataque
1.5
Experiencia
5,441
Minion Life
2,752
Minion Damage
311
Minion Armour
585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWBloodClanKina
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 98–147
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1063]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
spell maximum action distance +% [-40]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodClan/BloodClanKina"] = { name = "Sea-tribe Pouchbearer", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPWBloodClanKina", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWBloodClanKina"] = { name = "MPWBloodClanKina", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_target_distance", "global_poison_on_hit", }, levels = { [1] = {1063, 5, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.