IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spectre
AreaCatacumbas rúnicas, Catacumbas perdidas, Refugio de los místicos, Puesto abandonado, Templo oculto, Acantilado apenado
TagsLanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Packs
  • Conjurarunas exhumado, Soldado exhumado
  • Conjurarunas exhumado
  • Granuja exhumado, Conjurarunas exhumado, Soldado exhumado
  • Druida del Círculo roto, Conjurarunas exhumado, Soldado exhumado
  • Conjurarunas exhumado, Zombi exhumado, Arquero esquelético exhumado
  • Ostiario de la Orden, Conjurarunas exhumado, Soldado exhumado
  • Acantilado apenado: Arbalestero de la Guadaña negra, Conjurarunas exhumado, Soldado exhumado
  • Templo oculto: Caballero rúnico, Conjurarunas exhumado, Soldado exhumado
  • Refugio de los místicos, Catacumbas rúnicas: Druida del Círculo roto, Conjurarunas exhumado, Soldado exhumado
  • Catacumbas perdidas, Catacumbas rúnicas: Conjurarunas exhumado, Zombi exhumado, Arquero esquelético exhumado
  • Puesto abandonado, Catacumbas rúnicas: Ostiario de la Orden, Conjurarunas exhumado, Soldado exhumado
  • Vida
    130%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    130%
    Precisión
    100%
    Attack Distance
    5 ~ 14
    Tiempo de ataque
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    130%
    Model Size
    100%
    Type
    ExpeditionMercurialArmourCaster
    Metadata
    MercurialArmourCaster
    Nivel
    65
    Vida
    8,522
    Damage
    276
    Daño de hechizos
    276
    Precisión
    2,228
    Tiempo de ataque
    1.32
    Experiencia
    27,959
    Minion Life
    8,167
    Minion Damage
    1,078
    Minion Armour
    4,147
    MPSMercurialCasterEnrage
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 1.33 seg
    Inflige de 87.27 a 130.9 de daño de fuego
    Inflige de 87.27 a 130.9 de daño de hielo
    base is projectile [1]
    disable visual hit effect [1]
    monster projectile variation [199]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MaceNotable2
    GSMercurialCasterBlast
    Triggerable, Spell, Damage, AttackInPlace
    Probabilidad de impacto crítico: 5%
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 6 seg
    Magnitud de la inflamabilidad aumentada un 40%
    Inflige de 418.9 a 628.3 de daño de fuego
    ignite art variation [4]
    is area damage [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emergefix; death;
    	"
    }
    
    Stats
    {
    	 set_base_heavy_stun_duration_ms = 2450
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/MercurialArmour/MercurialArmourCaster"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unearthed Runecaster",
        life = 1.3,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSMercurialCasterEnrage",
            "GSMercurialCasterBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSMercurialCasterEnrage"] = {
        name = "MPSMercurialCasterEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 199, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMercurialCasterBlast"] = {
        name = "GSMercurialCasterBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_art_variation",
            "ignite_chance_+%",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2450
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.monster_beyond_portal_chance_+%_final-50
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Revive
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =,
    StateMachine.", , ,
    StateMachine.emerge;
    StateMachine.effect;
    StateMachine.invisfix;
    StateMachine.emergefix; death;
    Edit

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