StatGain Ref /3
Gaining Stats from other Stats
Gaining a percentage of stat A as stat B is calculated from the base value of stat A. The portion gained scales with percentage modifiers to stat B, but not with percentage modifiers to stat A.

For example, if you gained 50% of Evasion as Armour, the portion gained would be scaled by percentage modifiers to Armour, but not by percentage modifiers to Evasion.
魔力再生率提高 (20–30)%
+(40–60) 最大魔力
魔力再生率提高 (40–60)%
获得等同 (4–6)% 魔力的额外能量护盾
+(100–200) 最大能量护盾
+(20–40) 精魂
火焰抗性 +(25–35)%
冰霜抗性 +(25–35)%
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
获得魔力上限 (30–50)% 的护甲
+(60–100) 最大魔力
物品稀有度提高 (10–20)%
受到伤害的 10% 穿透能量护盾
获得等同 (10–15)% 最大生命的额外能量护盾
编辑

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