remnant GemTags /24
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
[DNT-UNUSED] Hunt em down
Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.
You are chosen by Azmerian spirits who provide guidance, allowing you to see nearby Ancient Blooms.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Remnant Ref /43
Remnants
Remnants are lingering objects in the world which are generally created by player Skills. Walking over a Remnant collects it to grant a bonus based on the type of Remnant. Remnants will generally disappear if not collected for some time.
Requires: Level 5, 7 Dex, 7 Int
+(60—80) to maximum Life
15% additional Physical Damage Reduction
+13% to Chaos Resistance
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Remnants can be collected from (35—50)% further away
Body Armour: (35—50)% increased Presence Area of Effect
Helmet: (18—29)% increased Mana Cost Efficiency
Ancient Rune of Discovery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Rune of Reach
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.
[DNT-UNUSED] Hunt em down
Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Ascendancy: Blood Mage
Character: Witch
Skills gain a Base Life Cost equal to Base Mana Cost
life remnants gain per globe [1]
20% increased Elemental Infusion duration
Remnants can be collected from 30% further away
Witch: 20% increased Chaos Damage
Witch: 18% increased Skill Effect Duration
15% chance for Remnants you create to grant their effects twice
Recover 3% of Maximum Life when you collect a Remnant
Recover 3% of Maximum Mana when you collect a Remnant
Ascendancy: Stormweaver
Character: Sorceress
Remnants can be collected from 50% further away
Remnants you create reappear once, 3 seconds after being collected
Ascendancy: Acolyte of Chayula
Character: Monk
Remnants you create have 50% increased effect
Remnants can be collected from 50% further away
All Flames of Chayula that you manifest are Purple
Ascendancy: Acolyte of Chayula
Character: Monk
Remnants you create have 50% increased effect
Remnants can be collected from 50% further away
All Flames of Chayula that you manifest are Blue
Ascendancy: Acolyte of Chayula
Character: Monk
Remnants you create have 50% increased effect
Remnants can be collected from 50% further away
All Flames of Chayula that you manifest are Red
Remnants you create have 2% increased effect per 10 Tribute
Flame of Chayula
Flames of Chayula are Remnants that grant the following bonuses when collected:
Red Flames of Chayula Leech 20% of your maximum Life to you
Blue Flames of Chayula Leech 20% of your maximum Mana to you
Purple Flames of Chayula provide a stacking Buff granting 7% of damage as extra Chaos damage for 8 seconds, and stacks up to 10 times.
Red Flames of Chayula Leech 20% of your maximum Life to you
Blue Flames of Chayula Leech 20% of your maximum Mana to you
Purple Flames of Chayula provide a stacking Buff granting 7% of damage as extra Chaos damage for 8 seconds, and stacks up to 10 times.
Elemental Infusions
Some Skills create Elemental Infusion Remnants when specific conditions are met. Picking up the Remnant grants you the Infusion for 20 seconds or until it is Consumed by another Skill. You can have up to 3 of each Infusion by default.
Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect.
Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















