Thorns
16% increased Thorns damage
Thorns Attr /4
Name | Show Full Descriptions |
---|---|
ID | getting_hit3_ |
Icon | Art/2DArt/SkillIcons/passives/ThornsNode1.png |
PassiveSkillsHash | 30007 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Thorns
16% increased Thorns damage
Thorns Attr /4
Name | Show Full Descriptions |
---|---|
ID | getting_hit6 |
Icon | Art/2DArt/SkillIcons/passives/ThornsNode1.png |
PassiveSkillsHash | 30300 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Thorns
16% increased Thorns damage
Thorns Attr /4
Name | Show Full Descriptions |
---|---|
ID | getting_hit15 |
Icon | Art/2DArt/SkillIcons/passives/ThornsNode1.png |
PassiveSkillsHash | 29939 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
Thorns
16% increased Thorns damage
Thorns Attr /4
Name | Show Full Descriptions |
---|---|
ID | getting_hit17 |
Icon | Art/2DArt/SkillIcons/passives/ThornsNode1.png |
PassiveSkillsHash | 1286 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Thorns
16% increased Thorns damage
Thorns Attr /4
Name | Show Full Descriptions |
---|---|
ID | getting_hit19_ |
Icon | Art/2DArt/SkillIcons/passives/ThornsNode1.png |
PassiveSkillsHash | 17903 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Thorns Ref /32
Thorns
Thorns damage is a kind of Hit Damage you can deal. Thorns damage is not Attack damage or Spell damage and is not affected by modifiers specific to those.
If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.
Some skills and other effects may also deal your thorns damage to enemies at other times.
If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.
Some skills and other effects may also deal your thorns damage to enemies at other times.
+(30–50)% to Fire Resistance
(30–50)% reduced Ignite Duration on you
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+25% to Thorns Critical Hit Chance
(60–100)% increased Armour
(20–30)% increased Critical Damage Bonus
Critical Hits inflict Impale
Critical Hits cannot Extract Impale
+(100–150) to maximum Energy Shield
Lose 5 Life when you use a Skill
+(40–80) to maximum Life
10% increased Rarity of Items found

(80–120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+40% to Cold Resistance
(20–30)% increased Movement Speed
100% increased Thorns damage
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25–29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50–59)% increased Mana Regeneration Rate
Amulet: (19–21)% of Damage taken Recouped as Life
Belt: +(254–304) to Stun Threshold
Quiver: (43–50)% increased Damage with Bow Skills
Tempered Rune
Stack Size: 1 / 10
Requires: Level 15
Greater Tempered Rune
Stack Size: 1 / 10
Requires: Level 30
Stag Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Thorns
Thorns damage is a kind of Hit Damage you can deal. Thorns damage is not Attack damage or Spell damage and is not affected by modifiers specific to those.
If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.
Some skills and other effects may also deal your thorns damage to enemies at other times.
If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.
Some skills and other effects may also deal your thorns damage to enemies at other times.
Skill Gem /9
Fire a hail of arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.
Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Support Gem /7
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
Supports Strikes you use yourself, providing a powerful Ancestral Boost every second, at the cost of a damage penalty. Cannot Support Channelled Skills and does not modify Skills used by Minions.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Item mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Thorny | 1 | (1–2) to (3–4) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Spiny | 10 | (5–7) to (7–10) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Barbed | 19 | (11–16) to (15–23) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Pointed | 38 | (24–35) to (35–53) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Spiked | 48 | (40–60) to (61–92) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Edged | 63 | (64–97) to (97–145) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
Jagged | 74 | (101–151) to (146–220) Physical Thorns damage Damage Physical | body_armour 1 shield 1 belt 1 default 0 | |
1 | (40–50)% increased Thorns damage Damage | body_armour 1 shield 1 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | monster casts lightning thorns text [1] |
Misc mods /9
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Retaliating | 1 | Jewel | (10–20)% increased Thorns damage Damage | strjewel 1 default 0 | |
Retaliating | 1 | Jewel | (2–3)% increased Thorns damage Damage | str_radius_jewel 1 default 0 | |
1 | Abyss | +(2–4)% to Thorns Critical Hit Chance | |||
1 | Abyss | Gain Physical Thorns damage equal to (4–6)% of Item Armour on Equipped Body Armour Damage | |||
Lightless | 1 | Abyss | (5–10)% increased Armour (4–8)% increased Thorns damage Defences | ||
Lightless | 1 | Abyss | (5–10)% increased Evasion Rating (4–8)% increased Thorns damage Defences | ||
Lightless | 1 | Abyss | (5–10)% increased maximum Energy Shield (4–8)% increased Thorns damage Defences | ||
Amanamu's | 65 | Abyss | 2 to 4 Fire Thorns damage per 100 maximum Life amanamu Elemental Fire | ||
of Amanamu | 65 | Abyss | +(2–4)% to Thorns Critical Hit Chance amanamu |
Unique /12
+(30–50)% to Fire Resistance
(30–50)% reduced Ignite Duration on you
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+25% to Thorns Critical Hit Chance
(60–100)% increased Armour
(20–30)% increased Critical Damage Bonus
Critical Hits inflict Impale
Critical Hits cannot Extract Impale
+(100–150) to maximum Energy Shield
Lose 5 Life when you use a Skill
+(40–80) to maximum Life
10% increased Rarity of Items found

(80–120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+40% to Cold Resistance
(20–30)% increased Movement Speed
100% increased Thorns damage
Passive /5
Timeless Jewel Passive /1

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.