Skill Gem /101
持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,并对区域内的敌人造成伤害。
召唤束缚怪物的灵魂作为一个[可复活的][召唤生物]。
从施法者散发出一圈闪电之环, 接着散发出更大范围的一圈闪电之环. 每次被击中的敌人会受到闪电伤害.
召唤一个弩炮图腾,朝空中猛烈发射一连串箭矢。这些箭矢以一条直线击中地面,每一支都对周围的敌人造成范围伤害。需要弓类武器。
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
施展一连串快速戳刺。
突向一个目标并造成近战伤害。该攻击在一定距离外使用时更为强大。
猛刺地面,在你面前的大范围内爆发出多重战矛。战矛会留存一段时间,并在敌人接触它们时爆炸。
[DNT-UNUSED] Step forward and swing your axe, knocking enemies back to drag them with your attack.
向前推进并以回旋攻势打击周围的敌人。
[DNT-UNUSED] Leap back before dashing forward, taking out enemies in a path.
[DNT-UNUSED] Perform a slashing attack that moves you through the battlefield, slicing all around you.
[DNT-UNUSED] Perform two upwards slashes, causing massive claw marks in the ground.
向后翻腾并朝你的前方发出一道冰霜波。
[DNT-UNUSED] Sword Lunge
[DNT-UNUSED] Sword Lunge
从空中降下巨大的冰凌,在目标位置造成高额伤害。向近距离施放会使你在施法时向后跳跃。
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
变形为一头巨熊,用利爪肆意横扫。击中敌人时产生怒火。
[DNT-UNUSED] Make alot of fire
[DNT-UNUSED] Throw Spirally
[DNT-UNUSED] Not a claw attack, more like a bite
捕获一个被击败的怪物的灵魂,使你能够将其作为召唤生物。
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave and Detonating Spear skills.
立起一个[图腾],对敌人施加造成持续[混沌]伤害的减益。
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
使用节杖进行[打击]。
使用连枷进行[打击]。
使用剑进行[打击]。
使用剑进行[打击]。
使用剑进行[打击]。
使用斧进行[打击]。
使用斧进行[打击]。
使用斧进行[打击]。
使用锤进行[打击]。
使用锤进行[打击]。
使用锤进行[打击]。
使用爪进行[打击]。
使用爪进行[打击]。
使用匕首进行[打击]。
使用匕首进行[打击]。
使用枪进行[打击]。
Strike your foes down with a powerful blow using a melee weapon.
Jump into the air, damaging enemies where you land.
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
Skill Gem 画质 /4
Support Gem /5
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
怪物 词缀 /25
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | 传奇 | knockback distance +% final from rarity [-50] | ||
1 | 传奇 | knockback distance +% final from rarity [-75] | ||
1 | 传奇 | spell maximum action distance +% [-10,10] | ||
1 | 传奇 | spell maximum action distance +% [-20,20] | ||
复仇的 | 1 | 传奇 | monster grants frenzy charges to allies within distance on death [50] | |
1 | 传奇 | monster grants frenzy charges to allies within distance on death [50] | ||
1 | 传奇 | main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] 攻击 速度 | ||
1 | 传奇 | 获得额外火焰伤害, 其数值等同于物理伤害的 100% main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] 伤害 物理 元素 火焰 攻击 速度 | ||
1 | 传奇 | active skill area of effect radius +% final [50] main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] 攻击 速度 | ||
1 | 传奇 | attack maximum action distance + [-3] stance movement speed +% final [204] | ||
1 | 传奇 | attack maximum action distance + [5] stance movement speed +% final [436] | ||
1 | 传奇 | -5 近战打击范围 spell maximum action distance +% [-40] stance movement speed +% final [0] | ||
1 | 传奇 | attack maximum action distance + [-3] | ||
1 | 传奇 | monster summons monkeys from nearby trees text [1] | ||
烈士之触 | 1 | 责难 | base monster will be deleted on death [1] monster grants frenzy charges to allies within distance on death [55] 伤害 元素 火焰 | |
1 | 传奇 | cyclone extra distance [10] | ||
1 | 传奇 | 移动速度加快 50% 施法速度加快 50% 攻击速度加快 50% 击中时有 100% 的几率击退敌人 击退距离延长 400% 攻击 施法 速度 | ||
1 | 传奇 | spell maximum action distance +% [-80] | ||
1 | 传奇 | spell maximum action distance +% [-50] | ||
1 | 传奇 | base secondary skill effect duration [2000] spell maximum action distance +% [-55] | ||
1 | 传奇 | projectile distance override [15] | ||
1 | 传奇 | attack maximum action distance + [9] | ||
1 | 传奇 | attack maximum action distance + [13] | ||
1 | 传奇 | +7 近战打击范围 attack maximum action distance + [3] | ||
1 | 传奇 | 击退距离延长 100% |
其他属性 词缀 /19
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | 传奇 | 使用时嘲讽周围敌人 | ||
死神的 | 1 | Strongbox | 前缀 | 开启时复活附近已死亡的怪物,并使它们带有猛攻效果 | |
尸爆的 | 4 | Strongbox | 前缀 | 引爆附近的灵柩 chest play warning sound [1] | |
of Lunging | 1 | SanctumRelic | 后缀 | 闪避翻滚距离 +(0.3–0.4) 米 | |
of Eluding | 70 | SanctumRelic | 后缀 | 闪避翻滚距离 +(0.5–0.7) 米 | |
抵御之 | 1 | Jewel | 后缀 | 击退距离延长 (5–15)% | strjewel 1 Normal 0 |
抵御之 | 1 | Jewel | 后缀 | 击退距离延长 (3–7)% | str_radius_jewel 1 Normal 0 |
1 | ExpeditionRelic | 传奇 | attack speed +% if rare or unique enemy nearby [6,10] 攻击 速度 | ||
of Amanamu | 65 | ExpeditionRelic | 后缀 | dodge roll base travel distance [2,3] | |
Amanamu's | 65 | ExpeditionRelic | 前缀 | projectile damage +% vs enemies within 2m distance [20,30] 伤害 | |
of Amanamu | 65 | ExpeditionRelic | 后缀 | critical hit damage bonus +% vs enemies within 2m distance [18,26] | |
Kurgal's | 65 | ExpeditionRelic | 前缀 | projectile damage +% vs enemies further than 6m distance [20,30] | |
of Kurgal | 65 | ExpeditionRelic | 后缀 | critical strike chance +% vs enemies further than 6m distance [18,26] | |
of Ulaman | 65 | ExpeditionRelic | 后缀 | critical hit damage bonus +% vs enemies within 2m distance [27,38] | |
Kurgal's | 65 | ExpeditionRelic | 前缀 | projectile damage +% vs enemies within 2m distance [85,109] 伤害 | |
Ulaman's | 65 | ExpeditionRelic | 前缀 | projectile damage +% vs enemies further than 6m distance [60,79] | |
of Kurgal | 65 | ExpeditionRelic | 后缀 | critical strike chance +% vs enemies further than 6m distance [25,34] | |
of Madness | 1 | Tower | 后缀 | 地图内镜子远方的惊悸迷雾强化速度加快 (5–10)% | |
1 | Tower | 传奇 | 地图内镜子远方的惊悸迷雾强化速度减慢 (-10–10)% |
传奇 /6
Passive /7
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.