技能宝石 /114
向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。 被踩到的敌人将被推离。
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
Summon the spirit of the bound monster as a Reviving Minion.
Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
一次强力攻击,击退敌人并削弱护甲
Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
抛投出岩浆球,击中地面会造成范围伤害。技能可以连锁,向前弹射多次造成伤害。
创造一个不断脉冲的冰霜法球,每次脉冲对周围的敌人造成元素曝露法球的持续时间结束时引爆,对周围的敌人造成冰霜伤害并留下一次冰霜灌注
创造一个电能法球,向周围的敌人射出连锁闪电箭。法球失效时留下一个闪电灌注残片
猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间后,崎岖之地会爆发出强烈的余震。无法在现有的崎岖之地上,或在当前区域数量达到最大上限时产生新的区域。
猛击地面,产生一道激荡的裂隙冲击波,接连对前方一定范围内的敌人造成伤害。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。击中护甲完全破损的敌人会使其受到进一步提高的物理伤害。
召唤一个发射穿刺箭矢的弩炮图腾。需要弓类武器。
使用近战打击攻击敌人。打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
发射一枚无法击中敌人的眼球形投射物。眼球在飞行过程中会不断以螺旋状释放伤害性霰弹投射物,并在飞行结束时额外释放一次碎片爆发。如果眼球飞过元素地面效果法球,则会受到该地面效果的影响,并使碎片造成更高的对应类型的伤害。
召唤闪电击中你面前锥形范围内的所有敌人,对感电敌人造成的伤害显著提高。如果目标区域内有感电敌人,会在击中的目标间分散额外的闪电箭。向近距离施放会使你在施法时向后跳跃。
猛击地面,生成一个向外分支的熔岩裂缝,在移动过程中造成伤害并保持一段时间。对熔岩裂缝使用不同的猛击会产生扩散的余震
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
[DNT-UNUSED] Step forward and swing your axe, knocking enemies back to drag them with your attack.
向前推进并以回旋攻势打击周围的敌人。
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
[DNT-UNUSED] Leap back before dashing forward, taking out enemies in a path.
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
[DNT-UNUSED] Perform a slashing attack that moves you through the battlefield, slicing all around you.
[DNT-UNUSED] Perform two upwards slashes, causing massive claw marks in the ground.
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
[DNT-UNUSED] Sword Lunge
[DNT-UNUSED] Sword Lunge
Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
从空中降下巨大的冰凌,在目标位置造成高额伤害。向近距离施放会使你在施法时向后跳跃。尽量消耗一次火焰灌注,造成毁灭性的冰火爆炸。
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
Deploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.
冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
冲向一名敌人并以攻击发起打击,释放一股寒流,将附近的敌人包裹在冰霜碎片中。对这些敌人造成足量伤害后会击碎这些碎片,产生冰爆,造成攻击伤害。
变形为一头巨熊,用利爪肆意横扫。击中敌人时产生怒火。
Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.
[DNT-UNUSED] Make alot of fire
[DNT-UNUSED] Throw Spirally
捕获一个被击败的怪物的灵魂,改变该宝石以使你能够将怪物的鬼魂召唤为复活召唤生物
发起一连串凶狠的打击。连续使用时,第三次使用会打击三次,第四次使用会发动终结打击,劈下一道强力的感电霹雳。
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
成功使用其他技能打击敌人可以积累连击。达到连击上限后,使用此技能可使长杖上的风雷钟变得巨大并掉落在地。风雷钟会对击中的敌人造成伤害,并可被你的技能击中,产生伤害性震波。对风雷钟施加元素异常状态会使风雷钟的震波额外造成对应类型的伤害,原本能够造成击退击中会扩大震波的效果范围。
Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
立起一个图腾,对敌人施加造成持续混沌伤害的减益状态
从地面挖出熔岩并将其抛向目标。投射物在碰撞时爆炸,对敌人造成伤害,并敌人身后的锥形区域散布弹片。
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
发动一次徒手打击
使用节杖进行打击
使用连枷进行打击
使用剑进行打击
使用剑进行打击
使用剑进行打击
使用斧进行打击
使用斧进行打击
使用斧进行打击
使用锤进行打击
使用锤进行打击
使用锤进行打击
使用爪进行打击
使用爪进行打击
使用匕首进行打击
使用匕首进行打击
使用战矛进行打击
使用近战武器对你的敌人无情痛击。
跃向空中,落地时对敌人造成伤害。
向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
向后翻腾并持续吟唱,为你的节杖注入闪电之力。释放时冲向目标位置,对沿途的敌人造成伤害。在完美时机释放会产生闪电加持的疾冲,从你穿越的敌人处释放出震波,并在你的身后留下一道感电地面。该技能无法获得先祖加持
发动一次充满闪电之力的刺击,可放出最多三段连招。前两次攻击若击中带有感电的敌人,将召唤一个蓄力的荒林之灵,并刷新感电的持续时间。第三击为大范围挥砍,造成闪电曝露,并可消耗感电来召唤奔腾而出的灵体群。
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
冲向一名敌人并发起裂伤挥斩,对击中的所有敌人造成流血
召唤阿兹莫里的鬼灵在一段时间里环绕一个稀有野兽,使其缓速。如果你在鬼灵环绕期间击败了该野兽,它会被宝石捕获,改变宝石并允许你将野兽召唤为可复活的伙伴
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
投掷一把烈焰之锤,猛击并嵌入地面。当锤子嵌在地面时,再次使用此技能会召回锤子并重置技能的冷却时间。或者,在嵌入的锤子附近使用战吼会使其粉碎,以螺旋形释放多道熔岩裂缝
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.
技能宝石 画质 /4
命中惩罚降低 (0—50)%,由距离决定
根据移动的距离,造成的伤害最多总增 +(0—40)%
base additional damage from distance +% final [0,30]
击退距离总增 (0—30)%
辅助宝石 /6
辅助任意击中敌人的技能,使其可以击退敌人。
辅助你使用的伤害性技能,使用时吸取你的一个召唤生物的生命,以提升技能的伤害。仅在你的召唤生物拥有足量的生命能够吸取时生效。
辅助你使用的伤害性技能,使用时吸取你的一个召唤生物的生命,以提升技能的伤害。仅在你的召唤生物拥有足量的生命能够吸取时生效。
辅助击中敌人的技能,使击中产生的击退效果大幅提高。
辅助近战攻击技能。被辅助技能击退敌人时施加活靶子,使其受到的下一次投射物攻击击中造成更高的伤害。
[DNT] From the Grave Support
怪物 词缀 /25
名字等级Pre/SufDescriptionWeight
1传奇knockback distance +% final from rarity [-50]
1传奇knockback distance +% final from rarity [-75]
1传奇spell maximum action distance +% [-10,10]
1传奇spell maximum action distance +% [-20,20]
复仇的1传奇monster grants frenzy charges to allies within distance on death [50]no_frenzy_charge_on_death 0
default 1
1传奇monster grants frenzy charges to allies within distance on death [50]
1传奇main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
攻击 速度
1传奇获得额外火焰伤害, 其数值等同于物理伤害的 100%
main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
伤害 物理 元素 火焰 攻击 速度
1传奇active skill area of effect radius +% final [50]
main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
攻击 速度
1传奇attack maximum action distance + [-3]
stance movement speed +% final [204]
1传奇attack maximum action distance + [5]
stance movement speed +% final [436]
1传奇-5 近战打击范围
spell maximum action distance +% [-40]
stance movement speed +% final [0]
1传奇attack maximum action distance + [-3]
1传奇monster summons monkeys from nearby trees text [1]
烈士之触1责难base monster will be deleted on death [1]
monster grants frenzy charges to allies within distance on death [55]
伤害 元素 火焰
default 1
1传奇cyclone extra distance [10]
1传奇移动速度加快 50%
施法速度加快 50%
攻击速度加快 50%
击中时有 100% 的几率击退敌人
击退距离延长 400%
攻击 施法 速度
1传奇spell maximum action distance +% [-80]
1传奇spell maximum action distance +% [-50]
1传奇base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
1传奇projectile distance override [15]
1传奇attack maximum action distance + [9]
1传奇attack maximum action distance + [13]
1传奇+7 近战打击范围
attack maximum action distance + [3]
1传奇击退距离延长 100%
其他属性 词缀 /9
名字等级DomainPre/SufDescriptionWeight
1Flask传奇使用时嘲讽周围敌人
腾跃之1SanctumRelic后缀闪避翻滚距离 +(0.3—0.4)small_sanctum_relic 1
default 0
规避之70SanctumRelic后缀闪避翻滚距离 +(0.5—0.7)small_sanctum_relic 1
default 0
抵御之1Jewel后缀击退距离延长 (5—15)%strjewel 1
default 0
抵御之1Jewel后缀范围内的核心天赋同时提供 击退距离延长 (3—7)%str_radius_jewel 1
default 0
阿曼娜姆之65Abyss后缀闪避翻滚距离 +(0.1—0.2) amanamuboots 1
default 0
amanamu_mod 1
疯狂之1Tower后缀根据与镜子的距离,地图内的惊悸迷雾填充速度加快 (15—30)%tower_augment_delirium 1
default 0
1Tower传奇根据与镜子的距离,地图内的惊悸迷雾填充速度减慢 (-10—10)%
1Tower传奇只能应用于先驱高塔地图
完成高塔后解锁所有附近的地图
传奇 /7
+(10—15) 敏捷
+(40—60) 最大生命
+(5—15) 敏捷
闪避翻滚距离 +1
若你近期使用过闪避翻滚,闪避值提高 50%
+(120—160) 命中
+(100—150) 命中
+(100—150)闪避
物品稀有度提高 (10—20)%
+(20—30) 敏捷
敌人根据与你的距离受到命中惩罚
最大闪避几率为 50%
该装备的能量护盾提高 (60—100)%
+(40—60) 最大生命
+(10—20) 智慧
混沌抗性 +(13—19)%
每 3 秒消耗附近的一个灵柩,并恢复 20% 的生命
该装备的护甲与闪避提高 (60—80)%
+(30—50) 最大生命
+(30—50) 最大魔力
闪电抗性 +(10—15)%
你不受远距离命中惩罚
为一张地图增加能量辐照
剩余次数:1
只能应用于先驱高塔地图
完成高塔后解锁所有附近的地图
物理伤害提高 (150—240)%
+(300—500) 命中
攻击速度加快 10%
+(20—30) 敏捷
若你近期未进行闪避翻滚,闪避翻滚距离 +2
若你近期未进行闪避翻滚,闪避翻滚距离 -1
若你在场范围内没有敌人,使用此弓的弹幕攻击重复 +2
enable lioneyes glow task [1]
为一张地图增加惊悸迷雾之镜
剩余次数:10
你地图中的惊悸迷雾永不消散
根据与镜子的距离,地图内的惊悸迷雾填充速度减慢 (-10—10)%
Passive /8
生命在你格挡时恢复 20
最大格挡几率 +2%
被格挡的击中击退距离总降 80%
投射物50% 的几率穿透距离你 3 米内的敌人
击退距离延长 20%
物理伤害提高 20%
包围时闪避翻滚距离 +0.5
包围时移动速度提高 10%
[晕眩]积蓄值提高 20%
击退距离延长 20%
物理伤害提高 20%
击退距离延长 20%
近距离击中时有 20% 的几率击退敌人
SubTree: Delirium
根据与镜子的距离,你地图中的惊悸迷雾的难度翻倍
你地图中的非传奇怪物的梦魇拟像裂片堆叠数量提高 50%
SubTree: Abyss
你带有深渊的地图额外包含一个深渊
完成你地图中的深渊后,有 5% 的几率使一张邻近地图受到深渊侵蚀
升华试炼 Passive /1
升华: 战术家
角色: 佣兵
以 200% 的护甲防御
敌人根据与你的距离受到命中惩罚
最大闪避几率为 50%
最大物理伤害减免为 50%
永恒珠宝 Passive /1
无上之秀
永恒 钥石
周围的友军和敌人跟你共享能量球
击中你的敌人有 10% 的几率获得一个耐力球,
狂怒球或暴击球
你高昂的激情鼓舞了周围每一个人,除了敌人。
Elegant Hubris: Victario
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