Practiced Combo
Tier: 2
Level: 1
Requires: Level (1–0)
Support Requirements: +5 Dex
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
Supported Strike Skills have a 40% chance to build an additional Combo on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
From /1
Level Effect /1
Implicit
Cost Multiplier: 100%
LevelRequires LevelDex
106
Attribute /4

Practiced Combo

KeyValue
AcronymHit
BaseType Practiced Combo
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemPracticedCombo
Practiced Combo
Tier: 2
Level: 1
Requires: Level (1–0)
Support Requirements: +5 Dex
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
Supported Strike Skills have a 40% chance to build an additional Combo on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /12
  • Allow Type: Attack, MeleeSingleTarget, AND
  • Excluded Type: Minion
  • Flicker Strike
    Teleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.
    Armour Breaker
    Attack with a forceful blow, knocking enemies back and weakening their Armour.
    Boneshatter
    Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
    Whirling Assault
    Advance while hitting enemies around you with a series of spinning Strikes.
    Ice Strike
    Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
    Killing Palm
    Dash to an enemy and Strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
    Shattering Palm
    Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
    Tempest Flurry
    Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.
    Staggering Palm
    Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
    Siphoning Strike
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes the Shock to release a Lightning shockwave around the target and grant you a Power Charge.
    Perfect Strike
    Charge up your weapon while channelling. Releasing the moment you fully charge will release a wave of Fire.
    Gathering Storm
    Flips backward and Channels to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake.